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We give a deterministic $\tilde{O}(\log n)$-space algorithm for approximately solving linear systems given by Laplacians of undirected graphs, and consequently also approximating hitting times, commute times, and escape probabilities for…

Computational Complexity · Computer Science 2017-08-17 Jack Murtagh , Omer Reingold , Aaron Sidford , Salil Vadhan

In the vertex connectivity problem, given an undirected $n$-vertex $m$-edge graph $G$, we need to compute the minimum number of vertices that can disconnect $G$ after removing them. This problem is one of the most well-studied graph…

Data Structures and Algorithms · Computer Science 2022-10-26 Thatchaphol Saranurak , Sorrachai Yingchareonthawornchai

Fully dynamic graph is a data structure that (1) supports edge insertions and deletions and (2) answers problem specific queries. The time complexity of (1) and (2) are referred to as the update time and the query time respectively. There…

Data Structures and Algorithms · Computer Science 2014-04-30 Yoichi Iwata , Keigo Oka

The girth of a graph, i.e. the length of its shortest cycle, is a fundamental graph parameter. Unfortunately all known algorithms for computing, even approximately, the girth and girth-related structures in directed weighted $m$-edge and…

Data Structures and Algorithms · Computer Science 2018-08-14 Jakub Pachocki , Liam Roditty , Aaron Sidford , Roei Tov , Virginia Vassilevska Williams

We design fast dynamic algorithms for proper vertex and edge colorings in a graph undergoing edge insertions and deletions. In the static setting, there are simple linear time algorithms for $(\Delta+1)$- vertex coloring and…

Data Structures and Algorithms · Computer Science 2017-11-15 Sayan Bhattacharya , Deeparnab Chakrabarty , Monika Henzinger , Danupon Nanongkai

For a directed graph $G$ with $n$ vertices and a start vertex $u_{\sf start}$, we wish to (approximately) sample an $L$-step random walk over $G$ starting from $u_{\sf start}$ with minimum space using an algorithm that only makes few passes…

Data Structures and Algorithms · Computer Science 2021-02-23 Lijie Chen , Gillat Kol , Dmitry Paramonov , Raghuvansh Saxena , Zhao Song , Huacheng Yu

We consider the fundamental problems of determining the rooted and global edge and vertex connectivities (and computing the corresponding cuts) in directed graphs. For rooted (and hence also global) edge connectivity with small integer…

Data Structures and Algorithms · Computer Science 2021-04-16 Chandra Chekuri , Kent Quanrud

Given $n$ points in the plane, we propose algorithms to compile connected crossing-free geometric graphs into directed acyclic graphs (DAGs). The DAGs allow efficient counting, enumeration, random sampling, and optimization. Our algorithms…

Computational Geometry · Computer Science 2020-01-27 Yu Nakahata , Takashi Horiyama , Shin-ichi Minato , Katsuhisa Yamanaka

The fundamental model-checking problem, given as input a model and a specification, asks for the algorithmic verification of whether the model satisfies the specification. Two classical models for reactive systems are graphs and Markov…

Computer Science and Game Theory · Computer Science 2019-09-13 Krishnendu Chatterjee , Wolfgang Dvorák , Monika Henzinger , Alexander Svozil

We improve on random sampling techniques for approximately solving problems that involve cuts and flows in graphs. We give a near-linear-time construction that transforms any graph on n vertices into an O(n\log n)-edge graph on the same…

Data Structures and Algorithms · Computer Science 2007-05-23 Andras Benczur , David R. Karger

We present a randomized algorithm for dynamic graph connectivity. With failure probability less than $1/n^c$ (for any constant $c$ we choose), our solution has worst case running time $O(\log^3 n)$ per edge insertion, $O(\log^4 n)$ per edge…

Data Structures and Algorithms · Computer Science 2015-10-16 Zhengyu Wang

In this paper we present a simple but powerful subgraph sampling primitive that is applicable in a variety of computational models including dynamic graph streams (where the input graph is defined by a sequence of edge/hyperedge insertions…

Data Structures and Algorithms · Computer Science 2015-05-08 Rajesh Chitnis , Graham Cormode , Hossein Esfandiari , MohammadTaghi Hajiaghayi , Andrew McGregor , Morteza Monemizadeh , Sofya Vorotnikova

We study space and time efficient quantum algorithms for two graph problems -- deciding whether an $n$-vertex graph is a forest, and whether it is bipartite. Via a reduction to the s-t connectivity problem, we describe quantum algorithms…

Quantum Physics · Physics 2016-10-04 Chris Cade , Ashley Montanaro , Aleksandrs Belovs

This paper concerns discrete-time occupancy processes on a finite graph. Our results can be formulated in two theorems, which are stated for vertex processes, but also applied to edge process (e.g., dynamic random graphs). The first theorem…

Probability · Mathematics 2024-10-10 Davide Sclosa , Michel Mandjes , Christian Bick

Random walk centrality is a fundamental metric in graph mining for quantifying node importance and influence, defined as the weighted average of hitting times to a node from all other nodes. Despite its ability to capture rich graph…

Artificial Intelligence · Computer Science 2025-10-24 Changan Liu , Zixuan Xie , Ahad N. Zehmakan , Zhongzhi Zhang

We present two deterministic dynamic algorithms for the maximum matching problem. (1) An algorithm that maintains a $(2+\epsilon)$-approximate maximum matching in general graphs with $O(\text{poly}(\log n, 1/\epsilon))$ update time. (2) An…

Data Structures and Algorithms · Computer Science 2016-04-21 Sayan Bhattacharya , Monika Henzinger , Danupon Nanongkai

Researchers have designed many algorithms to measure the distances between graph nodes, such as average hitting times of random walks, cosine distances from DeepWalk, personalized PageRank, etc. Successful although these algorithms are,…

Discrete Mathematics · Computer Science 2020-12-02 Enzhi Li , Zhengyi Le

In 1996, Karger [Kar96] gave a startling randomized algorithm that finds a minimum-cut in a (weighted) graph in time $O(m\log^3n)$ which he termed near-linear time meaning linear (in the size of the input) times a polylogarthmic factor. In…

Data Structures and Algorithms · Computer Science 2024-01-12 Monika Henzinger , Jason Li , Satish Rao , Di Wang

We show that a simple algorithm for computing a matching on a graph runs in a logarithmic number of phases incurring work linear in the input size. The algorithm can be adapted to provide efficient algorithms in several models of…

Data Structures and Algorithms · Computer Science 2014-02-04 Marcel Birn , Vitaly Osipov , Peter Sanders , Christian Schulz , Nodari Sitchinava

The paper presents an algorithm for minimum vertex cover problem, which is an NP-Complete problem. The algorithm computes a minimum vertex cover of each input simple graph. Tested by the attached MATLAB programs, Stage 1 of the algorithm is…

Discrete Mathematics · Computer Science 2016-10-30 Gang Hu