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Self-awareness is a critical factor in social human-human interaction and, hence, in social HCI interaction. Increasing self-awareness through mirrors or video recordings is common in face-to-face trainings, since it influences antecedents…

Humans exhibit a wide range of adaptive and robust dynamic motion behavior that is yet unmatched by autonomous control systems. These capabilities are essential for real-time behavior generation in cluttered environments. Recent work…

Robotics · Computer Science 2017-10-20 Andrew Feit , Berenice Mettler

We present DreamAvatar, a text-and-shape guided framework for generating high-quality 3D human avatars with controllable poses. While encouraging results have been reported by recent methods on text-guided 3D common object generation,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Yukang Cao , Yan-Pei Cao , Kai Han , Ying Shan , Kwan-Yee K. Wong

Learning an agent model that behaves like humans-capable of jointly perceiving the environment, predicting the future, and taking actions from a first-person perspective-is a fundamental challenge in computer vision. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Lu Chen , Yizhou Wang , Shixiang Tang , Qianhong Ma , Tong He , Wanli Ouyang , Xiaowei Zhou , Hujun Bao , Sida Peng

Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communicate and collaborate in a way as if they met in person.…

Graphics · Computer Science 2022-09-14 Yongjing Ye , Libin Liu , Lei Hu , Shihong Xia

This paper presents an unsupervised approach towards automatically extracting video-based guidance on object usage, from egocentric video and wearable gaze tracking, collected from multiple users while performing tasks. The approach i)…

Computer Vision and Pattern Recognition · Computer Science 2016-03-22 Dima Damen , Teesid Leelasawassuk , Walterio Mayol-Cuevas

Large-scale real-world robot data collection is a prerequisite for bringing robots into everyday deployment. However, existing pipelines often rely on specialized handheld devices to bridge the embodiment gap, which not only increases…

Robotics · Computer Science 2026-04-10 Yanwen Zou , Chenyang Shi , Wenye Yu , Han Xue , Jun Lv , Ye Pan , Chuan Wen , Cewu Lu

Humans interact in rich and diverse ways with the environment. However, the representation of such behavior by artificial agents is often limited. In this work we present \textit{motion concepts}, a novel multimodal representation of human…

Computer Vision and Pattern Recognition · Computer Science 2019-03-07 Miguel Vasco , Francisco S. Melo , David Martins de Matos , Ana Paiva , Tetsunari Inamura

To address the ill-posed problem caused by partial observations in monocular human volumetric capture, we present AvatarCap, a novel framework that introduces animatable avatars into the capture pipeline for high-fidelity reconstruction in…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Zhe Li , Zerong Zheng , Hongwen Zhang , Chaonan Ji , Yebin Liu

The use of motion capture in live dance performances has created an emerging discipline enabling dancers to play different avatars on the digital stage. Unlike classical workflows, avatars enable performers to act as different characters in…

Human-Computer Interaction · Computer Science 2025-03-25 Fan Zhang , Molin Li , Xiaoyu Chang , Kexue Fu , Richard William Allen , RAY LC

We explore the human motion knowledge of Large Language Models (LLMs) through 3D avatar control. Given a motion instruction, we prompt LLMs to first generate a high-level movement plan with consecutive steps (High-level Planning), then…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Kunhang Li , Jason Naradowsky , Yansong Feng , Yusuke Miyao

Being able to perceive the semantics and the spatial structure of the environment is essential for visual navigation of a household robot. However, most existing works only employ visual backbones pre-trained either with independent images…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Yicong Hong , Yang Zhou , Ruiyi Zhang , Franck Dernoncourt , Trung Bui , Stephen Gould , Hao Tan

Articulation perception aims to recover the motion and structure of articulated objects (e.g., drawers and cupboards), and is fundamental to 3D scene understanding in robotics, simulation, and animation. Existing learning-based methods rely…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yihao Wang , Yang Miao , Wenshuai Zhao , Wenyan Yang , Zihan Wang , Joni Pajarinen , Luc Van Gool , Danda Pani Paudel , Juho Kannala , Xi Wang , Arno Solin

Understanding affect is central to anticipating human behavior, yet current egocentric vision benchmarks largely ignore the person's emotional states that shape their decisions and actions. Existing tasks in egocentric perception focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Matthias Jammot , Björn Braun , Paul Streli , Rafael Wampfler , Christian Holz

What if a video generation model could not only imagine a plausible future, but the correct one, accurately reflecting how the world changes with each action? We address this question by presenting the Egocentric World Model (EgoWM), a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Anurag Bagchi , Zhipeng Bao , Homanga Bharadhwaj , Yu-Xiong Wang , Pavel Tokmakov , Martial Hebert

Wearable cameras are becoming more and more popular in several applications, increasing the interest of the research community in developing approaches for recognizing actions from the first-person point of view. An open challenge in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Mirco Planamente , Andrea Bottino , Barbara Caputo

Wearable cameras capture a first-person view of the daily activities of the camera wearer, offering a visual diary of the user behaviour. Detection of the appearance of people the camera user interacts with for social interactions analysis…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Estefania Talavera , Alexandre Cola , Nicolai Petkov , Petia Radeva

We propose an attention-based networks for transferring motions between arbitrary objects. Given a source image(s) and a driving video, our networks animate the subject in the source images according to the motion in the driving video. In…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Subin Jeon , Seonghyeon Nam , Seoung Wug Oh , Seon Joo Kim

We study a generalized setup for learning from demonstration to build an agent that can manipulate novel objects in unseen scenarios by looking at only a single video of human demonstration from a third-person perspective. To accomplish…

Machine Learning · Computer Science 2019-11-22 Pratyusha Sharma , Deepak Pathak , Abhinav Gupta

Appearance of dressed humans undergoes a complex geometric transformation induced not only by the static pose but also by its dynamics, i.e., there exists a number of cloth geometric configurations given a pose depending on the way it has…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Jae Shin Yoon , Duygu Ceylan , Tuanfeng Y. Wang , Jingwan Lu , Jimei Yang , Zhixin Shu , Hyun Soo Park
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