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We propose a systematic methodology for defining tournament solutions as extensions of maximality. The central concepts of this methodology are maximal qualified subsets and minimal stable sets. We thus obtain an infinite hierarchy of…

Combinatorics · Mathematics 2015-02-06 Felix Brandt

Determining how close a winner of an election is to becoming a loser, or distinguishing between different possible winners of an election, are major problems in computational social choice. We tackle these problems for so-called weighted…

Computer Science and Game Theory · Computer Science 2024-08-14 Michelle Döring , Jannik Peters

A tournament graph is a complete directed graph, which can be used to model a round-robin tournament between $n$ players. In this paper, we address the problem of finding a champion of the tournament, also known as Copeland winner, which is…

Information Retrieval · Computer Science 2023-04-19 Lorenzo Beretta , Franco Maria Nardini , Roberto Trani , Rossano Venturini

We view voting rules as classifiers that assign a winner (a class) to a profile of voters' preferences (an instance). We propose to apply techniques from formal explainability, most notably abductive and contrastive explanations, to…

Artificial Intelligence · Computer Science 2024-08-27 Clément Contet , Umberto Grandi , Jérôme Mengin

Tournament solutions are standard tools for identifying winners based on pairwise comparisons between competing alternatives. The recently studied notion of margin of victory (MoV) offers a general method for refining the winner set of any…

Computer Science and Game Theory · Computer Science 2023-06-27 Markus Brill , Ulrike Schmidt-Kraepelin , Warut Suksompong

Knockout tournaments, also known as single-elimination or cup tournaments, are a popular form of sports competitions. In the standard probabilistic setting, for each pairing of players, one of the players wins the game with a certain (a…

Data Structures and Algorithms · Computer Science 2024-12-17 Juhi Chaudhary , Hendrik Molter , Meirav Zehavi

Tournament solutions provide methods for selecting the "best" alternatives from a tournament and have found applications in a wide range of areas. Previous work has shown that several well-known tournament solutions almost never rule out…

Computer Science and Game Theory · Computer Science 2020-02-18 Christian Saile , Warut Suksompong

We consider election scenarios with incomplete information, a situation that arises often in practice. There are several models of incomplete information and accordingly, different notions of outcomes of such elections. In one well-studied…

Computer Science and Game Theory · Computer Science 2016-10-27 Palash Dey , Neeldhara Misra

Tournament solutions are frequently used to select winners from a set of alternatives based on pairwise comparisons between alternatives. Prior work has shown that several common tournament solutions tend to select large winner sets and…

Computer Science and Game Theory · Computer Science 2021-09-30 Markus Brill , Ulrike Schmidt-Kraepelin , Warut Suksompong

We consider the manipulability of tournament rules for round-robin tournaments of $n$ competitors. Specifically, $n$ competitors are competing for a prize, and a tournament rule $r$ maps the result of all $\binom{n}{2}$ pairwise matches…

Computer Science and Game Theory · Computer Science 2016-06-01 Jon Schneider , Ariel Schvartzman , S. Matthew Weinberg

We consider the problem of inferring an unknown ranking of $n$ items from a random tournament on $n$ vertices whose edge directions are correlated with the ranking. We establish, in terms of the strength of these correlations, the…

Statistics Theory · Mathematics 2024-07-24 Dmitriy Kunisky , Daniel A. Spielman , Xifan Yu

We consider the manipulability of tournament rules, in which $n$ teams play a round robin tournament and a winner is (possibly randomly) selected based on the outcome of all $\binom{n}{2}$ matches. Prior work defines a tournament rule to be…

Computer Science and Game Theory · Computer Science 2019-11-19 Ariel Schvartzman , S. Matthew Weinberg , Eitan Zlatin , Albert Zuo

Real world tournaments are almost always intransitive. Recent works have noted that parametric models which assume $d$ dimensional node representations can effectively model intransitive tournaments. However, nothing is known about the…

Computer Science and Game Theory · Computer Science 2021-10-13 Arun Rajkumar , Vishnu Veerathu , Abdul Bakey Mir

A single-elimination (SE) tournament is a popular way to select a winner in both sports competitions and in elections. A natural and well-studied question is the tournament fixing problem (TFP): given the set of all pairwise match outcomes,…

Computer Science and Game Theory · Computer Science 2023-03-20 Michael P. Kim , Warut Suksompong , Virginia Vassilevska Williams

A tournament organizer must select one of $n$ possible teams as the winner of a competition after observing all $\binom{n}{2}$ matches between them. The organizer would like to find a tournament rule that simultaneously satisfies the…

Computer Science and Game Theory · Computer Science 2024-07-26 David Mikšaník , Ariel Schvartzman , Jan Soukup

We revisit the well-studied problem of designing fair and manipulation-resistant tournament rules. In this problem, we seek a mechanism that (probabilistically) identifies the winner of a tournament after observing round-robin play among…

Computer Science and Game Theory · Computer Science 2025-12-08 David Pennock , Daniel Schoepflin , Kangning Wang

A knockout tournament is one of the most simple and popular forms of competition. Here, we are given a binary tournament tree where all leaves are labeled with seed position names. The players participating in the tournament are assigned to…

Discrete Mathematics · Computer Science 2025-06-05 Klim Efremenko , Hendrik Molter , Meirav Zehavi

Balanced knockout tournaments are ubiquitous in sports competitions and are also used in decision-making and elections. The traditional computational question, that asks to compute a draw (optimal draw) that maximizes the winning…

Computer Science and Game Theory · Computer Science 2016-04-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen , Josef Tkadlec

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

Usually a voting rule requires agents to give their preferences as linear orders. However, in some cases it is impractical for an agent to give a linear order over all the alternatives. It has been suggested to let agents submit partial…

Computer Science and Game Theory · Computer Science 2014-01-17 Lirong Xia , Vincent Conitzer
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