Related papers: Persuading Agents in Opinion Formation Games
Bayesian inference has many advantages in decision making of agents (e.g. robotics/simulative agent) over a regular data-driven black-box neural network: Data-efficiency, generalization, interpretability, and safety where these advantages…
The dynamics of opinion formation in large groups of people is a complex non-linear phenomenon whose investigation is just at the beginning. Both collective behaviour and personal view play an important role in this mechanism. In the…
To make decisions we are guided by the evidence we collect, as well as the opinions of friends and neighbors. How do we integrate our private beliefs with information we obtain from our social network? To understand the strategies humans…
Recent studies show that many types of human social activities, from scientific collaborations to sexual contacts, can be understood in terms of complex network of interactions. Such networking paradigm allows to model many aspects of…
This paper studies a game in which an informed sender with state-independent preferences uses verifiable messages to convince a receiver to choose an action from a finite set. We characterize the equilibrium outcomes of the game and compare…
Agents can achieve effective interaction with previously unknown other agents by maintaining beliefs over a set of hypothetical behaviours, or types, that these agents may have. A current limitation in this method is that it does not…
As scientists we like to think that modern societies and their members base their views, opinions and behaviour on scientific facts. This is not necessarily the case, even though we are all (over-) exposed to information flow through…
We consider a Bayesian persuasion or information design problem where the sender tries to persuade the receiver to take a particular action via a sequence of signals. This we model by considering multi-phase trials with different…
We study binary opinion dynamics in a fully connected network of interacting agents. The agents are assumed to interact according to one of the following rules: (1) Voter rule: An updating agent simply copies the opinion of another randomly…
Bounded confidence opinion dynamics model the propagation of information in social networks. However in the existing literature, opinions are only viewed as abstract quantities without semantics rather than as part of a decision-making…
We study an opinion dynamics model in which agents reach compromise via pairwise interactions. When the opinions of two agents are sufficiently close, they both acquire the average of their initial opinions; otherwise, they do not interact.…
Opinion dynamics is a central subject of computational social science, and various models have been developed to understand the evolution and formulation of opinions. Existing models mainly focus on opinion dynamics on graphs that only…
Across a growing number of fields, human decision making is supported by predictions from AI models. However, we still lack a deep understanding of the effects of adoption of these technologies. In this paper, we introduce a general…
We study the voting game where agents' preferences are endogenously decided by the information they receive, and they can collaborate in a group. We show that strategic voting behaviors have a positive impact on leading to the ``correct''…
Human guidance is often desired in reinforcement learning to improve the performance of the learning agent. However, human insights are often mere opinions and educated guesses rather than well-formulated arguments. While opinions are…
As a step towards studying human-agent collectives we conduct an online game with human participants cooperating on a network. The game is presented in the context of achieving group formation through local coordination. The players set…
Numerous models in opinion dynamics focus on the temporal dynamics within a single electoral unit (e.g., country). The empirical observations, on the other hand, are often made across multiple electoral units (e.g., polling stations) at a…
We consider the problem of information aggregation in federated decision making, where a group of agents collaborate to infer the underlying state of nature without sharing their private data with the central processor or each other. We…
In many predictive decision-making scenarios, such as credit scoring and academic testing, a decision-maker must construct a model that accounts for agents' propensity to "game" the decision rule by changing their features so as to receive…
We study a long-run persuasion problem where a long-lived Sender repeatedly interacts with a sequence of short-lived Receivers who may adopt a misspecified model for belief updating. The Sender commits to a stationary information structure,…