Related papers: Parse Graph-Based Visual-Language Interaction for …
Multi-modal Large Language Models (MLLMs) for Visual Question Answering (VQA) often suffer from dual limitations: knowledge hallucination and insufficient fine-grained visual perception. Crucially, we identify that commonsense graphs and…
This paper presents a framework for jointly grounding objects that follow certain semantic relationship constraints given in a scene graph. A typical natural scene contains several objects, often exhibiting visual relationships of varied…
The CLEVR dataset has been used extensively in language grounded visual reasoning in Machine Learning (ML) and Natural Language Processing (NLP) domains. We present a graph parser library for CLEVR, that provides functionalities for…
We present GraPLUS (Graph-based Placement Using Semantics), a novel framework for plausible object placement in images that leverages scene graphs and large language models. Our approach uniquely combines graph-structured scene…
Recent advances in large vision-language models (VLMs) typically employ vision encoders based on the Vision Transformer (ViT) architecture. The division of the images into patches by ViT results in a fragmented perception, thereby hindering…
Visual Grounding (VG) aims to utilize given natural language queries to locate specific target objects within images. While current transformer-based approaches demonstrate strong localization performance in standard scene (i.e, scenarios…
Leveraging large-scale Text-to-Image (TTI) models have become a common technique for generating exemplar or training dataset in the fields of image synthesis, video editing, 3D reconstruction. However, semantic structural visual…
Lightweight vision networks have witnessed remarkable progress in recent years, yet achieving a satisfactory balance among parameter scale, computational overhead, and task performance remains difficult. Although many existing lightweight…
In recent years, powered by the learned discriminative representation via graph neural network (GNN) models, deep graph matching methods have made great progresses in the task of matching semantic features. However, these methods usually…
Human Pose Estimation is a crucial module in human-machine interaction applications and, especially since the rise in deep learning technology, robust methods are available to consumers using RGB cameras and commercial GPUs. On the other…
Vision-language pre-training (VLP) has shown impressive performance on a wide range of cross-modal tasks, where VLP models without reliance on object detectors are becoming the mainstream due to their superior computation efficiency and…
This study focuses on the problem of user satisfaction classification and proposes a framework based on graph neural networks to address the limitations of traditional methods in handling complex interaction relationships and…
Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…
Large-scale vision-language pre-training has shown impressive advances in a wide range of downstream tasks. Existing methods mainly model the cross-modal alignment by the similarity of the global representations of images and texts, or…
Real-world multimodal knowledge graphs (MKGs) are inherently heterogeneous, modeling entities that are associated with diverse modalities. Traditional knowledge graph embedding (KGE) methods excel at learning continuous representations of…
Human-Object Interaction (HOI) detection devotes to learn how humans interact with surrounding objects via inferring triplets of < human, verb, object >. However, recent HOI detection methods mostly rely on additional annotations (e.g.,…
Monocular vertex-level human-scene contact prediction is a fundamental capability for interactive systems such as assistive monitoring, embodied AI, and rehabilitation analysis. In this work, we study this task jointly with single-image 3D…
Existing pedestrian attribute recognition (PAR) algorithms adopt pre-trained CNN (e.g., ResNet) as their backbone network for visual feature learning, which might obtain sub-optimal results due to the insufficient employment of the…
Existing Large Vision-Language Models (LVLMs) excel at matching concepts across multi-modal inputs but struggle with compositional concepts and high-level relationships between entities. This paper introduces Progressive multi-granular…
Visual place recognition (VPR) remains challenging due to significant viewpoint changes and appearance variations. Mainstream works tackle these challenges by developing various feature aggregation methods to transform deep features into…