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Related papers: Unbounded: Object-Boundary Interaction in Mixed Re…

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Embodied Artificial Intelligence (Embodied AI) is crucial for achieving Artificial General Intelligence (AGI) and serves as a foundation for various applications (e.g., intelligent mechatronics systems, smart manufacturing) that bridge…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Yang Liu , Weixing Chen , Yongjie Bai , Xiaodan Liang , Guanbin Li , Wen Gao , Liang Lin

Walking in a Virtual Environment is a bounded task. It is challenging for a subject to navigate a large virtual environment designed in a limited physical space. External hardware support may be required to achieve such an act in a concise…

Human-Computer Interaction · Computer Science 2021-05-25 Raghav Mittal , Sai Anirudh Karre , Y. Raghu Reddy

Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…

Human-Computer Interaction · Computer Science 2020-12-21 Darshana Rathnayake , Ashen de Silva , Dasun Puwakdandawa , Lakmal Meegahapola , Archan Misra , Indika Perera

Human-robot collaboration has been studied primarily in dyadic or sequential settings. However, real homes require multiadic collaboration, where multiple humans and robots share a workspace, acting concurrently on interleaved subtasks with…

Robotics · Computer Science 2026-05-01 Junyoung Lee , Sookwan Han , Jeonghwan Kim , Inhee Lee , Mingi Choi , Jisoo Kim , Wonjung Woo , Hanbyul Joo

Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Zhuo Wang , Wei Zeng , Wai Tong , Weiyue Lin , Xiaojuan Ma

We design and develop a new shared Augmented Reality (AR) workspace for Human-Robot Interaction (HRI), which establishes a bi-directional communication between human agents and robots. In a prototype system, the shared AR workspace enables…

Robotics · Computer Science 2020-12-10 Shuwen Qiu , Hangxin Liu , Zeyu Zhang , Yixin Zhu , Song-Chun Zhu

The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Siddhartha Datta

We propose a one-day transdisciplinary creative workshop in the broad area of HCI focused on multiple opportunities of incorporating participatory design into research and industry practice. This workshop will become a venue to share…

Wearable Augmented Reality (AR) is increasingly deployed in on-the-move contexts such as automated driving, cycling, and pedestrian navigation. To date, most systems rely on additive overlays that highlight hazards, intentions, or…

Human-Computer Interaction · Computer Science 2026-03-10 Pascal Jansen

Increasing amounts of sensor-augmented research objects have been used in design research. We call these objects Data-Enabled Objects, which can be integrated into daily activities capturing data about people's detailed whereabouts,…

Human-Computer Interaction · Computer Science 2022-12-19 Yu-Ting Cheng , Mathias Funk , Rung-Huei Liang , Lin-Lin Chen

In our everyday life, we intuitively use space to regulate our social interactions. When we want to talk to someone, we approach them; if someone joins the conversation, we adjust our bodies to make space for them. In contrast, devices are…

Human-Computer Interaction · Computer Science 2022-11-21 Leonardo Giusti , Lauren Bedal , Eiji Hayashi , Jin Yamanaka , Timi Oyedeji , Colin Bay , Ivan Poupyrev

Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI) has been gaining considerable attention in research in recent years. However, the HRI community lacks a set of shared terminology and framework for characterizing…

Robotics · Computer Science 2022-02-24 Michael Walker , Thao Phung , Tathagata Chakraborti , Tom Williams , Daniel Szafir

Safety is a fundamental requirement in any human-robot collaboration scenario. To ensure the safety of users for such scenarios, we propose a novel Virtual Barrier system facilitated by an augmented reality interface. Our system provides…

Robotics · Computer Science 2021-04-13 Khoa Cong Hoang , Wesley P. Chan , Steven Lay , Akansel Cosgun , Elizabeth Croft

The thesis contributes in several important ways to the research area of 3D object category learning and recognition. To cope with the mentioned limitations, we look at human cognition, in particular at the fact that human beings learn to…

Robotics · Computer Science 2019-12-23 S. Hamidreza Kasaei

The Metaverse encompasses technologies related to the internet, virtual and augmented reality, and other domains toward smart interfaces that are hyper-connected, immersive, and engaging. However, Metaverse applications face inherent…

Human-Computer Interaction · Computer Science 2023-01-24 Jie Guan , Jay Irizawa , Alexis Morris

Digital health has strong potential for promoting physical activity (PA), yet interventions often fail to sustain engagement among culturally and linguistically diverse (CALD) women. Prior reviews focus on short-term efficacy or…

Human-Computer Interaction · Computer Science 2026-02-04 Yilin Ke , Yun Suen Pai , Burkhard C. Wuensche , Angus Donald Campbell , Mairi Gunn

We provide an experimental evaluation of a wearable augmented reality (AR) system we have developed for human-robot teams working on tasks requiring collaboration in shared physical workspace. Recent advances in AR technology have…

Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world. Existing 3D Vision-Language (3D-VL) models primarily focus…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Ziyu Zhu , Xilin Wang , Yixuan Li , Zhuofan Zhang , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Wei Liang , Qian Yu , Zhidong Deng , Siyuan Huang , Qing Li

There is a gap in the understanding of occluded objects in existing large-scale visual language multi-modal models. Current state-of-the-art multimodal models fail to provide satisfactory results in describing occluded objects for…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Wenmo Qiu , Xinhan Di

Hybrid work settings often lack the informal communication that naturally emerges from spontaneous encounters and ambient awareness of coworkers' activities, potentially hindering team collaboration. To address this challenge, we explored…

Human-Computer Interaction · Computer Science 2026-03-13 Lu Liu , Harm van Essen , Berry Eggen