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In this paper, we focus on latent modification and generation of 3D point cloud object models with respect to their semantic parts. Different to the existing methods which use separate networks for part generation and assembly, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Cihan Öngün , Alptekin Temizel

Point cloud is a promising 3D representation for volumetric streaming in emerging AR/VR applications. Despite recent advances in point cloud compression, decoding and rendering high-quality images from lossy compressed point clouds is still…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yueyu Hu , Ran Gong , Yao Wang

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

In this paper, we present an automated pipeline for generating domain-specific synthetic datasets with diffusion models, addressing the distribution shift between pre-trained models and real-world deployment environments. Our three-stage…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Dongsik Yoon , Jongeun Kim

Geometric high-fidelity mesh reconstruction from LiDAR-inertial scans remains challenging in large, complex indoor environments -- such as cultural buildings -- where point cloud sparsity, geometric drift, and fixed fusion parameters…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Muhammad Affan , Ville Lehtola , George Vosselman

Rendering high-fidelity images from sparse point clouds is still challenging. Existing learning-based approaches suffer from either hole artifacts, missing details, or expensive computations. In this paper, we propose a novel framework to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Jiaxu Wang , Ziyi Zhang , Junhao He , Renjing Xu

We present a framework that adapts 2D diffusion models for 3D shape completion from incomplete point clouds. While text-to-image diffusion models have achieved remarkable success with abundant 2D data, 3D diffusion models lag due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Yao He , Youngjoong Kwon , Tiange Xiang , Wenxiao Cai , Ehsan Adeli

In this work, we introduce Unique3D, a novel image-to-3D framework for efficiently generating high-quality 3D meshes from single-view images, featuring state-of-the-art generation fidelity and strong generalizability. Previous methods based…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Kailu Wu , Fangfu Liu , Zhihan Cai , Runjie Yan , Hanyang Wang , Yating Hu , Yueqi Duan , Kaisheng Ma

3D texture generation is receiving increasing attention, as it enables the creation of realistic and aesthetic texture materials for untextured 3D meshes. However, existing 3D texture generation methods are limited to producing only a few…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Zhiyuan Zhang , Zijian Zhou , Linjun Li , Long Chen , Hao Tang , Yichen Gong

The Gaussian diffusion model, initially designed for image generation, has recently been adapted for 3D point cloud generation. However, these adaptations have not fully considered the intrinsic geometric characteristics of 3D shapes,…

Graphics · Computer Science 2024-08-01 Dengsheng Chen , Jie Hu , Xiaoming Wei , Enhua Wu

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

Recent probabilistic methods for 3D triangular meshes capture diverse shapes by differentiable mesh connectivity, but face high computational costs with increased shape details. We introduce a new differentiable mesh processing method that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Sanghyun Son , Matheus Gadelha , Yang Zhou , Matthew Fisher , Zexiang Xu , Yi-Ling Qiao , Ming C. Lin , Yi Zhou

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Dong Huo , Zixin Guo , Xinxin Zuo , Zhihao Shi , Juwei Lu , Peng Dai , Songcen Xu , Li Cheng , Yee-Hong Yang

Scanning real-life scenes with modern registration devices typically give incomplete point cloud representations, mostly due to the limitations of the scanning process and 3D occlusions. Therefore, completing such partial representations…

Computer Vision and Pattern Recognition · Computer Science 2021-02-12 Przemysław Spurek , Artur Kasymov , Marcin Mazur , Diana Janik , Sławomir Tadeja , Łukasz Struski , Jacek Tabor , Tomasz Trzciński

Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Haoyu Wu , Meher Gitika Karumuri , Chuhang Zou , Seungbae Bang , Yuelong Li , Dimitris Samaras , Sunil Hadap

While 3D medical shape generative models such as diffusion models have shown promise in synthesizing diverse and anatomically plausible structures, the absence of ground truth makes quality evaluation challenging. Existing evaluation…

We introduce a novel approach to automatic unstructured mesh generation using machine learning to predict an optimal finite element mesh for a previously unseen problem. The framework that we have developed is based around training an…

Numerical Analysis · Mathematics 2020-04-16 Zheyan Zhang , Yongxing Wang , Peter K. Jimack , He Wang

Meshing is a critical, but user-intensive process necessary for stable and accurate simulations in computational fluid dynamics (CFD). Mesh generation is often a bottleneck in CFD pipelines. Adaptive meshing techniques allow the mesh to be…

Machine Learning · Computer Science 2022-12-06 Cooper Lorsung , Amir Barati Farimani

Point cloud is a critical 3D representation with many emerging applications. Because of the point sparsity and irregularity, high-quality rendering of point clouds is challenging and often requires complex computations to recover the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yueyu Hu , Ran Gong , Qi Sun , Yao Wang

Controllable, high-fidelity mesh editing remains a significant challenge in 3D content creation. Existing generative methods often struggle with complex geometries and fail to produce detailed results. We propose CraftMesh, a novel…

Graphics · Computer Science 2026-03-31 James Jincheng , Yuxiao Wu , Youcheng Cai , Ligang Liu
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