Related papers: A Real-Time Diminished Reality Approach to Privacy…
Video object removal has achieved advanced performance due to the recent success of video generative models. However, when addressing the side effects of objects, e.g., their shadows and reflections, existing works struggle to eliminate…
Edge devices, such as cameras and mobile units, are increasingly capable of performing sophisticated computation in addition to their traditional roles in sensing and communicating signals. The focus of this paper is on collaborative object…
This paper introduces a software architecture for real-time object detection using machine learning (ML) in an augmented reality (AR) environment. Our approach uses the recent state-of-the-art YOLOv8 network that runs onboard on the…
Inpainting involves filling in missing pixels or areas in an image, a crucial technique employed in Mixed Reality environments for various applications, particularly in Diminished Reality (DR) where content is removed from a user's visual…
Digital twin is a problem of augmenting real objects with their digital counterparts. It can underpin a wide range of applications in augmented reality (AR), autonomy, and UI/UX. A critical component in a good digital-twin system is…
Video object removal is a challenging task in video processing that often requires massive human efforts. Given the mask of the foreground object in each frame, the goal is to complete (inpaint) the object region and generate a video…
Integrating mixed reality (MR) with artificial intelligence (AI) technologies, including vision, language, audio, reasoning, and planning, enables the AI-powered MR assistant [1] to substantially elevate human efficiency. This enhancement…
Considerable effort has been made in privacy-preserving video human activity recognition (HAR). Two primary approaches to ensure privacy preservation in Video HAR are differential privacy (DP) and visual privacy. Techniques enforcing DP…
Mixed Reality (MR) devices are being increasingly adopted across a wide range of real-world applications, ranging from education and healthcare to remote work and entertainment. However, the unique immersive features of MR devices, such as…
Over the past few decades, we have witnessed a large family of algorithms that have been designed to provide different solutions to the problem of dimensionality reduction (DR). The DR is an essential tool to excavate the important…
When collaborating relative to a shared 3D virtual object in mixed reality (MR), users may experience communication issues arising from differences in perspective. These issues include occlusion (e.g., one user not being able to see what…
Mixed Reality scene relighting, where virtual changes to lighting conditions realistically interact with physical objects, producing authentic illumination and shadows, can be used in a variety of applications. One such application in real…
A head-mounted display (HMD) could be an important component of augmented reality system. However, as the upper face region is seriously occluded by the device, the user experience could be affected in applications such as telecommunication…
The vast majority of Dimensionality Reduction (DR) techniques rely on second-order statistics to define their optimization objective. Even though this provides adequate results in most cases, it comes with several shortcomings. The methods…
Detection of small, undetermined moving objects or objects in an occluded environment with a cluttered background is the main problem of computer vision. This greatly affects the detection accuracy of deep learning models. To overcome these…
Over 43 million people worldwide live with severe visual impairment, facing significant challenges in navigating unfamiliar environments. We present MR.NAVI, a mixed reality system that enhances spatial awareness for visually impaired users…
In this poster, we present RealityDrop, a novel multimodal framework that uses Mixed Reality (MR) technology to manipulate, display, and transfer virtual content across different display systems. Employing MR as the centre of control,…
This article describes the design and development of a system for remote indoor 3D monitoring using an undetermined number of Microsoft(R) Kinect sensors. In the proposed client-server system, the Kinect cameras can be connected to…
A switchable virtual reality (VR), augmented reality (AR), and mixed reality (MR) system is proposed using digital optical cloaking. Optical cloaking allows completely opaque VR devices to be "cloaked," switching to AR or MR while providing…
Inverse rendering seeks to recover 3D geometry, surface material, and lighting from captured images, enabling advanced applications such as novel-view synthesis, relighting, and virtual object insertion. However, most existing techniques…