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Recent advances in text-to-image (T2I) generation have greatly improved visual quality, yet producing images that appear visually authentic to real-world photography remains challenging. This is partly due to biases in existing evaluation…
Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision requires a method for capturing a user's motion, estimating…
Virtual reality (VR) not only allows head-mounted display (HMD) users to immerse themselves in virtual worlds but also to share them with others. When designed correctly, this shared experience can be enjoyable. However, in typical…
How might healthcare workers (HCWs) leverage augmented reality head-mounted displays (AR-HMDs) to enhance teamwork? Although AR-HMDs have shown immense promise in supporting teamwork in healthcare settings, design for Emergency Department…
As the integration of augmented reality (AR) technology in head-up displays (HUDs) becomes more prevalent in vehicles, it is crucial to understand how to design and evaluate AR interfaces to ensure safety. With new AR displays capable of…
As machine learning systems increasingly inform critical decisions, the need for human-understandable explanations grows. Current evaluations of Explainable AI (XAI) often prioritize technical fidelity over cognitive accessibility which…
Head-worn augmented reality (AR) is a hotly pursued and increasingly feasible contender paradigm for replacing or complementing smartphones and watches for continual information consumption. Here, we compare three different AR navigation…
Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited by high computational costs in the rendering process. To…
Augmented Reality (AR) technologies hold immense potential for revolutionizing the way individuals with disabilities interact with the world. AR systems can provide real-time assistance and support by overlaying digital information over the…
Future astronauts living and working on the Moon will face extreme environmental conditions impeding their operational safety and performance. While it has been suggested that Augmented Reality (AR) Head-Up Displays (HUDs) could potentially…
The human eye appears to be using a low number of sensors for image capturing. Furthermore, regarding the physical dimensions of cones-photoreceptors responsible for the sharp central vision-, we may realize that these sensors are of a…
The aim of this study was to assess the extreme effects of tinted lenses on colour vision by examining changes in chromatic sensitivity when viewing visual displays through a slightly tinted (blue-blocking) filter and through a heavily…
Underwater vision suffers from severe effects due to selective attenuation and scattering when light propagates through water. Such degradation not only affects the quality of underwater images but limits the ability of vision tasks.…
Virtual reality (VR) is increasingly used across psychology, from research and assessment to counseling, psychological treatment, and psychotherapy, with growing applications for children and adolescents. In these contexts, VR is often…
Despite advances in assistive technologies, Blind and Low-Vision (BLV) individuals continue to face challenges in understanding their surroundings. Delivering concise, useful, and timely scene descriptions for ambient perception remains a…
Existing person re-identification (re-id) methods either assume the availability of well-aligned person bounding box images as model input or rely on constrained attention selection mechanisms to calibrate misaligned images. They are…
Nowadays, an increasing number of works fuse LiDAR and RGB data in the bird's-eye view (BEV) space for 3D object detection in autonomous driving systems. However, existing methods suffer from over-reliance on the LiDAR branch, with…
In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is presented. Techniques to reduce the optical flow perceived at…
Person re-identification (ReID) is a well-known problem in the field of computer vision. The primary objective is to identify a specific individual within a gallery of images. However, this task is challenging due to various factors, such…
Augmented Reality (AR) teleconferencing allows separately located users to interact with each other in 3D through agents in their own physical environments. Existing methods leveraging volumetric capturing and reconstruction can provide a…