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Related papers: Landmarks, Monuments, and Beacons: Understanding G…

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Procedural models (i.e. symbolic programs that output visual data) are a historically-popular method for representing graphics content: vegetation, buildings, textures, etc. They offer many advantages: interpretable design parameters,…

Recent advances in probabilistic generative models have extended capabilities from static image synthesis to text-driven video generation. However, the inherent randomness of their generation process can lead to unpredictable artifacts,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Jenna Kang , Maria Silva , Patsorn Sangkloy , Kenneth Chen , Niall Williams , Qi Sun

In the field of eXplainable AI (XAI) in language models, the progression from local explanations of individual decisions to global explanations with high-level concepts has laid the groundwork for mechanistic interpretability, which aims to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Yearim Kim , Sangyu Han , Sangbum Han , Nojun Kwak

Landmarks$\unicode{x2013}$conditions that must be satisfied at some point in every solution plan$\unicode{x2013}$have contributed to major advancements in classical planning, but they have seldom been used in stochastic domains. We…

Artificial Intelligence · Computer Science 2025-08-18 David H. Chan , Mark Roberts , Dana S. Nau

Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…

Computation and Language · Computer Science 2021-05-03 Shunyu Yao , Karthik Narasimhan , Matthew Hausknecht

Counterfactual inference is a powerful tool for analysing and evaluating autonomous agents, but its application to language model (LM) agents remains challenging. Existing work on counterfactuals in LMs has primarily focused on token-level…

Machine Learning · Computer Science 2025-06-04 Edoardo Pona , Milad Kazemi , Yali Du , David Watson , Nicola Paoletti

Generative AI can be used in multi-actor environments with purposes ranging from social science modeling to interactive narrative and AI evaluation. Supporting this diversity of use cases -- which we classify as Simulationist, Dramatist,…

We develop a probabilistic graphical model (PGM) for artificially intelligent (AI) agents to infer human beliefs during a simulated urban search and rescue (USAR) scenario executed in a Minecraft environment with a team of three players.…

Machine Learning · Computer Science 2023-10-20 Paulo Soares , Adarsh Pyarelal , Kobus Barnard

While many image colorization algorithms have recently shown the capability of producing plausible color versions from gray-scale photographs, they still suffer from limited semantic understanding. To address this shortcoming, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2019-02-11 Jiaojiao Zhao , Jungong Han , Ling Shao , Cees G. M. Snoek

Evaluating AI agents within complex, interactive environments that mirror real-world challenges is critical for understanding their practical capabilities. While existing agent benchmarks effectively assess skills like tool use or…

Artificial Intelligence · Computer Science 2025-08-15 Long Phan , Mantas Mazeika , Andy Zou , Dan Hendrycks

We are interested in aligning how people think about objects and what machines perceive, meaning by this the fact that object recognition, as performed by a machine, should follow a process which resembles that followed by humans when…

Artificial Intelligence · Computer Science 2023-05-10 Luca Erculiani , Andrea Bontempelli , Andrea Passerini , Fausto Giunchiglia

Recent works in video prediction have mainly focused on passive forecasting and low-level action-conditional prediction, which sidesteps the learning of interaction between agents and objects. We introduce the task of semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Wei Yu , Wenxin Chen , Songhenh Yin , Steve Easterbrook , Animesh Garg

Iconography and iconology are fundamental domains when it comes to understanding artifacts of cultural heritage. Iconography deals with the study and interpretation of visual elements depicted in artifacts and their symbolism, while…

Artificial Intelligence · Computer Science 2024-02-02 Bruno Sartini

Autocompletion is an approach that extends and continues partial user input. We propose to interpret autocompletion as a basic interaction concept in human-AI interaction. We first describe the concept of autocompletion and dissect its user…

Human-Computer Interaction · Computer Science 2022-01-19 Florian Lehmann , Daniel Buschek

A key missing capacity of current language models (LMs) is grounding to real-world environments. Most existing work for grounded language understanding uses LMs to directly generate plans that can be executed in the environment to achieve…

Computation and Language · Computer Science 2023-05-04 Yu Gu , Xiang Deng , Yu Su

Localized Narratives is a dataset with detailed natural language descriptions of images paired with mouse traces that provide a sparse, fine-grained visual grounding for phrases. We propose TReCS, a sequential model that exploits this…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Jing Yu Koh , Jason Baldridge , Honglak Lee , Yinfei Yang

This position paper argues for the use of \emph{structured generative models} (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view images), whereby the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Christopher K. I. Williams

It has long been hypothesized that perceptual ambiguities play an important role in aesthetic experience: a work with some ambiguity engages a viewer more than one that does not. However, current frameworks for testing this theory are…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Xi Wang , Zoya Bylinskii , Aaron Hertzmann , Robert Pepperell

We develop an approach to combining contextuality with causality, which is general enough to cover causal background structure, adaptive measurement-based quantum computation, and causal networks. The key idea is to view contextuality as…

Quantum Physics · Physics 2024-03-08 Samson Abramsky , Rui Soares Barbosa , Amy Searle

We introduce the Contextual Graph Markov Model, an approach combining ideas from generative models and neural networks for the processing of graph data. It founds on a constructive methodology to build a deep architecture comprising layers…

Machine Learning · Computer Science 2019-11-26 Davide Bacciu , Federico Errica , Alessio Micheli
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