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We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

Image-text retrieval of natural scenes has been a popular research topic. Since image and text are heterogeneous cross-modal data, one of the key challenges is how to learn comprehensive yet unified representations to express the…

Computer Vision and Pattern Recognition · Computer Science 2019-10-14 Sijin Wang , Ruiping Wang , Ziwei Yao , Shiguang Shan , Xilin Chen

3D semantic scene graphs (3DSSG) provide compact structured representations of environments by explicitly modeling objects, attributes, and relationships. While 3DSSGs have shown promise in robotics and embodied AI, many existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Marian Renz , Felix Igelbrink , Martin Atzmueller

Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang

Deep learning greatly improved the realism of animatable human models by learning geometry and appearance from collections of 3D scans, template meshes, and multi-view imagery. High-resolution models enable photo-realistic avatars but at…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Shih-Yang Su , Timur Bagautdinov , Helge Rhodin

Recent advances in 3D scene editing using NeRF and 3DGS enable high-quality static scene editing. In contrast, dynamic scene editing remains challenging, as methods that directly extend 2D diffusion models to 4D often produce motion…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Shifeng Chen , Yihui Li , Jun Liao , Hongyu Yang , Di Huang

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view…

Simulation is crucial for developing and evaluating autonomous vehicle (AV) systems. Recent literature builds on a new generation of generative models to synthesize highly realistic images for full-stack simulation. However, purely…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zehao Zhu , Yuliang Zou , Chiyu Max Jiang , Bo Sun , Vincent Casser , Xiukun Huang , Jiahao Wang , Zhenpei Yang , Ruiqi Gao , Leonidas Guibas , Mingxing Tan , Dragomir Anguelov

Numerical simulation is a predominant tool for studying the dynamics in complex systems, but large-scale simulations are often intractable due to computational limitations. Here, we introduce the Neural Graph Simulator (NGS) for simulating…

Machine Learning · Computer Science 2024-11-15 Hoyun Choi , Sungyeop Lee , B. Kahng , Junghyo Jo

We propose Neural Actor (NA), a new method for high-quality synthesis of humans from arbitrary viewpoints and under arbitrary controllable poses. Our method is built upon recent neural scene representation and rendering works which learn…

Computer Vision and Pattern Recognition · Computer Science 2022-01-05 Lingjie Liu , Marc Habermann , Viktor Rudnev , Kripasindhu Sarkar , Jiatao Gu , Christian Theobalt

Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yancheng Zhang , Guangyu Sun , Chen Chen

We propose Graph2Nav, a real-time 3D object-relation graph generation framework, for autonomous navigation in the real world. Our framework fully generates and exploits both 3D objects and a rich set of semantic relationships among objects…

Robotics · Computer Science 2025-04-24 Tixiao Shan , Abhinav Rajvanshi , Niluthpol Mithun , Han-Pang Chiu

Surgical videos captured from microscopic or endoscopic imaging devices are rich but complex sources of information, depicting different tools and anatomical structures utilized during an extended amount of time. Despite containing crucial…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Felix Holm , Ghazal Ghazaei , Tobias Czempiel , Ege Özsoy , Stefan Saur , Nassir Navab

Graphs are widespread data structures used to model a wide variety of problems. The sheer amount of data to be processed has prompted the creation of a myriad of systems that help us cope with massive scale graphs. The pressure to deliver…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-10-09 Luis M. Vaquero , Felix Cuadrado , Matei Ripeanu

Goal-conditioned rearrangement of deformable objects (e.g. straightening a rope and folding a cloth) is one of the most common deformable manipulation tasks, where the robot needs to rearrange a deformable object into a prescribed goal…

Robotics · Computer Science 2023-10-17 Yuhong Deng , Xueqian Wang , Lipeng chen

This paper proposes a technique for efficiently modeling dynamic humans by explicifying the implicit neural fields via a Neural Explicit Surface (NES). Implicit neural fields have advantages over traditional explicit representations in…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Ruiqi Zhang , Jie Chen , Qiang Wang

Due to the complex and highly dynamic motions in the real world, synthesizing dynamic videos from multi-view inputs for arbitrary viewpoints is challenging. Previous works based on neural radiance field or 3D Gaussian splatting are limited…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Jiahao Wu , Rui Peng , Jianbo Jiao , Jiayu Yang , Luyang Tang , Kaiqiang Xiong , Jie Liang , Jinbo Yan , Runling Liu , Ronggang Wang

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown strong performance, but existing approaches often incorporate…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Ziwen Li , Jiaxin Huang , Runnan Chen , Yunlong Che , Yandong Guo , Tongliang Liu , Fakhri Karray , Mingming Gong

Scene graphs offer a structured, hierarchical representation of images, with nodes and edges symbolizing objects and the relationships among them. It can serve as a natural interface for image editing, dramatically improving precision and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zhiyuan Zhang , DongDong Chen , Jing Liao

Scene graph alignment establishes object correspondences between two 3D scene graphs constructed from partially overlapping observations. This enables efficient scene understanding and object-level relocalization when a robot revisits a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Gang Chen , Sebastián Barbas Laina , Stefan Leutenegger , Javier Alonso-Mora