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Experimental results presented in this paper supports the hypothesis on quantum-like statistical behaviour of cognitive systems (at least human beings). Our quantum-like approach gives the possibility to represent mental states by Hilbert…

Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR…

Human-Computer Interaction · Computer Science 2026-03-04 Zheyuan Kuang , Tinghui Li , Weiwei Jiang , Sven Mayer , Flora Salim , Benjamin Tag , Anusha Withana , Zhanna Sarsenbayeva

Analysis of stress, depression and engagement is less common and more complex than that of frequently discussed emotions such as happiness, sadness, fear and anger. The importance of these psychological states has been increasingly…

Human-Computer Interaction · Computer Science 2025-03-26 Puneet Kumar , Alexander Vedernikov , Yuwei Chen , Wenming Zheng , Xiaobai Li

Since stress contributes to a broad range of mental and physical health problems, the objective assessment of stress is essential for behavioral and physiological studies. Although several studies have evaluated stress levels in controlled…

Machine Learning · Computer Science 2021-08-03 Ali Tazarv , Sina Labbaf , Stephanie M. Reich , Nikil Dutt , Amir M. Rahmani , Marco Levorato

Computational models can advance affective science by shedding light onto the interplay between cognition and emotion from an information processing point of view. We propose a computational model of emotion that integrates reinforcement…

Human-Computer Interaction · Computer Science 2023-10-27 Jiayi Zhang , Joost Broekens , Jussi Jokinen

Virtual reality (VR) presents immersive opportunities across many applications, yet the inherent risk of developing cybersickness during interaction can severely reduce enjoyment and platform adoption. Cybersickness is marked by symptoms…

Human-Computer Interaction · Computer Science 2025-06-24 Berken Utku Demirel , Adnan Harun Dogan , Juliete Rossie , Max Moebus , Christian Holz

In most VR experiences, the visual sense dominates other modes of sensory input, encouraging non-visual senses to respond as if the visual were real. The simulated visual world thus becomes a sort of felt actuality, where the 'actual'…

Human-Computer Interaction · Computer Science 2019-01-14 Lisa May Thomas , Helen M. Deeks , Alex J. Jones , Oussama Metatla , David R. Glowacki

Job interview simulation with a virtual agents aims at improving people's social skills and supporting professional inclusion. In such simulators, the virtual agent must be capable of representing and reasoning about the user's mental state…

Artificial Intelligence · Computer Science 2014-02-21 Marwen Belkaid , Nicolas Sabouret

In this paper, we explore prior research and introduce a new methodology for classifying mental state levels based on EEG signals utilizing machine learning (ML). Our method proposes an optimized training method by introducing a validation…

Signal Processing · Electrical Eng. & Systems 2023-12-18 Maxime Girard , Rémi Nahon , Enzo Tartaglione , Van-Tam Nguyen

Virtual environments (VEs) are making their way into various sectors of life to enhance and support human activity, including learning. VEs have been used in various contexts for training, and in many cases they are designed to model or…

Computers and Society · Computer Science 2016-06-07 Marko Teräs , Hanna Teräs , Torsten Reiners

This paper considers the adaptation of the e-coaching concept at times of emergencies and disasters, through aiding the e-coaching with intelligent tools for monitoring humans' affective state. The states such as anxiety, panic, avoidance,…

Human-Computer Interaction · Computer Science 2023-11-08 Kenneth Lai , Svetlana Yanushkevich , Vlad Shmerko

In this paper, we introduce a novel system designed to enhance customer service in the financial and retail sectors through a context-aware 3D virtual agent, utilizing Mixed Reality (MR) and Vision Language Models (VLMs). Our approach…

Human-Computer Interaction · Computer Science 2024-10-17 Cindy Xu , Mengyu Chen , Pranav Deshpande , Elvir Azanli , Runqing Yang , Joseph Ligman

We develop a data-driven co-segmentation algorithm of passively sensed and self-reported active variables collected through smartphones to identify emotionally stressful states in middle-aged and older patients with mood disorders…

Applications · Statistics 2025-04-07 Younghoon Kim , Sumanta Basu , Samprit Banerjee

This study will investigate the user experience while interacting with highly photorealistic virtual job interviewer avatars in Virtual Reality (VR), Augmented Reality (AR), and on a 2D screen. Having a precise speech recognition mechanism,…

The visual environment is a fundamental yet unquantified determinant of mental health. While the concept of the environmental exposome is well established, current methods rely on coarse geospatial proxies or biased self reports, failing to…

Emotions are multifaceted phenomena that affect our behaviour, perception, and cognition. Increasing evidence indicates that induction mechanisms play a crucial role in triggering emotions by simulating the sensations required for an…

Human-Computer Interaction · Computer Science 2022-06-17 Rukshani Somarathna , Tomasz Bednarz , Gelareh Mohammadi

Video-based representations have gained prominence in planning and decision-making due to their ability to encode rich spatiotemporal dynamics and geometric relationships. These representations enable flexible and generalizable solutions…

Robotics · Computer Science 2026-02-11 Po-Chen Ko , Jiayuan Mao , Yu-Hsiang Fu , Hsien-Jeng Yeh , Chu-Rong Chen , Wei-Chiu Ma , Yilun Du , Shao-Hua Sun

As the first step to model emotional state of a person, we build sentiment analysis models with existing deep neural network algorithms and compare the models with psychological measurements to enlighten the relationship. In the…

Computation and Language · Computer Science 2018-06-05 Hwiyeol Jo , Soo-Min Kim , Jeong Ryu

Correlations between psychological and physiological phenomena form the basis for different medical and scientific disciplines, but the nature of this relation has not yet been fully understood. One conceptual option is to understand the…

Data Analysis, Statistics and Probability · Physics 2009-04-08 Carsten Allefeld , Harald Atmanspacher , Jiri Wackermann

Virtual Reality (VR) is increasingly being used to support workplace well-being, but many interventions focus narrowly on a single activity or goal. Our work explores how VR can meet the diverse physical and mental needs of knowledge…

Human-Computer Interaction · Computer Science 2025-10-06 Sophia Ppali , Haris Psallidopoulos , Marios Constantinides , Fotis Liarokapis