Related papers: Explaining Tournament Solutions with Minimal Suppo…
We consider the following problem posed by Volkmann in 2007: How close to regular must a c-partite tournament be, to secure a strongly connected subtournament of order $c$? We give sufficient conditions on the regularity of balanced…
We consider the problem of estimating the probability matrix governing a tournament or linkage in graphs from incomplete observations, under the assumption that the probability matrix satisfies natural monotonicity constraints after being…
We study a tractable two-player contest built on a truncated cubic contest success function. Its defining feature is a strategic-feedback parameter whose sign determines whether a leading player's effort lowers (suppression) or raises…
Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is…
In this paper we present a new proof of a proposition presented in the article: Complexes of tournaments, directionality filtrations and persistent homology. This paper is part of Joaqu\'in Casta\~neda's undergraduate thesis.
The principle that rational agents should maximize expected utility or choiceworthiness is intuitively plausible in many ordinary cases of decision-making under uncertainty. But it is less plausible in cases of extreme, low-probability risk…
We investigate the practical aspects of computing the necessary and possible winners in elections over incomplete voter preferences. In the case of the necessary winners, we show how to implement and accelerate the polynomial-time algorithm…
We study the complexity of counting and finding small tournament patterns inside large tournaments. Given a fixed tournament $T$ of order $k$, we write ${\#}\text{IndSub}_{\text{To}}(\{T\})$ for the problem whose input is a tournament $G$…
We present a simple model of Texas hold'em poker tournaments which retains the two main aspects of the game: i. the minimal bet grows exponentially with time; ii. players have a finite probability to bet all their money. The distribution of…
The Possible Winner problem asks, given an election where the voters' preferences over the candidates are specified only partially, whether a designated candidate can become a winner by suitably extending all the votes. Betzler and Dorn [1]…
A tournament is an orientation of a graph. Each edge represents a match, directed towards the winner. The score sequence lists the number of wins by each team. Landau (1953) characterized score sequences of the complete graph. Moon (1963)…
The ability to explain why a machine learning model arrives at a particular prediction is crucial when used as decision support by human operators of critical systems. The provided explanations must be provably correct, and preferably…
We design the first polynomial time approximation schemes (PTASs) for the Minimum Betweenness problem in tournaments and some related higher arity ranking problems. This settles the approximation status of the Betweenness problem in…
Mean-payoff games are important quantitative models for open reactive systems. They have been widely studied as games of full observation. In this paper we investigate the algorithmic properties of several sub-classes of mean-payoff games…
Faithful explanations are essential for machine learning models in high-stakes applications. Inherently interpretable models are well-suited for these applications because they naturally provide faithful explanations by revealing their…
Patterns of wins and losses in pairwise contests, such as occur in sports and games, consumer research and paired comparison studies, and human and animal social hierarchies, are commonly analyzed using probabilistic models that allow one…
Understanding the behavior of learned classifiers is an important task, and various black-box explanations, logical reasoning approaches, and model-specific methods have been proposed. In this paper, we introduce probabilistic sufficient…
Given a graph $G = (V,E)$ where every vertex has a weak ranking over its neighbors, we consider the problem of computing an optimal matching as per agent preferences. Classical notions of optimality such as stability and its relaxation…
Decision-making problems can be modeled as combinatorial optimization problems with Constraint Programming formalisms such as Constrained Optimization Problems. However, few Constraint Programming formalisms can deal with both optimization…
With an exploding global market and the recent introduction of online cash prize tournaments, fantasy sports contests are quickly becoming a central part of the social gaming and sports industries. For sports fans and online media…