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The recent GPT-3 model (Brown et al., 2020) achieves remarkable few-shot performance solely by leveraging a natural-language prompt and a few task demonstrations as input context. Inspired by their findings, we study few-shot learning in a…

Computation and Language · Computer Science 2021-06-03 Tianyu Gao , Adam Fisch , Danqi Chen

Anomaly detection, the task of identifying unusual samples in data, often relies on a large set of training samples. In this work, we consider the setting of few-shot anomaly detection in images, where only a few images are given at…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Shelly Sheynin , Sagie Benaim , Lior Wolf

This paper tackles a challenging problem of generating photorealistic images from semantic layouts in few-shot scenarios where annotated training pairs are hardly available but pixel-wise annotation is quite costly. We present a training…

Computer Vision and Pattern Recognition · Computer Science 2021-05-13 Yuki Endo , Yoshihiro Kanamori

Making decorated logos requires image editing skills, without sufficient skills, it could be a time-consuming task. While there are many on-line web services to make new logos, they have limited designs and duplicates can be made. We…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Gantugs Atarsaikhan , Brian Kenji Iwana , Seiichi Uchida

Deep generative models for engineering design often require substantial computational cost, large training datasets, and extensive retraining when design requirements or datasets change, limiting their applicability in real-world…

Machine Learning · Computer Science 2026-02-04 Ke Wang , Yifan Tang , Nguyen Gia Hien Vu , Faez Ahmed , G. Gary Wang

Previous text-to-image synthesis algorithms typically use explicit textual instructions to generate/manipulate images accurately, but they have difficulty adapting to guidance in the form of coarsely matched texts. In this work, we attempt…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Mengyao Cui , Zhe Zhu , Shao-Ping Lu , Yulu Yang

In this work, we propose a complete framework that generates visual art. Unlike previous stylization methods that are not flexible with style parameters (i.e., they allow stylization with only one style image, a single stylization text or…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Marian Lupascu , Ryan Murdock , Ionut Mironica , Yijun Li

To generate new images for a given category, most deep generative models require abundant training images from this category, which are often too expensive to acquire. To achieve the goal of generation based on only a few images, we propose…

Computer Vision and Pattern Recognition · Computer Science 2020-03-26 Yan Hong , Li Niu , Jianfu Zhang , Liqing Zhang

We consider the problem of establishing dense correspondences within a set of related shapes of strongly varying geometry. For such input, traditional shape matching approaches often produce unsatisfactory results. We propose an ensemble…

Graphics · Computer Science 2017-10-10 Oliver Burghard , Alexander Berner , Michael Wand , Niloy Mitra , Hans-Peter Seidel , Reinhard Klein

Conventional methods for object detection usually require substantial amounts of training data and annotated bounding boxes. If there are only a few training data and annotations, the object detectors easily overfit and fail to generalize.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-31 Geonuk Kim , Hong-Gyu Jung , Seong-Whan Lee

The visual representation of concepts or ideas through the use of simple shapes has always been explored in the history of Humanity, and it is believed to be the origin of writing. We focus on computational generation of visual symbols to…

Graphics · Computer Science 2017-08-01 João Miguel Cunha , Pedro Martins , Amílcar Cardoso , Penousal Machado

Partial-label learning (PLL) generally focuses on inducing a noise-tolerant multi-class classifier by training on overly-annotated samples, each of which is annotated with a set of labels, but only one is the valid label. A basic promise of…

Computation and Language · Computer Science 2021-06-03 Yunfeng Zhao , Guoxian Yu , Lei Liu , Zhongmin Yan , Lizhen Cui , Carlotta Domeniconi

Procedural content generation uses algorithmic techniques to create large amounts of new content for games at much lower production costs. In newer approaches, procedural content generation utilizes machine learning. However, these methods…

Artificial Intelligence · Computer Science 2024-07-01 Davor Hafnar , Jure Demšar

Artistic font generation (AFG) can assist human designers in creating innovative artistic fonts. However, most previous studies primarily focus on 2D artistic fonts in flat design, leaving personalized 3D-AFG largely underexplored. 3D-AFG…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Ji Gan , Lingxu Chen , Jiaxu Leng , Xinbo Gao

This paper pursues the insight that language models naturally enable an intelligent variation operator similar in spirit to evolutionary crossover. In particular, language models of sufficient scale demonstrate in-context learning, i.e.…

Neural and Evolutionary Computing · Computer Science 2025-11-03 Elliot Meyerson , Mark J. Nelson , Herbie Bradley , Adam Gaier , Arash Moradi , Amy K. Hoover , Joel Lehman

In order to generate images for a given category, existing deep generative models generally rely on abundant training images. However, extensive data acquisition is expensive and fast learning ability from limited data is necessarily…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Yan Hong , Li Niu , Jianfu Zhang , Weijie Zhao , Chen Fu , Liqing Zhang

The Few-Shot Segmentation (FSS) aims to accomplish the novel class segmentation task with a few annotated images. Current FSS research based on meta-learning focus on designing a complex interaction mechanism between the query and support…

Computer Vision and Pattern Recognition · Computer Science 2024-01-10 Jing Wang , Jinagyun Li , Chen Chen , Yisi Zhang , Haoran Shen , Tianxiang Zhang

This paper studies few-shot segmentation, which is a task of predicting foreground mask of unseen classes by a few of annotations only, aided by a set of rich annotations already existed. The existing methods mainly focus the task on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-20 Yuwei Yang , Fanman Meng , Hongliang Li , King N. Ngan , Qingbo Wu

We introduce FewGAN, a generative model for generating novel, high-quality and diverse images whose patch distribution lies in the joint patch distribution of a small number of N>1 training samples. The method is, in essence, a hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Lior Ben-Moshe , Sagie Benaim , Lior Wolf

Few-Shot Learning refers to the problem of learning the underlying pattern in the data just from a few training samples. Requiring a large number of data samples, many deep learning solutions suffer from data hunger and extensively high…

Machine Learning · Computer Science 2022-03-10 Archit Parnami , Minwoo Lee