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3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Hongbi Zhou , Zhangkai Ni

3D Gaussian Splatting (3DGS) enables efficient rendering, yet accurate surface reconstruction remains challenging due to unreliable geometric supervision. Existing approaches predominantly rely on depth-based reprojection to infer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mai Su , Qihan Yu , Zhongtao Wang , Yilong Li , Chengwei Pan , Yisong Chen , Guoping Wang , Fei Zhu

Novel view synthesis is a fundamental task in 3D computer vision that aims to reconstruct photorealistic images from novel viewpoints given a set of posed images. However, reconstruction quality degrades sharply under sparse-view conditions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wenjun Lu , Haodong Chen , Anqi Yi , Guoxi Huang , Yuk Ying Chung , Kun Hu , Zhiyong Wang

Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Kaizhe Zhang , Yijie Zhou , Weizhan Zhang , Caixia Yan , Haipeng Du , yugui xie , Yu-Hui Wen , Yong-Jin Liu

The emergence of 3D Gaussian Splatting (3D-GS) has significantly advanced 3D reconstruction by providing high fidelity and fast training speeds across various scenarios. While recent efforts have mainly focused on improving model structures…

Graphics · Computer Science 2025-03-07 Yifei Gao , Jun Huang , Lei Wang , Ruiting Dai , Jun Cheng

3D Gaussian Splatting (3DGS) has attracted great attention in novel view synthesis because of its superior rendering efficiency and high fidelity. However, the trained Gaussians suffer from severe zooming degradation due to non-adjustable…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Jiameng Li , Yue Shi , Jiezhang Cao , Bingbing Ni , Wenjun Zhang , Kai Zhang , Luc Van Gool

We propose GS-IR, a novel inverse rendering approach based on 3D Gaussian Splatting (GS) that leverages forward mapping volume rendering to achieve photorealistic novel view synthesis and relighting results. Unlike previous works that use…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Zhihao Liang , Qi Zhang , Ying Feng , Ying Shan , Kui Jia

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

Recent advances in novel view synthesis (NVS) have enabled real-time rendering with 3D Gaussian Splatting (3DGS). However, existing methods struggle with artifacts and missing regions when rendering from viewpoints that deviate from the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Minsu Kim , Subin Jeon , In Cho , Mijin Yoo , Seon Joo Kim

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Guikun Chen , Wenguan Wang

Recent advances in text-guided image editing and 3D Gaussian Splatting (3DGS) have enabled high-quality 3D scene manipulation. However, existing pipelines rely on iterative edit-and-fit optimization at test time, alternating between 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Haitao Huang , Shin-Fang Chng , Huangying Zhan , Qingan Yan , Yi Xu

Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have advanced 3D reconstruction and novel view synthesis, but remain heavily dependent on accurate camera poses and dense viewpoint coverage. These requirements limit their…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jiahui Lu , Haihong Xiao , Xueyan Zhao , Wenxiong Kang

3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Pranav Asthana , Alex Hanson , Allen Tu , Tom Goldstein , Matthias Zwicker , Amitabh Varshney

4D millimeter-wave radar is a promising sensing modality for autonomous driving, yet effective 3D object detection from 4D radar and monocular images remains challenging. Existing fusion approaches either rely on instance proposals lacking…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Xiaokai Bai , Chenxu Zhou , Lianqing Zheng , Si-Yuan Cao , Jianan Liu , Xiaohan Zhang , Yiming Li , Zhengzhuang Zhang , Hui-liang Shen

We present Multi-Baseline Gaussian Splatting (MuGS), a generalized feed-forward approach for novel view synthesis that effectively handles diverse baseline settings, including sparse input views with both small and large baselines.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Yaopeng Lou , Liao Shen , Tianqi Liu , Jiaqi Li , Zihao Huang , Huiqiang Sun , Zhiguo Cao

3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to become a mainstream method for 3D representations. It can effectively transform multi-view images into explicit 3D Gaussian through efficient training,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Yanqi Bao , Tianyu Ding , Jing Huo , Yaoli Liu , Yuxin Li , Wenbin Li , Yang Gao , Jiebo Luo

Recently, the 3D Gaussian Splatting (3D-GS) method has achieved great success in novel view synthesis, providing real-time rendering while ensuring high-quality rendering results. However, this method faces challenges in modeling specular…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Zhiru Wang , Shiyun Xie , Chengwei Pan , Guoping Wang

This paper presents a pose-free, feed-forward 3D Gaussian Splatting (3DGS) framework designed to handle unfavorable input views. A common rendering setup for training feed-forward approaches places a 3D object at the world origin and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Yuki Fujimura , Takahiro Kushida , Kazuya Kitano , Takuya Funatomi , Yasuhiro Mukaigawa

The integration of aerial and ground images has been a promising solution in 3D modeling of complex scenes, which is seriously restricted by finding reliable correspondences. The primary contribution of this study is a feature matching…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Jiangxue Yu , Hui Wang , San Jiang , Xing Zhang , Dejin Zhang , Qingquan Li

Recent advancements in 3D reconstruction coupled with neural rendering techniques have greatly improved the creation of photo-realistic 3D scenes, influencing both academic research and industry applications. The technique of 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zexu Huang , Min Xu , Stuart Perry