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Acquiring physically plausible motor skills across diverse and unconventional morphologies-including humanoid robots, quadrupeds, and animals-is essential for advancing character simulation and robotics. Traditional methods, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Mert Albaba , Chenhao Li , Markos Diomataris , Omid Taheri , Andreas Krause , Michael Black

Given the inherent non-stationarity prevalent in real-world applications, continual Reinforcement Learning (RL) aims to equip the agent with the capability to address a series of sequentially presented decision-making tasks. Within this…

Machine Learning · Computer Science 2024-11-19 Feng Chen , Fuguang Han , Cong Guan , Lei Yuan , Zhilong Zhang , Yang Yu , Zongzhang Zhang

Humanoid activities involving sequential contacts are crucial for complex robotic interactions and operations in the real world and are traditionally solved by model-based motion planning, which is time-consuming and often relies on…

Robotics · Computer Science 2024-11-08 Chong Zhang , Wenli Xiao , Tairan He , Guanya Shi

Recent studies have shown the great potential of diffusion models in improving reinforcement learning (RL) by modeling complex policies, expressing a high degree of multi-modality, and efficiently handling high-dimensional continuous…

Robotics · Computer Science 2025-05-14 Huiyun Jiang , Zhuang Yang

Controlling contact forces during interactions is critical for locomotion and manipulation tasks. While sim-to-real reinforcement learning (RL) has succeeded in many contact-rich problems, current RL methods achieve forceful interactions…

Robotics · Computer Science 2024-05-21 Tifanny Portela , Gabriel B. Margolis , Yandong Ji , Pulkit Agrawal

Humanoid Whole-Body Controllers trained with reinforcement learning (RL) have recently achieved remarkable performance, yet many target a single robot embodiment. Variations in dynamics, degrees of freedom (DoFs), and kinematic topology…

Robotics · Computer Science 2026-03-02 Quanquan Peng , Yunfeng Lin , Yufei Xue , Jiangmiao Pang , Weinan Zhang

Customized generation using diffusion models has made impressive progress in image generation, but remains unsatisfactory in the challenging video generation task, as it requires the controllability of both subjects and motions. To that…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Yujie Wei , Shiwei Zhang , Zhiwu Qing , Hangjie Yuan , Zhiheng Liu , Yu Liu , Yingya Zhang , Jingren Zhou , Hongming Shan

The goal of general-purpose robotics is to create agents that can seamlessly adapt to and operate in diverse, unstructured human environments. Imitation learning has become a key paradigm for robotic manipulation, yet collecting large-scale…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Liu Liu , Xiaofeng Wang , Guosheng Zhao , Keyu Li , Wenkang Qin , Jiagang Zhu , Jiaxiong Qiu , Zheng Zhu , Guan Huang , Zhizhong Su

Text-conditioned diffusion models can generate impressive images, but fall short when it comes to fine-grained control. Unlike direct-editing tools like Photoshop, text conditioned models require the artist to perform "prompt engineering,"…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Michelle Shu , Charles Herrmann , Richard Strong Bowen , Forrester Cole , Ramin Zabih

Reliable human--robot collaboration in emergency scenarios requires autonomous systems that can detect humans, infer navigation goals, and operate safely in dynamic environments. This paper presents HumanDiffusion, a lightweight…

Enabling physics-based humanoids to execute diverse behaviors from high-level textual commands remains a significant challenge. Existing methods typically follow either a two-stage paradigm that combines kinematic motion generation with…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Bin Li , Ruichi Zhang , Han Liang , Jingyan Zhang , Juze Zhang , Xin Chen , Jingya Wang

We present REWIND (Real-Time Egocentric Whole-Body Motion Diffusion), a one-step diffusion model for real-time, high-fidelity human motion estimation from egocentric image inputs. While an existing method for egocentric whole-body (i.e.,…

Reinforcement learning (RL) struggles to scale to large, combinatorial action spaces common in many real-world problems. This paper introduces a novel framework for training discrete diffusion models as highly effective policies in these…

Machine Learning · Computer Science 2026-05-21 Haitong Ma , Ofir Nabati , Aviv Rosenberg , Bo Dai , Oran Lang , Craig Boutilier , Na Li , Shie Mannor , Lior Shani , Guy Tenneholtz

Amphibious legged robots inspired by salamanders are promising in applications in complex amphibious environments. However, despite the significant success of training controllers that achieve diverse locomotion behaviors in conventional…

Robotics · Computer Science 2026-03-18 Mengze Tian , Qiyuan Fu , Chuanfang Ning , Javier Jia Jie Pey , Auke Ijspeert

We present a diffusion-based model recipe for real-world control of a highly dexterous humanoid robotic hand, designed for sample-efficient learning and smooth fine-motor action inference. Our system features a newly designed 16-DoF…

Autonomous drone racing has risen as a challenging robotic benchmark for testing the limits of learning, perception, planning, and control. Expert human pilots are able to fly a drone through a race track by mapping pixels from a single…

Robotics · Computer Science 2026-04-13 Angel Romero , Ashwin Shenai , Ismail Geles , Elie Aljalbout , Davide Scaramuzza

Imitation can allow us to quickly gain an understanding of a new task. Through a demonstration, we can gain direct knowledge about which actions need to be performed and which goals they have. In this paper, we introduce a new approach to…

Robotics · Computer Science 2024-06-04 Josua Spisak , Matthias Kerzel , Stefan Wermter

Learning from unstructured and uncurated data has become the dominant paradigm for generative approaches in language and vision. Such unstructured and unguided behavior data, commonly known as play, is also easier to collect in robotics but…

Robotics · Computer Science 2023-12-08 Lili Chen , Shikhar Bahl , Deepak Pathak

Humanoid robots could benefit from using their upper bodies for support contacts, enhancing their workspace, stability, and ability to perform contact-rich and pushing tasks. In this paper, we propose a unified approach that combines an…

Robotics · Computer Science 2024-10-22 Quentin Rouxel , Andrea Ferrari , Serena Ivaldi , Jean-Baptiste Mouret

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang