Related papers: Few-Part-Shot Font Generation
Learning from one or few visual examples is one of the key capabilities of humans since early infancy, but is still a significant challenge for modern AI systems. While considerable progress has been achieved in few-shot learning from a few…
Image composition and generation are processes where the artists need control over various parts of the generated images. However, the current state-of-the-art generation models, like Stable Diffusion, cannot handle fine-grained part-level…
Few-shot learning refers to understanding new concepts from only a few examples. We propose an information retrieval-inspired approach for this problem that is motivated by the increased importance of maximally leveraging all the available…
Existing handwritten text generation methods often require more than ten handwriting samples as style references. However, in practical applications, users tend to prefer a handwriting generation model that operates with just a single…
Few-shot learning is a promising way for reducing the label cost in new categories adaptation with the guidance of a small, well labeled support set. But for few-shot semantic segmentation, the pixel-level annotations of support images are…
Recent advancements in controllable human image generation have led to zero-shot generation using structural signals (e.g., pose, depth) or facial appearance. Yet, generating human images conditioned on multiple parts of human appearance…
Diffusion models have become a new generative paradigm for text generation. Considering the discrete categorical nature of text, in this paper, we propose GlyphDiffusion, a novel diffusion approach for text generation via text-guided image…
We explore the use of large pretrained language models as few-shot semantic parsers. The goal in semantic parsing is to generate a structured meaning representation given a natural language input. However, language models are trained to…
While the community of 3D point cloud generation has witnessed a big growth in recent years, there still lacks an effective way to enable intuitive user control in the generation process, hence limiting the general utility of such methods.…
Few-shot learning aims at leveraging knowledge learned by one or more deep learning models, in order to obtain good classification performance on new problems, where only a few labeled samples per class are available. Recent years have seen…
Generative models have enabled the creation of contents that are indistinguishable from those taken from nature. Open-source development of such models raised concerns about the risks of their misuse for malicious purposes. One potential…
Deep graph generative modeling has gained enormous attraction in recent years due to its impressive ability to directly learn the underlying hidden graph distribution. Despite their initial success, these techniques, like much of the…
Recently supervised learning rapidly develops in scene text segmentation. However, the lack of high-quality datasets and the high cost of pixel annotation greatly limit the development of them. Considering the well-performed few-shot…
Training a generative model with limited data (e.g., 10) is a very challenging task. Many works propose to fine-tune a pre-trained GAN model. However, this can easily result in overfitting. In other words, they manage to adapt the style but…
Data-to-text generation systems aim to generate text descriptions based on input data (often represented in the tabular form). A typical system uses huge training samples for learning the correspondence between tables and texts. However,…
Few-shot crosslingual transfer has been shown to outperform its zero-shot counterpart with pretrained encoders like multilingual BERT. Despite its growing popularity, little to no attention has been paid to standardizing and analyzing the…
Conventional text style transfer approaches focus on sentence-level style transfer without considering contextual information, and the style is described with attributes (e.g., formality). When applying style transfer in conversations such…
Few-shot learning is an important, but challenging problem of machine learning aimed at learning from only fewer labeled training examples. It has become an active area of research due to deep learning requiring huge amounts of labeled…
Few-shot image generation is a challenging task even using the state-of-the-art Generative Adversarial Networks (GANs). Due to the unstable GAN training process and the limited training data, the generated images are often of low quality…
Few-shot learning aims to recognize novel classes from a few examples. Although significant progress has been made in the image domain, few-shot video classification is relatively unexplored. We argue that previous methods underestimate the…