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We present \textbf{EGPF} (Equilibrium-Guided Personalization Framework), a mathematically rigorous architecture unifying Bayesian game theory, category theory, information theory, and generative AI for hyper-personalized physician…

Computer Science and Game Theory · Computer Science 2026-04-09 Suyash Mishra

One of the primary challenges in urban autonomous vehicle decision-making and planning lies in effectively managing intricate interactions with diverse traffic participants characterized by unpredictable movement patterns. Additionally,…

Multiagent Systems · Computer Science 2025-05-19 Keqi Shu , Minghao Ning , Ahmad Alghooneh , Shen Li , Mohammad Pirani , Amir Khajepour

Recently the dynamic distance potential field (DDPF) was introduced as a computationally efficient method to make agents in a simulation of pedestrians move rather on the quickest path than the shortest. It can be considered to be an…

Multiagent Systems · Computer Science 2009-11-20 Tobias Kretz

We propose an integrated behavior and motion planning framework for the lane-merging problem. The behavior planner combines search-based planning with game theory to model vehicle interactions and plan multi-vehicle trajectories. Inspired…

Systems and Control · Electrical Eng. & Systems 2025-02-19 Luyao Zhang , Shaohang Han , Sergio Grammatico

Autonomous highway driving involves high-speed safety risks due to limited reaction time, where rare but dangerous events may lead to severe consequences. This places stringent requirements on trajectory planning in terms of both…

Robotics · Computer Science 2026-04-14 Yujia Lu , Chong Wei , Lu Ma , Lounis Adouane

This work uses game theory as a mathematical framework to address interaction modeling in multi-agent motion forecasting and control. Despite its interpretability, applying game theory to real-world robotics, like automated driving, faces…

Machine Learning · Computer Science 2023-12-05 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Timo Osterburg , Torsten Bertram

The integration of Autonomous Vehicles (AVs) into existing human-driven traffic systems poses considerable challenges, especially within environments where human and machine interactions are frequent and complex, such as at unsignalized…

Robotics · Computer Science 2024-04-05 Jiaqi Liu , Xiao Qi , Peng Hang , Jian Sun

We propose a multi-agent based computational framework for modeling decision-making and strategic interaction at micro level for smart vehicles in a smart world. The concepts of Markov game and best response dynamics are heavily leveraged.…

Multiagent Systems · Computer Science 2022-01-05 Qi Dai , Xunnong Xu , Wen Guo , Suzhou Huang , Dimitar Filev

Trajectory prediction modules are key enablers for safe and efficient planning of autonomous vehicles (AVs), particularly in highly interactive traffic scenarios. Recently, learning-based trajectory predictors have experienced considerable…

Robotics · Computer Science 2023-07-06 Sushant Veer , Apoorva Sharma , Marco Pavone

Conventional trajectory planning approaches for autonomous racing are based on the sequential execution of prediction of the opposing vehicles and subsequent trajectory planning for the ego vehicle. If the opposing vehicles do not react to…

Robotics · Computer Science 2024-07-26 Levent Ögretmen , Mo Chen , Phillip Pitschi , Boris Lohmann

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

Computer Science and Game Theory · Computer Science 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

Modeling the decision-making behavior of vehicles presents unique challenges, particularly during unprotected left turns at intersections, where the uncertainty of human drivers is especially pronounced. In this context, connected…

Systems and Control · Electrical Eng. & Systems 2025-07-08 Yuansheng Lian , Ke Zhang , Meng Li , Shen Li

Scientists often search for phenomena of interest while exploring new environments. Autonomous vehicles are deployed to explore such areas where human-operated vehicles would be costly or dangerous. Online control of autonomous vehicles for…

Multiagent Systems · Computer Science 2025-09-12 Jake Olkin , Viraj Parimi , Brian Williams

Self-play reinforcement learning has demonstrated significant success in learning complex strategic and interactive behaviors in competitive multi-agent games. However, achieving such behaviors in continuous decision spaces remains…

Machine Learning · Computer Science 2025-11-18 Akash Karthikeyan , Yash Vardhan Pant

In this work we discuss an Mean Field Games approach to traffic management on multi-lane roads. Such approach is particularly indicated to model self driven vehicles with perfect information of the domain. The mathematical interest of the…

Optimization and Control · Mathematics 2018-05-14 Adriano Festa , Simone Göttlich

Safe manipulation-oriented navigation for humanoid robots requires scene memory that remains reliable under locomotion-induced perceptual distortion, environmental changes, and interaction-level geometric safety constraints. Existing…

Robotics · Computer Science 2026-05-22 Peifeng Jiang , Hong Liu , Jin Jin , Wenshuai Wang , Xia Li

Independent sample generation is the prevailing paradigm in modern diffusion-based generative models of AI. We ask a different question: can samples \emph{coordinate} through shared population statistics to transport probability mass more…

Optimization and Control · Mathematics 2026-05-04 Michael Chertkov

Multi-agent path finding (MAPF) is a well-studied problem in artificial intelligence, where one needs to find collision-free paths for agents with given start and goal locations. In video games, agents of different types often form teams.…

Artificial Intelligence · Computer Science 2017-10-05 Hang Ma , Jingxing Yang , Liron Cohen , T. K. Satish Kumar , Sven Koenig

Modern autonomous driving system is characterized as modular tasks in sequential order, i.e., perception, prediction, and planning. In order to perform a wide diversity of tasks and achieve advanced-level intelligence, contemporary…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Yihan Hu , Jiazhi Yang , Li Chen , Keyu Li , Chonghao Sima , Xizhou Zhu , Siqi Chai , Senyao Du , Tianwei Lin , Wenhai Wang , Lewei Lu , Xiaosong Jia , Qiang Liu , Jifeng Dai , Yu Qiao , Hongyang Li

The motion planning problem of generating dynamically feasible, collision-free trajectories in non-convex environments is a fundamental challenge for autonomous systems. Decomposing the problem into path planning and path tracking improves…

Systems and Control · Electrical Eng. & Systems 2025-07-15 Shu Zhang , James Y. Z. Liu , Dominic Liao-McPherson
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