Related papers: Persuading Agents in Opinion Formation Games
Persuasion, a fundamental social capability for humans, remains a challenge for AI systems such as large language models (LLMs). Current studies often overlook the strategic use of information asymmetry in message design or rely on strong…
In bipartite matching problems, agents on two sides of a graph want to be paired according to their preferences. The stability of a matching depends on these preferences, which in uncertain environments also reflect agents' beliefs about…
Traditional models of opinion dynamics provide a simple approach to understanding human behavior in basic social scenarios. However, when it comes to issues such as polarization and extremism, we require a more nuanced understanding of…
We study online Bayesian persuasion problems in which an informed sender repeatedly faces a receiver with the goal of influencing their behavior through the provision of payoff-relevant information. Previous works assume that the sender has…
An analyst observes the frequency with which an agent takes actions, but not the frequency with which she takes actions conditional on a payoff relevant state. In this setting, we ask when the analyst can rationalize the agent's choices as…
The convergence of opinions in the Friedkin-Johnsen (FJ) framework is well studied, but the topological conditions leading to opinion clustering remain less explored. To bridge this gap, we examine the role of topology in the emergence of…
Most previous works on opinion modeling lack the simultaneous study of individual mental activity and group behavior. This paper is motivated to propose an agent-based online opinion formation model based on attitude change theory, group…
When subjected to automated decision-making, decision subjects may strategically modify their observable features in ways they believe will maximize their chances of receiving a favorable decision. In many practical situations, the…
Bayesian persuasion, an extension of cheap-talk communication, involves an informed sender committing to a signaling scheme to influence a receiver's actions. Compared to cheap talk, this sender's commitment enables the receiver to verify…
The heterogeneity of the influence processes is an important feature of social systems: how we perceive social influence and how we influence other individuals is heavily influenced by our opinion and non-opinion attributes. The latter…
To obtain a foundational understanding of timeline algorithms and viral content in shaping public opinions, computer scientists started to study augmented versions of opinion formation models from sociology. In this paper, we generalize the…
The formation of agents' opinions in a social system is the result of an intricate equilibrium among several driving forces. On the one hand, the social pressure exerted by peers favours the emergence of local consensus. On the other hand,…
We study a model of consensus decision making, in which a finite group of Bayesian agents has to choose between one of two courses of action. Each member of the group has a private and independent signal at his or her disposal, giving some…
A network of agents attempt to learn some unknown state of the world drawn by nature from a finite set. Agents observe private signals conditioned on the true state, and form beliefs about the unknown state accordingly. Each agent may face…
This paper develops a data-driven approach to Bayesian persuasion. The receiver is privately informed about the prior distribution of the state of the world, the sender knows the receiver's preferences but does not know the distribution of…
The literature on strategic communication originated with the influential cheap talk model, which precedes the Bayesian persuasion model by three decades. This model describes an interaction between two agents: sender and receiver. The…
The paper presents an opposing rule-based signed Friedkin-Johnsen (SFJ) model for the evolution of opinions in arbitrary network topologies with signed interactions and stubborn agents. The primary objective of the paper is to analyse the…
We study a Bayesian persuasion game where a sender wants to persuade a receiver to take a binary action, such as purchasing a product. The sender is informed about the (real-valued) state of the world, such as the quality of the product,…
In this work we study the opinion formation in a voter-like model defined on a square lattice of linear size $L$. The agents may be in three different states, representing any public debate with three choices (yes, no, undecided). We…
We present a model that explores the influence of persuasion in a population of agents with positive and negative opinion orientations. The opinion of each agent is represented by an integer number $k$ that expresses its level of agreement…