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Nowadays robots play an increasingly important role in our daily life. In human-centered environments, robots often encounter piles of objects, packed items, or isolated objects. Therefore, a robot must be able to grasp and manipulate…

Robotics · Computer Science 2022-10-06 Hamidreza Kasaei , Mohammadreza Kasaei

Videos captured from multiple viewpoints can help in perceiving the 3D structure of the world and benefit computer vision tasks such as action recognition, tracking, etc. In this paper, we present a method for self-supervised learning from…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Ketul Shah , Robert Crandall , Jie Xu , Peng Zhou , Marian George , Mayank Bansal , Rama Chellappa

The Contrastive Language-Image Pre-training (CLIP) framework has become a widely used approach for multimodal representation learning, particularly in image-text retrieval and clustering. However, its efficacy is constrained by three key…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Tiancheng Gu , Kaicheng Yang , Ziyong Feng , Xingjun Wang , Yanzhao Zhang , Dingkun Long , Yingda Chen , Weidong Cai , Jiankang Deng

The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos…

Robotics · Computer Science 2024-11-01 Simar Kareer , Dhruv Patel , Ryan Punamiya , Pranay Mathur , Shuo Cheng , Chen Wang , Judy Hoffman , Danfei Xu

Modern humanoid robots have shown their promising potential for executing various tasks involving the grasping and manipulation of objects using their end-effectors. Nevertheless, in the most of the cases, the grasping and manipulation…

Collecting embodied interaction data at scale remains costly and difficult due to the limited accessibility of conventional interfaces. We present a gamified data collection framework based on Unity that combines procedural scene…

Robotics · Computer Science 2026-04-21 Yihan Zhang , Ziyun Huang , Linqi Ye

Multi-view capture systems are complex systems to engineer. They require technical knowledge to install and intricate processes to setup related mainly to the sensors' spatial alignment (i.e. external calibration). However, with the ongoing…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Vladimiros Sterzentsenko , Antonis Karakottas , Alexandros Papachristou , Nikolaos Zioulis , Alexandros Doumanoglou , Dimitrios Zarpalas , Petros Daras

The remarkable progress of Multimodal Large Language Models (MLLMs) has attracted increasing attention to extend them to physical entities like legged robot. This typically requires MLLMs to not only grasp multimodal understanding…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Gen Luo , Ganlin Yang , Ziyang Gong , Guanzhou Chen , Haonan Duan , Erfei Cui , Ronglei Tong , Zhi Hou , Tianyi Zhang , Zhe Chen , Shenglong Ye , Lewei Lu , Jingbo Wang , Wenhai Wang , Jifeng Dai , Yu Qiao , Rongrong Ji , Xizhou Zhu

Does multi-view demonstration truly improve robot manipulation, or merely enhance cross-view robustness? We present a systematic study quantifying the performance gains, scaling behavior, and underlying mechanisms of multi-view data for…

Recent progress in legged locomotion has allowed highly dynamic and parkour-like behaviors for robots, similar to their biological counterparts. Yet, these methods mostly rely on egocentric (first-person) perception, limiting their…

Robotics · Computer Science 2025-12-01 Rémy Rahem , Wael Suleiman

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

Many manipulation tasks require careful force modulation. With insufficient force the task may fail, while excessive force could cause damage. The high cost, bulky size and fragility of commercial force/torque (F/T) sensors have limited…

Robotics · Computer Science 2026-01-16 Hojung Choi , Yifan Hou , Chuer Pan , Seongheon Hong , Austin Patel , Xiaomeng Xu , Mark R. Cutkosky , Shuran Song

Tool use is essential for enabling robots to perform complex real-world tasks, but learning such skills requires extensive datasets. While teleoperation is widely used, it is slow, delay-sensitive, and poorly suited for dynamic tasks. In…

Robotics · Computer Science 2025-09-16 Haonan Chen , Cheng Zhu , Shuijing Liu , Yunzhu Li , Katherine Driggs-Campbell

The deployment of humanoid robots for dexterous manipulation in unstructured environments remains challenging due to perceptual limitations that constrain the effective workspace. In scenarios where physical constraints prevent the robot…

Robotics · Computer Science 2026-03-09 Pei Qu , Zheng Li , Yufei Jia , Ziyun Liu , Liang Zhu , Haoang Li , Jinni Zhou , Jun Ma

We present AVI-HT, an adaptive visual-IMU fusion approach for tracking 3D hand poses by jointly modeling the egocentric image with on-glove 6-DoF IMU signals. AVI-HT achieves significantly improved accuracy and availability, particularly in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Ziyi Kou , Ankit Kumar , Mia Huang , Taylor Niehues , Vatsal Mehta , Ergys Ristani , Li Guan

Manipulation has long been a challenging task for robots, while humans can effortlessly perform complex interactions with objects, such as hanging a cup on the mug rack. A key reason is the lack of a large and uniform dataset for teaching…

Robotics · Computer Science 2025-06-09 Hongyan Zhi , Peihao Chen , Siyuan Zhou , Yubo Dong , Quanxi Wu , Lei Han , Mingkui Tan

Modern machine learning systems rely on large datasets to attain broad generalization, and this often poses a challenge in robot learning, where each robotic platform and task might have only a small dataset. By training a single policy…

Robotics · Computer Science 2024-08-22 Ria Doshi , Homer Walke , Oier Mees , Sudeep Dasari , Sergey Levine

In embodied intelligence, the embodiment gap between robotic and human hands brings significant challenges for learning from human demonstrations. Although some studies have attempted to bridge this gap using reinforcement learning, they…

Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…

Human-Computer Interaction · Computer Science 2020-12-21 Darshana Rathnayake , Ashen de Silva , Dasun Puwakdandawa , Lakmal Meegahapola , Archan Misra , Indika Perera

Recent advancements in learning from human demonstration have shown promising results in addressing the scalability and high cost of data collection required to train robust visuomotor policies. However, existing approaches are often…

Robotics · Computer Science 2026-04-14 Harry Freeman , Chung Hee Kim , George Kantor