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As Computational Thinking (CT) continues to permeate younger age groups in K-12 education, established CT platforms such as Scratch face challenges in catering to these younger learners, particularly those in the elementary school (ages…

Human-Computer Interaction · Computer Science 2024-02-08 Liuqing Chen , Shuhong Xiao , Yunnong Chen , Ruoyu Wu , Yaxuan Song , Lingyun Sun

Vision-language models (VLMs) achieve strong performance on multimodal tasks but suffer from high inference latency due to large model sizes and long multimodal contexts. Speculative decoding has recently emerged as an effective…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Hui Shen , Xin Wang , Ping Zhang , Yunta Hsieh , Qi Han , Zhongwei Wan , Ziheng Zhang , Jingxuan Zhang , Jing Xiong , Ziyuan Liu , Yifan Zhang , Hangrui Cao , Chenyang Zhao , Mi Zhang

In the realm of vision models, the primary mode of representation is using pixels to rasterize the visual world. Yet this is not always the best or unique way to represent visual content, especially for designers and artists who depict the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-30 Bocheng Zou , Mu Cai , Jianrui Zhang , Yong Jae Lee

Creating programs with block-based programming languages like Scratch is easy and fun. Block-based programs can nevertheless contain bugs, in particular when learners have misconceptions about programming. Even when they do not, Scratch…

Software Engineering · Computer Science 2021-02-23 Gordon Fraser , Ute Heuer , Nina Körber , Florian Obermüller , Ewald Wasmeier

While professional integrated programming environments support developers with advanced debugging functionality, block-based programming environments for young learners often provide no support for debugging at all, thus inhibiting…

Software Engineering · Computer Science 2023-09-27 Adina Deiner , Gordon Fraser

Sketches are a natural and accessible medium for UI designers to conceptualize early-stage ideas. However, existing research on UI/UX automation often requires high-fidelity inputs like Figma designs or detailed screenshots, limiting…

Computation and Language · Computer Science 2024-10-22 Ryan Li , Yanzhe Zhang , Diyi Yang

Recent advancements in large multimodal models (LMMs) have showcased impressive code generation capabilities, primarily evaluated through image-to-code benchmarks. However, these benchmarks are limited to specific visual programming…

Computation and Language · Computer Science 2024-12-02 Rao Fu , Ziyang Luo , Hongzhan Lin , Zhen Ye , Jing Ma

Recent advances in Multimodal Large Language Models (MLLMs) have enabled automated generation of structured layouts from natural language descriptions. Existing methods typically follow a code-only paradigm that generates code to represent…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Junrong Guo , Shancheng Fang , Yadong Qu , Hongtao Xie

Video game testing requires game-specific knowledge as well as common sense reasoning about the events in the game. While AI-driven agents can satisfy the first requirement, it is not yet possible to meet the second requirement…

Computation and Language · Computer Science 2022-10-07 Mohammad Reza Taesiri , Finlay Macklon , Yihe Wang , Hengshuo Shen , Cor-Paul Bezemer

The generative capabilities of Large Language Models (LLMs) are rapidly expanding from static code to dynamic, interactive visual artifacts. This progress is bottlenecked by a critical evaluation gap: established benchmarks focus on…

Crafting effective prompts for code generation or editing with Large Language Models (LLMs) is not an easy task. Particularly, the absence of immediate, stable feedback during prompt crafting hinders effective interaction, as users are left…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Zeyu Xiong , Xiaoshuo Yao , Elena Glassman

Code large language models have demonstrated remarkable capabilities in programming tasks, yet current benchmarks primarily focus on single modality rather than visual game development. Most existing code-related benchmarks evaluate syntax…

Software Engineering · Computer Science 2025-09-25 Wei Zhang , Jack Yang , Renshuai Tao , Lingzheng Chai , Shawn Guo , Jiajun Wu , Xiaoming Chen , Ganqu Cui , Ning Ding , Xander Xu , Hu Wei , Bowen Zhou

Large Language Models (LLMs) have become a cornerstone for automated visualization code generation, enabling users to create charts through natural language instructions. Despite improvements from techniques like few-shot prompting and…

Software Engineering · Computer Science 2026-01-13 Wonduk Seo , Daye Kang , Hyunjin An , Taehan Kim , Soohyuk Cho , Seungyong Lee , Minhyeong Yu , Jian Park , Yi Bu , Seunghyun Lee

Automating hardware design could obviate a significant amount of human error from the engineering process and lead to fewer errors. Verilog is a popular hardware description language to model and design digital systems, thus generating…

Programming Languages · Computer Science 2022-12-22 Shailja Thakur , Baleegh Ahmad , Zhenxing Fan , Hammond Pearce , Benjamin Tan , Ramesh Karri , Brendan Dolan-Gavitt , Siddharth Garg

Recent advances in Large Multi-modal Models (LMMs) are primarily focused on offline video understanding. Instead, streaming video understanding poses great challenges to recent models due to its time-sensitive, omni-modal and interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Shenghao Fu , Qize Yang , Yuan-Ming Li , Yi-Xing Peng , Kun-Yu Lin , Xihan Wei , Jian-Fang Hu , Xiaohua Xie , Wei-Shi Zheng

Code editing constitutes a fundamental practice in software development, wherein developers modify existing codebases according to natural language requirements. Accurate code editing necessitates a comprehensive understanding of both the…

Software Engineering · Computer Science 2026-04-22 Chaozheng Wang , Zezhou Yang , Shuzheng Gao , Cuiyun Gao , Zongjie Li , Yichen Li , Ting Peng , Hailiang Huang , Yuetang Deng , Michael R. Lyu

Large language models (LLMs) have recently enabled coding agents capable of generating, executing, and revising visualization code. However, existing models often fail in practical workflows due to limited language coverage, unreliable…

Software Engineering · Computer Science 2026-04-09 Yuansheng Ni , Songcheng Cai , Xiangchao Chen , Jiarong Liang , Zhiheng Lyu , Jiaqi Deng , Kai Zou , Ping Nie , Fei Yuan , Xiang Yue , Wenhu Chen

Large language models (LLMs) have proven invaluable for code generation, particularly in interactive settings. However, existing code generation benchmarks fail to capture the diverse feedback encountered in multi-turn interactions,…

Software Engineering · Computer Science 2025-02-28 Hojae Han , Seung-won Hwang , Rajhans Samdani , Yuxiong He

Block-based programming environments such as Scratch are widely used in introductory computing education, yet scalable and reliable automated assessment remains elusive. Scratch programs are highly heterogeneous, event-driven, and visually…

Software Engineering · Computer Science 2026-04-21 Donglin Li , Daming Li , Hanyuan Shi , Jialu Zhang

Data visualizations are central to scientific communication, journalism, and everyday decision-making, yet they are frequently prone to errors that can distort interpretation or mislead audiences. Rule-based visualization linters can flag…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Valentin Bonas , Martin Sinnona , Viviana Siless , Emmanuel Iarussi