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The Kokkos based library Cabana, which has been developed in the Co-design Center for Particle Applications (CoPA), is used for the implementation of Multi-Particle Collision Dynamics (MPCD), a particle-based description of hydrodynamic…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-28 Rene Halver , Christoph Junghans , Godehard Sutmann

In many graphics applications, the computation of exact geodesic distance is very important. However, the high computational cost of the existing geodesic algorithms means that they are not practical for large-scale models or time-critical…

Graphics · Computer Science 2013-05-08 Xiang Ying , Shi-Qing Xin , Ying He

Path integral Monte Carlo (PIMC) and path integral molecular dynamics (PIMD) provide the golden standard for the ab initio simulations of identical particles. In this work, we achieved significant GPU acceleration based on PIMD, which is…

Computational Physics · Physics 2026-03-31 Yunuo Xiong

In this work, we present a high-fidelity and efficient point-particle direct numerical simulation framework based on a multi-block overset curvilinear grid system, enabling large-scale Lagrangian particle tracking in complex geometries with…

Fluid Dynamics · Physics 2025-09-10 Taiyang Wang , Baoqing Meng , Baolin Tian , Yaomin Zhao

This article introduces a highly parallel algorithm for molecular dynamics simulations with short-range forces on single node multi- and many-core systems. The algorithm is designed to achieve high parallel speedups for strongly…

Computational Physics · Physics 2013-11-20 R. Meyer

We present FlowPM, a Particle-Mesh (PM) cosmological N-body code implemented in Mesh-TensorFlow for GPU-accelerated, distributed, and differentiable simulations. We implement and validate the accuracy of a novel multi-grid scheme based on…

Cosmology and Nongalactic Astrophysics · Physics 2020-10-23 Chirag Modi , Francois Lanusse , Uros Seljak

In this paper, we describe a numerical algorithm for the self-consistent simulations of surface water and sediment dynamics. The method is based on the original Lagrangian-Eulerian CSPH-TVD approach for solving the Saint-Venant and Exner…

Numerical Analysis · Mathematics 2021-03-30 Sergey Khrapov , Alexander Khoperskov

This paper highlights first steps towards enabling graphics processing unit (GPU) acceleration of the task-parallel smoothed particle hydrodynamics (SPH) solver SWIFT. Novel combinations of algorithms are presented, enabling SWIFT to…

We present the newly developed code, GAMER (GPU-accelerated Adaptive MEsh Refinement code), which has adopted a novel approach to improve the performance of adaptive mesh refinement (AMR) astrophysical simulations by a large factor with the…

Instrumentation and Methods for Astrophysics · Physics 2010-02-08 Hsi-Yu Schive , Yu-Chih Tsai , Tzihong Chiueh

We present the numerical methods and GPU-accelerated implementation underlying a Total Lagrangian finite element framework for finite-deformation flexible multibody dynamics, introduced in the companion paper [1]. The framework supports…

Computational Engineering, Finance, and Science · Computer Science 2026-05-04 Zhenhao Zhou , Ruochun Zhang , Ganesh Arivoli , Dan Negrut

In this paper, we describe the algorithms we implemented in FDPS to make efficient use of accelerator hardware such as GPGPUs. We have developed FDPS to make it possible for many researchers to develop their own high-performance parallel…

Instrumentation and Methods for Astrophysics · Physics 2020-02-12 Masaki Iwasawa , Daisuke Namekata , Keigo Nitadori , Kentaro Nomura , Long Wang , Miyuki Tsubouchi , Junichiro Makino

Accurate computation of non-covalent, intermolecular interaction energies is important to understand various chemical phenomena, and quantum computers are anticipated to accelerate it. Although the state-of-the-art quantum computers are…

Quantum Physics · Physics 2025-12-29 Yuhei Tachi , Akihiko Arakawa , Taisei Osawa , Masayoshi Terabe , Kenji Sugisaki

We have developed a parallel Particle-Particle, Particle-Mesh (P^3M) simulation code for the T3E well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in cosmological contexts. The…

Astrophysics · Physics 2009-09-25 Tom MacFarland , Jakob Pichlmeier , Frazer Pearce , Hugh Couchman

Immersed boundary-lattice Boltzmann method (IB-LBM) has been widely used for simulation of particle-laden flows recently. However, it was limited to small-scale simulations with no more than O(103) particles. Here, we expand IB-LBM for…

Computational Physics · Physics 2020-02-21 Maoqiang Jiang , Jing Li , Zhaohui Liu

By combining concepts from particle-in-cell (PIC) and hybridized discontinuous Galerkin (HDG) methods, we present a particle-mesh scheme which allows for diffusion-free advection, satisfies mass and momentum conservation principles in a…

Numerical Analysis · Mathematics 2018-06-27 Jakob M. Maljaars , Robert Jan Labeur , Nathaniel Trask , Deborah Sulsky

Particle tracking simulations with space charge effects are very important for high-intensity proton rings. Since they include not only Hamilton mechanics of a single particle but constructing charge densities and solving Poisson equations…

Accelerator Physics · Physics 2021-09-01 Yoshinori Kurimoto

The implementation of a new particle module describing the physics of dust grains coupled to the gas via drag forces is the subject of this work. The proposed particle-gas hybrid scheme has been designed to work in Cartesian as well as in…

Earth and Planetary Astrophysics · Physics 2020-01-08 A. Mignone , M. Flock , B. Vaidya

This paper proposes a GPU-accelerated optimization framework for collision avoidance problems where the controlled objects and the obstacles can be modeled as the finite union of convex polyhedra. A novel collision avoidance constraint is…

Robotics · Computer Science 2024-06-12 Zeming Wu , Zhuping Wang , Hao Zhang

A high-performance implementation of a multiphase lattice Boltzmann method based on the conservative Allen-Cahn model supporting high-density ratios and high Reynolds numbers is presented. Metaprogramming techniques are used to generate…

Fluid Dynamics · Physics 2020-12-14 Markus Holzer , Martin Bauer , Ulrich Rüde

The Graphics Processing Unit (GPU) is a powerful tool for parallel computing. In the past years the performance and capabilities of GPUs have increased, and the Compute Unified Device Architecture (CUDA) - a parallel computing architecture…

Computational Physics · Physics 2009-12-17 Ferenc Molnar , Tamas Szakaly , Robert Meszaros , Istvan Lagzi