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Throughout the course of product experience, a user employs multiple senses, including vision, hearing, and touch. Previous cross-modal studies have shown that multiple senses interact with each other and change perceptions. In this paper,…

Human-Computer Interaction · Computer Science 2019-07-09 Takuma Maki , Hideyoshi Yanagisawa

In traditional design, shapes are first conceived, and then fabricated. While this decoupling simplifies the design process, it can result in inefficient material usage, especially where off-cut pieces are hard to reuse. The designer, in…

Graphics · Computer Science 2016-04-04 Bongjin Koo , Jean Hergel , Sylvain Lefebvre , Niloy J. Mitra

Contact involving soft materials often combines dry adhesion, sliding friction, and large deformations. At the local level, these three aspects are rarely captured simultaneously, but included in the theoretical models by Mergel et al.…

Computational Engineering, Finance, and Science · Computer Science 2020-12-03 Janine C. Mergel , Julien Scheibert , Roger A. Sauer

Nowadays, the numerical models of real-world structures are more precise, more complex and, of course, more time-consuming. Despite the growth of a computational effort, the exploration of model behaviour remains a complex task. The…

Computational Engineering, Finance, and Science · Computer Science 2014-10-17 Eliska Janouchova , Anna Kucerova

This paper explores active sensing strategies that employ vision-based tactile sensors for robotic perception and classification of fabric textures. We formalize the active sampling problem in the context of tactile fabric recognition and…

Domain experts increasingly use automated data science tools to incorporate machine learning (ML) models in their work but struggle to "debug" these models when they are incorrect. For these experts, semantic interactions can provide an…

Human-Computer Interaction · Computer Science 2023-10-17 Anamaria Crisan , Maddie Shang , Eric Brochu

Computational materials science increasingly benefits from data management, automation, and algorithm-based decision-making for the simulation of material properties and behavior. Experimental materials science also changes rapidly by…

Experimental science is enabled by the combination of synthesis, imaging, and functional characterization. Synthesis of a new material is typically followed by a set of characterization methods aiming to provide feedback for optimization or…

The optimization of composition and processing to obtain materials that exhibit desirable characteristics has historically relied on a combination of scientist intuition, trial and error, and luck. We propose a methodology that can…

Machine Learning · Statistics 2017-07-20 Julia Ling , Max Hutchinson , Erin Antono , Sean Paradiso , Bryce Meredig

Materials used in real clothing exhibit remarkable complexity and spatial variation due to common processes such as stitching, hemming, dyeing, printing, padding, and bonding. Simulating these materials, for instance using finite element…

Robots must be able to understand their surroundings to perform complex tasks in challenging environments and many of these complex tasks require estimates of physical properties such as friction or weight. Estimating such properties using…

Robotics · Computer Science 2024-05-30 Parker Ewen , Hao Chen , Yuzhen Chen , Anran Li , Anup Bagali , Gitesh Gunjal , Ram Vasudevan

Understanding how people perceive and evaluate interior spaces is essential for designing environments that promote well-being. However, predicting aesthetic experiences remains difficult due to the subjective nature of perception and the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Chen-Ying Chien , Po-Chih Kuo

Haptic rendering of weight plays an essential role in naturalistic object interaction in virtual environments. While kinesthetic devices have traditionally been used for this aim by applying forces on the limbs, tactile interfaces acting on…

Human-Computer Interaction · Computer Science 2025-03-10 Rubén Martín-Rodríguez , Alexandre L. Ratschat , Laura Marchal-Crespo , Yasemin Vardar

In this paper, the impact behaviour of composite laminates is investigated, and their potential for ballistic protection assessed, as a function of the reinforcing materials and structures for three representative fibre-reinforced epoxy…

Applied Physics · Physics 2021-10-01 Stefano Signetti , Federico Bosia , Seunghwa Ryu , Nicola M. Pugno

Which factors influence the human assessment of creativity exhibited by a computational system is a core question of computational creativity (CC) research. Recently, the system's embodiment has been put forward as such a factor, but…

Human-Computer Interaction · Computer Science 2022-08-29 Simo Linkola , Christian Guckelsberger , Tomi Männistö , Anna Kantosalo

The design of intelligent materials often draws parallels with the complex adaptive behaviors of biological organisms, where robust functionality stems from sophisticated hierarchical organization and emergent long-distance coordination…

Soft Condensed Matter · Physics 2025-11-13 Vladimir A. Baulin , Rudolf M. Füchslin , Achille Giacometti , Helmut Hauser , Marco Werner

Identifying similar materials, i.e., those sharing a certain property or feature, requires interoperable data of high quality. It also requires means to measure similarity. We demonstrate how a spectral fingerprint as a descriptor, combined…

Materials Science · Physics 2022-09-21 Martin Kuban , Šimon Gabaj , Wahib Aggoune , Cecilia Vona , Santiago Rigamonti , Claudia Draxl

A general approach to simulate the mechanical behavior of textile materials by taking into account all their constitutive elementary fibers and contacts between them is presented in this paper. A finite element code, based on an implicit…

Materials Science · Physics 2009-12-08 Damien Durville

Consumer 3D scanners and depth cameras are increasingly being used to generate content and avatars for Virtual Reality (VR) environments and avoid the inconveniences of hand modeling; however, it is sometimes difficult to evaluate…

Human-Computer Interaction · Computer Science 2017-02-01 Jacob Thorn , Rodrigo Pizarro , Bernhard Spanlang , Pablo Bermell-Garcia , Mar Gonzalez-Franco

In this study, the notion of perceptual features is introduced for describing general music properties based on human perception. This is an attempt at rethinking the concept of features, in order to understand the underlying human…

Information Retrieval · Computer Science 2014-04-01 Anders Friberg , Erwin Schoonderwaldt , Anton Hedblad , Marco Fabiani , Anders Elowsson