English
Related papers

Related papers: SCENEFORGE: Enhancing 3D-text alignment with Struc…

200 papers

Many multimodal learning tasks require supervision that remains consistent across edits, viewpoints, and scene-level interventions. However, such supervision is difficult to obtain from observation-level datasets, which do not expose the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Jizhizi Li , Jiayang Ao , Danny Wicks , Petru-Daniel Tudosiu

Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Haotian Bai , Yuanhuiyi Lyu , Lutao Jiang , Sijia Li , Haonan Lu , Xiaodong Lin , Lin Wang

D scene graphs are an emerging 3D scene representation, that models both the objects present in the scene as well as their relationships. However, learning 3D scene graphs is a challenging task because it requires not only object labels but…

Computer Vision and Pattern Recognition · Computer Science 2023-10-26 Sebastian Koch , Pedro Hermosilla , Narunas Vaskevicius , Mirco Colosi , Timo Ropinski

Acquiring detailed 3D scenes typically demands costly equipment, multi-view data, or labor-intensive modeling. Therefore, a lightweight alternative, generating complex 3D scenes from a single top-down image, plays an essential role in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Kaizhi Zheng , Ruijian Zha , Zishuo Xu , Jing Gu , Jie Yang , Xin Eric Wang

Contrastively trained vision-language models have achieved remarkable progress in vision and language representation learning, leading to state-of-the-art models for various downstream multimodal tasks. However, recent research has…

Computation and Language · Computer Science 2023-10-26 Harman Singh , Pengchuan Zhang , Qifan Wang , Mengjiao Wang , Wenhan Xiong , Jingfei Du , Yu Chen

As a pioneering work, PointContrast conducts unsupervised 3D representation learning via leveraging contrastive learning over raw RGB-D frames and proves its effectiveness on various downstream tasks. However, the trend of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Xiaoyang Wu , Xin Wen , Xihui Liu , Hengshuang Zhao

We propose UniSeg3D, a unified 3D scene understanding framework that achieves panoptic, semantic, instance, interactive, referring, and open-vocabulary segmentation tasks within a single model. Most previous 3D segmentation approaches are…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Wei Xu , Chunsheng Shi , Sifan Tu , Xin Zhou , Dingkang Liang , Xiang Bai

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

Scene graphs provide valuable information to many downstream tasks. Many scene graph generation (SGG) models solely use the limited annotated relation triples for training, leading to their underperformance on low-shot (few and zero)…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Tao He , Lianli Gao , Jingkuan Song , Jianfei Cai , Yuan-Fang Li

Multi-modal 3D object understanding has gained significant attention, yet current approaches often assume complete data availability and rigid alignment across all modalities. We present CrossOver, a novel framework for cross-modal 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Sayan Deb Sarkar , Ondrej Miksik , Marc Pollefeys , Daniel Barath , Iro Armeni

The rapid progress in 3D scene understanding has come with growing demand for data; however, collecting and annotating 3D scenes (e.g. point clouds) are notoriously hard. For example, the number of scenes (e.g. indoor rooms) that can be…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Ji Hou , Benjamin Graham , Matthias Nießner , Saining Xie

3D point cloud segmentation remains challenging for structureless and textureless regions. We present a new unified point-based framework for 3D point cloud segmentation that effectively optimizes pixel-level features, geometrical…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Hung-Yueh Chiang , Yen-Liang Lin , Yueh-Cheng Liu , Winston H. Hsu

In the field of 3D scene understanding, 3D scene graphs have emerged as a new scene representation that combines geometric and semantic information about objects and their relationships. However, learning semantic 3D scene graphs in a fully…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Sebastian Koch , Pedro Hermosilla , Narunas Vaskevicius , Mirco Colosi , Timo Ropinski

Scene graph alignment establishes object correspondences between two 3D scene graphs constructed from partially overlapping observations. This enables efficient scene understanding and object-level relocalization when a robot revisits a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Gang Chen , Sebastián Barbas Laina , Stefan Leutenegger , Javier Alonso-Mora

We present a new approach to instill 4D dynamic object priors into learned 3D representations by unsupervised pre-training. We observe that dynamic movement of an object through an environment provides important cues about its objectness,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Yujin Chen , Matthias Nießner , Angela Dai

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Humans exhibit an innate capacity to rapidly perceive and segment objects from video observations, and even mentally assemble them into structured 3D scenes. Replicating such capability, termed compositional 3D reconstruction, is pivotal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Mingyu Dong , Chong Xia , Mingyuan Jia , Weichen Lyu , Long Xu , Zheng Zhu , Yueqi Duan

3D content generation has recently attracted significant research interest, driven by its critical applications in VR/AR and embodied AI. In this work, we tackle the challenging task of synthesizing multiple 3D assets within a single scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yanxu Meng , Haoning Wu , Ya Zhang , Weidi Xie

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari
‹ Prev 1 2 3 10 Next ›