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We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

We study stochastic nonconvex optimization under heavy-tailed noise. In this setting, the stochastic gradients only have bounded $p$-th central moment ($p$-BCM) for some $p \in (1,2]$. Building on the foundational work of Arjevani et al.…

Optimization and Control · Mathematics 2026-04-01 Adrien Fradin , Abdurakhmon Sadiev , Laurent Condat , Peter Richtárik

Selecting representatives based on voters' preferences is a fundamental problem in social choice theory. While cardinal utility functions offer a detailed representation of preferences, ordinal rankings are often the only available…

Computer Science and Game Theory · Computer Science 2024-12-17 Kiarash Banihashem , Diptarka Chakraborty , Shayan Chashm Jahan , Iman Gholami , MohammadTaghi Hajiaghayi , Mohammad Mahdavi , Max Springer

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

A voting rule decides on a probability distribution over a set of m alternatives, based on rankings of those alternatives provided by agents. We assume that agents have cardinal utility functions over the alternatives, but voting rules have…

Computer Science and Game Theory · Computer Science 2024-01-23 Soroush Ebadian , Anson Kahng , Dominik Peters , Nisarg Shah

The metric distortion of a randomized social choice function (RSCF) quantifies its worst-case approximation ratio to the optimal social cost when the voters' costs for alternatives are given by distances in a metric space. This notion has…

Computer Science and Game Theory · Computer Science 2025-02-13 Fabian Frank , Patrick Lederer

We characterize the class of group-strategyproof mechanisms for the single facility location game in any unconstrained strictly convex space. A mechanism is \emph{group-strategyproof}, if no group of agents can misreport so that all its…

Computer Science and Game Theory · Computer Science 2020-08-12 Pingzhong Tang , Dingli Yu , Shengyu Zhao

In the past few years, a successful line of research has lead to lower bounds for several fundamental local graph problems in the distributed setting. These results were obtained via a technique called round elimination. On a high level,…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-10-29 Alkida Balliu , Sebastian Brandt , Fabian Kuhn , Dennis Olivetti , Joonatan Saarhelo

In computational social choice, the distortion of a voting rule quantifies the degree to which the rule overcomes limited preference information to select a socially desirable outcome. This concept has been investigated extensively, but…

Computer Science and Game Theory · Computer Science 2023-12-11 Yannai A. Gonczarowski , Gregory Kehne , Ariel D. Procaccia , Ben Schiffer , Shirley Zhang

We prove the first margin-based generalization bound for voting classifiers, that is asymptotically tight in the tradeoff between the size of the hypothesis set, the margin, the fraction of training points with the given margin, the number…

Machine Learning · Computer Science 2025-11-26 Kasper Green Larsen , Natascha Schalburg

We study the distributed facility location games with candidate locations, where agents on a line are partitioned into groups. Both desirable and obnoxious facility location settings are discussed. In distributed location problems,…

Computer Science and Game Theory · Computer Science 2025-01-03 Feiyue Sun

We study the utilitarian distortion of social choice mechanisms under the recently proposed learning-augmented framework where some (possibly unreliable) predicted information about the preferences of the agents is given as input. In…

Computer Science and Game Theory · Computer Science 2025-02-11 Aris Filos-Ratsikas , Georgios Kalantzis , Alexandros A. Voudouris

We consider a standard distributed optimisation setting where $N$ machines, each holding a $d$-dimensional function $f_i$, aim to jointly minimise the sum of the functions $\sum_{i = 1}^N f_i (x)$. This problem arises naturally in…

Machine Learning · Computer Science 2021-12-08 Dan Alistarh , Janne H. Korhonen

We study single-candidate voting embedded in a metric space, where both voters and candidates are points in the space, and the distances between voters and candidates specify the voters' preferences over candidates. In the voting, each…

Computer Science and Game Theory · Computer Science 2019-11-28 Xujin Chen , Minming Li , Chenhao Wang

By classic results in social choice theory, any reasonable preferential voting method sometimes gives individuals an incentive to report an insincere preference. The extent to which different voting methods are more or less resistant to…

Artificial Intelligence · Computer Science 2025-02-25 Wesley H. Holliday , Alexander Kristoffersen , Eric Pacuit

In the impartial selection problem, a subset of agents up to a fixed size $k$ among a group of $n$ is to be chosen based on votes cast by the agents themselves. A selection mechanism is impartial if no agent can influence its own chance of…

Computer Science and Game Theory · Computer Science 2024-08-06 Javier Cembrano , Svenja M. Griesbach , Maximilian J. Stahlberg

We study how electoral rules shape polarization dynamics when voters and candidates both adapt to repeated election outcomes. We introduce two geometric primitives for comparing rules under this feedback: the \emph{winner radius} $R_t =…

Computer Science and Game Theory · Computer Science 2026-04-23 Sumit Mukherjee

We consider the matching problem in the metric distortion framework. There are $n$ agents and $n$ items occupying points in a shared metric space, and the goal is to design a matching mechanism that outputs a low-cost matching between the…

Computer Science and Game Theory · Computer Science 2025-10-08 Jabari Hastings , Prasanna Ramakrishnan

We describe methods for proving upper and lower bounds on infinite-time averages in deterministic dynamical systems and on stationary expectations in stochastic systems. The dynamics and the quantities to be bounded are assumed to be…

Dynamical Systems · Mathematics 2017-02-09 Giovanni Fantuzzi , David Goluskin , Deqing Huang , Sergei I. Chernyshenko

Social choice theory offers a wealth of approaches for selecting a candidate on behalf of voters based on their reported preference rankings over options. When voters have underlying utilities for these options, however, using preference…

Computer Science and Game Theory · Computer Science 2025-10-24 Luise Ge , Gregory Kehne , Yevgeniy Vorobeychik