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Sound design involves creatively selecting, recording, and editing sound effects for various media like cinema, video games, and virtual/augmented reality. One of the most time-consuming steps when designing sound is synchronizing audio…

There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly…

Multimedia · Computer Science 2024-04-04 Zhifeng Xie , Shengye Yu , Qile He , Mengtian Li

In recent years, Text-to-Audio Generation has achieved remarkable progress, offering sound creators powerful tools to transform textual inspirations into vivid audio. However, existing models predominantly operate directly in the acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Zheqi Dai , Guangyan Zhang , Haolin He , Xiquan Li , Jingyu Li , Chunyat Wu , Yiwen Guo , Qiuqiang Kong

Foley is a term commonly used in filmmaking, referring to the addition of daily sound effects to silent films or videos to enhance the auditory experience. Video-to-Audio (V2A), as a particular type of automatic foley task, presents…

Sound · Computer Science 2024-09-12 Qi Yang , Binjie Mao , Zili Wang , Xing Nie , Pengfei Gao , Ying Guo , Cheng Zhen , Pengfei Yan , Shiming Xiang

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

Generating high-quality and temporally synchronized audio from video content is essential for video editing and post-production tasks, enabling the creation of semantically aligned audio for silent videos. However, most existing approaches…

Sound · Computer Science 2025-08-18 Haomin Zhang , Kristin Qi , Shuxin Yang , Zihao Chen , Chaofan Ding , Xinhan Di

Video-to-music generation demands both a temporally localized high-quality listening experience and globally aligned video-acoustic signatures. While recent music generation models excel at the former through advanced audio codecs, the…

Video to sound generation aims to generate realistic and natural sound given a video input. However, previous video-to-sound generation methods can only generate a random or average timbre without any controls or specializations of the…

Multimedia · Computer Science 2022-11-22 Chenye Cui , Yi Ren , Jinglin Liu , Rongjie Huang , Zhou Zhao

Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Bohong Chen , Yumeng Li , Yinglin Xu , Youyi Zheng , Yanlin Weng , Kun Zhou

Foley sound synthesis refers to the creation of authentic, diegetic sound effects for media, such as film or radio. In this study, we construct a neural Foley synthesizer capable of generating mono-audio clips across seven predefined…

Sound · Computer Science 2023-09-12 Ashwin Pillay , Sage Betko , Ari Liloia , Hao Chen , Ankit Shah

Recent advances in multimodal generation have enabled high-quality audio generation from silent videos. Practical applications, such as sound production, demand not only the generated audio but also explicit sound event labels detailing the…

Video generation aims to produce temporally coherent sequences of visual frames, representing a pivotal advancement in Artificial Intelligence Generated Content (AIGC). Compared to static image generation, video generation poses unique…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Zhiyu Yin , Kehai Chen , Xuefeng Bai , Ruili Jiang , Juntao Li , Hongdong Li , Jin Liu , Yang Xiang , Jun Yu , Min Zhang

Spatial audio has become central to immersive applications such as VR/AR, cinema, and music. Existing generative audio models are largely limited to mono or stereo formats and cannot capture the full 3D localization cues available in…

Sound · Computer Science 2025-09-22 Christian Templin , Yanda Zhu , Hao Wang

Modern audio generation predominantly relies on latent-space compression, introducing additional complexity and potential information loss. In this work, we challenge this paradigm with WavFlow, a framework that generates high-fidelity…

We introduce a novel pipeline for joint audio-visual editing that enhances the coherence between edited video and its accompanying audio. Our approach first applies state-of-the-art video editing techniques to produce the target video, then…

Multimedia · Computer Science 2026-03-18 Masato Ishii , Akio Hayakawa , Takashi Shibuya , Yuki Mitsufuji

Stereo video synthesis from a monocular input is a demanding task in the fields of spatial computing and virtual reality. The main challenges of this task lie on the insufficiency of high-quality paired stereo videos for training and the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhen Lv , Yangqi Long , Congzhentao Huang , Cao Li , Chengfei Lv , Hao Ren , Dian Zheng

Recent image-to-audio models have shown impressive performance on object-centric visual scenes. However, their application to satellite imagery remains limited by the complex, wide-area semantic ambiguity of top-down views. While satellite…

Multimedia · Computer Science 2026-04-17 Kunlin Wu , Yanning Wang , Haofeng Tan , Boyi Chen , Teng Fei , Xianping Ma , Yang Yue , Zan Zhou , Xiaofeng Liu

We introduce MMAudioSep, a generative model for video/text-queried sound separation that is founded on a pretrained video-to-audio model. By leveraging knowledge about the relationship between video/text and audio learned through a…

Sound · Computer Science 2026-04-20 Akira Takahashi , Shusuke Takahashi , Yuki Mitsufuji

The current paradigm for creating and deploying immersive audio content is based on audio objects, which are composed of an audio track and position metadata. While rendering an object-based production into a multichannel mix is…

Sound · Computer Science 2021-12-22 Daniel Arteaga , Jordi Pons
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