Related papers: A New Algorithm for Computing Integer Hulls of 2D …
Arithmetic automata recognize infinite words of digits denoting decompositions of real and integer vectors. These automata are known expressive and efficient enough to represent the whole set of solutions of complex linear constraints…
Constant workspace algorithms use a constant number of words in addition to the read-only input to the algorithm. In this paper, we devise algorithms to efficiently compute relative hulls in the plane using a constant workspace.…
We present a novel GPU-accelerated implementation of the QuickHull algorihtm for calculating convex hulls of planar point sets. We also describe a practical solution to demonstrate how to efficiently implement a typical Divide-and-Conquer…
The integer hull of a polyhedron is the convex hull of the integer points contained in it. We show that the vertices of the integer hulls of a rational family of polyhedra of size O(n) have quasipolynomial coordinates. As a corollary, we…
The convex hull is a fundamental geometrical structure for many applications where groups of points must be enclosed or represented by a convex polygon. Although efficient sequential convex hull algorithms exist, and are constantly being…
This study presents a novel algorithm for identifying the set of extreme points that constitute the exact convex hull of a point set in high-dimensional Euclidean space. The proposed method iteratively solves a sequence of dynamically…
This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…
The geometric kernel (or simply the kernel) of a polyhedron is the set of points from which the whole polyhedron is visible. Whilst the computation of the kernel for a polygon has been largely addressed in the literature, fewer methods have…
We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of…
Convex hulls are fundamental objects in computational geometry. In moderate dimensions or for large numbers of vertices, computing the convex hull can be impractical due to the computational complexity of convex hull algorithms. In this…
Let a polytope $P$ be defined by a system $A x \leq b$. We consider the problem of counting the number of integer points inside $P$, assuming that $P$ is $\Delta$-modular, where the polytope $P$ is called $\Delta$-modular if all the rank…
We provide a polynomial time cutting plane algorithm based on split cuts to solve integer programs in the plane. We also prove that the split closure of a polyhedron in the plane has polynomial size.
Suppose $<A_i, \vec{c}_i>$ are planar (convex) H-polyhedra, that is, $A_i \in \mathbb{R}^{n_i \times 2}$ and $\vec{c}_i \in \mathbb{R}^{n_i}$. Let $P_i = \{\vec{x} \in \mathbb{R}^2 \mid A_i\vec{x} \leq \vec{c}_i \}$ and $n = n_1 + n_2$. We…
Seeking the convex hull of an object is a very fundamental problem arising from various tasks. In this work, we propose two variational convex hull models using level set representation for 2-dimensional data. The first one is an exact…
This paper presents a practical GPU-accelerated convex hull algorithm and a novel Sorting-based Preprocessing Approach (SPA) for planar point sets. The proposed algorithm consists of two stages: (1) two rounds of preprocessing performed on…
We are interested in the fast computation of the exact value of integrals of polynomial functions over convex polyhedra. We present speed ups and extensions of the algorithms presented in previous work. We present the new software…
We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…
Convex hulls are fundamental geometric tools used in a number of algorithms. This paper presents a fast, simple to implement and robust Smart Convex Hull (S-CH) algorithm for computing the convex hull of a set of points in E3. This…
This article describes a method to compute successive convex approximations of the convex hull of a set of points in R^n that are the solutions to a system of polynomial equations over the reals. The method relies on sums of squares of…
A special homotopy continuation method, as a combination of the polyhedral homotopy and the linear product homotopy, is proposed for computing all the isolated solutions to a special class of polynomial systems. The root number bound of…