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Indoor built environments like homes and offices often present complex and cluttered layouts that pose significant challenges for individuals who are blind or visually impaired, especially when performing tasks that involve locating and…

Robotics · Computer Science 2025-09-03 Yifan Xu , Qianwei Wang , Vineet Kamat , Carol Menassa

Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…

Human-Computer Interaction · Computer Science 2017-01-17 Jens Grubert , Eyal Ofek , Michel Pahud , Matthias Kranz , Dieter Schmalstieg

Mixed Reality (MR) technologies are increasingly adopted by enterprises to enhance remote collaboration, enabling users to share real-time views of their physical environments through head-mounted displays (HMDs). While MR spatial sharing…

Human-Computer Interaction · Computer Science 2026-02-09 Mengyu Chen , Youngwook Do , Feiyu Lu , Kaiming Cheng , Blair MacIntyre

Deep learning has seen a movement away from representing examples with a monolithic hidden state towards a richly structured state. For example, Transformers segment by position, and object-centric architectures decompose images into…

Perceiving the world in terms of objects and tracking them through time is a crucial prerequisite for reasoning and scene understanding. Recently, several methods have been proposed for unsupervised learning of object-centric…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Marissa A. Weis , Kashyap Chitta , Yash Sharma , Wieland Brendel , Matthias Bethge , Andreas Geiger , Alexander S. Ecker

Current research in Mixed Reality (MR) presents a wide range of novel use cases for blending virtual elements with the real world. This yet-to-be-ubiquitous technology challenges how users currently work and interact with digital content.…

Human-Computer Interaction · Computer Science 2024-04-08 Christopher Katins , Paweł W. Woźniak , Aodi Chen , Ihsan Tumay , Luu Viet Trinh Le , John Uschold , Thomas Kosch

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

Human-Computer Interaction · Computer Science 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

Extended reality (XR), encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), is emerging as a transformative platform for medical education. Traditional methods such as textbooks, physical models, and cadaveric…

Human-Computer Interaction · Computer Science 2025-09-03 Yuqing Wei , Yupeng Wang , Jiayi Zhao , Yanjun Liu , Huxin Gao , Jiewen Lai

In this poster, we present RealityDrop, a novel multimodal framework that uses Mixed Reality (MR) technology to manipulate, display, and transfer virtual content across different display systems. Employing MR as the centre of control,…

Human-Computer Interaction · Computer Science 2023-10-12 Jeremy McDade , Allison Jing , Andrew Cunningham

Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), digital twin, Metaverse and other related digital technologies have attracted much attention in recent years. These new emerging technologies are changing the world…

Artificial Intelligence · Computer Science 2023-05-18 Hao Lan Zhang , Yun Xue , Yifan Lu , Sanghyuk Lee

The perceived similarity between objects has often been attributed to their physical and conceptual features, such as appearance and animacy, and the theoretical framework of object space is accordingly conceived. Here, we extend this…

Neurons and Cognition · Quantitative Biology 2024-08-06 Shan Xu , Xinran Feng , Yuannan Li , Jia Liu

Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects or…

Human-Computer Interaction · Computer Science 2020-08-12 Verena Biener , Daniel Schneider , Travis Gesslein , Alexander Otte , Bastian Kuth , Per Ola Kristensson , Eyal Ofek , Michel Pahud , Jens Grubert

Large Multimodal Models (LMMs) have shown strong potential for assisting users in tasks, such as programming, content creation, and information access, yet their interaction remains largely limited to traditional interfaces such as desktops…

Human-Computer Interaction · Computer Science 2026-02-12 Liuchuan Yu , Yongqi Zhang , Lap-Fai Yu

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

Creating accessible Virtual Reality (VR) is an ongoing concern in the Human-Computer Interaction (HCI) research community. However, there is little reflection on how accessibility should be conceptualized in the context of an experiential…

Human-Computer Interaction · Computer Science 2024-11-08 Kathrin Gerling , Anna-Lena Meiners , Louisa Schumm , Jan Rixen , Marvin Wolf , Zeynep Yildiz , Dmitry Alexandrovsky , Merlin Opp

This paper investigates the potential of Virtual Reality (VR) as a research tool for studying diversity and inclusion characteristics in the context of human-robot interactions (HRI). Some exclusive advantages of using VR in HRI are…

Robotics · Computer Science 2023-09-27 André Helgert , Sabrina C. Eimler , Carolin Straßmann

The metaverse has received much attention in the literature and industry in the last few years, but the lack of an open and cross-platform architecture has led to many distinct metaverses that cannot communicate with each other. This work…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Giuseppe Macario

Augmented and Mixed Reality are emerging as likely successors to the mobile internet. However, many technical challenges remain. One of the key requirements of these systems is the ability to create a continuity between physical and virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-02-18 Scott Y. L. Chin , Bradley R. Quinton

Human-robot collaboration frequently requires extensive communication, e.g., using natural language and gestures. Augmented reality (AR) has provided an alternative way of bridging the communication gap between robots and people. However,…

Robotics · Computer Science 2022-02-28 Kishan Chandan , Vidisha Kudalkar , Xiang Li , Shiqi Zhang

Conversational AI systems increasingly generate social presence through linguistic fluency, emotional mirroring, and continuity across interactions. While these qualities can support engagement, they also risk relational…

Human-Computer Interaction · Computer Science 2026-05-19 Hector Michael Fried , Robin Hill