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In this paper, we consider batch supervised learning where an adversary is allowed to corrupt instances with arbitrarily large noise. The adversary is allowed to corrupt any $l$ features in each instance and the adversary can change their…

Machine Learning · Computer Science 2019-07-30 Chris Mesterharm , Rauf Izmailov , Scott Alexander , Simon Tsang

In this paper we demonstrate how genetic algorithms can be used to reverse engineer an evaluation function's parameters for computer chess. Our results show that using an appropriate mentor, we can evolve a program that is on par with top…

Neural and Evolutionary Computing · Computer Science 2017-11-21 Eli David , Moshe Koppel , Nathan S. Netanyahu

This paper proposes a method for the automatic creation of variables (in the case of regression) that complement the information contained in the initial input vector. The method works as a pre-processing step in which the continuous values…

Machine Learning · Computer Science 2024-03-14 Colin Troisemaine , Vincent Lemaire

We study the performance of approximate Nash equilibria for linear congestion games. We consider how much the price of anarchy worsens and how much the price of stability improves as a function of the approximation factor $\epsilon$. We…

Computer Science and Game Theory · Computer Science 2008-12-18 George Christodoulou , Elias Koutsoupias , Paul Spirakis

In many cases the Nash equilibria are not predictive of the experimental players' behaviour. For some games of Game Theory it is proposed here a method to estimate the probabilities with which the different options will be actually chosen…

Optimization and Control · Mathematics 2014-04-10 Cesco Reale

We study the use of Temporal-Difference learning for estimating the structural parameters in dynamic discrete choice models. Our algorithms are based on the conditional choice probability approach but use functional approximations to…

Econometrics · Economics 2022-12-23 Karun Adusumilli , Dita Eckardt

Various social dilemma games that follow different strategy updating rules have been studied on many networks.The reported results span the entire spectrum, from significantly boosting,to marginally affecting,to seriously decreasing the…

Physics and Society · Physics 2015-06-17 Qiang Zhang , Tianxiao Qi , Keqiang Li , Zengru Di , Jinshan Wu

This paper proposes a novel approach to explain the predictions made by data-driven methods. Since such predictions rely heavily on the data used for training, explanations that convey information about how the training data affects the…

Machine Learning · Statistics 2022-12-09 Andreas Brandsæter , Ingrid K. Glad

This paper considers convex games involving multiple agents that aim to minimize their own cost functions using locally available information. A common assumption in the study of such games is that the agents are symmetric, meaning that…

Optimization and Control · Mathematics 2025-09-25 Zifan Wang , Xinlei Yi , Yi Shen , Michael M. Zavlanos , Karl H. Johansson

Recently, adversarial attack methods have been developed to challenge the robustness of machine learning models. However, mainstream evaluation criteria experience limitations, even yielding discrepancies among results under different…

Machine Learning · Computer Science 2021-04-23 Jing Wu , Mingyi Zhou , Ce Zhu , Yipeng Liu , Mehrtash Harandi , Li Li

Recently, Artificial Intelligence (AI) technology use has been rising in sports to reach decisions of various complexity. At a relatively low complexity level, for example, major tennis tournaments replaced human line judges with Hawk-Eye…

Theoretical Economics · Economics 2024-07-19 Nejat Anbarci , Mehmet S. Ismail

A version of indifference valuation of a European call option is proposed that includes statistical regularities of nonstochastic randomness. Classical relations (forward contract value and Black-Scholes formula) are obtained as particular…

Pricing of Securities · Quantitative Finance 2011-03-22 Yaroslav Ivanenko

We study non-atomic congestion games on parallel-link networks with affine cost functions. We investigate the power of machine-learned predictions in the design of coordination mechanisms aimed at minimizing the impact of selfishness. Our…

Computer Science and Game Theory · Computer Science 2025-07-11 George Christodoulou , Vasilis Christoforidis , Alkmini Sgouritsa , Ioannis Vlachos

We propose a simple yet rich model to extend the notions of Nash equilibria and correlated equilibria of strategic games to the quantum setting, in which we then study the relations between classical and quantum equilibria. Unlike the…

Quantum Physics · Physics 2015-03-17 Shengyu Zhang

We present a Spades bidding algorithm that is superior to recreational human players and to publicly available bots. Like in Bridge, the game of Spades is composed of two independent phases, \textit{bidding} and \textit{playing}. This paper…

Artificial Intelligence · Computer Science 2020-02-11 Gal Cohensius , Reshef Meir , Nadav Oved , Roni Stern

We study the online stochastic matching problem. Consider a bipartite graph with offline vertices on one side, and with i.i.d.online vertices on the other side. The offline vertices and the distribution of online vertices are known to the…

Data Structures and Algorithms · Computer Science 2021-03-26 Zhiyi Huang , Xinkai Shu

We suggest a general method for inferring players' values from their actions in repeated games. The method extends and improves upon the recent suggestion of (Nekipelov et al., EC 2015) and is based on the assumption that players are more…

Computer Science and Game Theory · Computer Science 2017-02-17 Noam Nisan , Gali Noti

We develop stochastic variational inference, a scalable algorithm for approximating posterior distributions. We develop this technique for a large class of probabilistic models and we demonstrate it with two probabilistic topic models,…

Machine Learning · Statistics 2013-04-24 Matt Hoffman , David M. Blei , Chong Wang , John Paisley

Network games are widely used as a model for selfish resource-allocation problems. In the classical model, each player selects a path connecting her source and target vertices. The cost of traversing an edge depends on the {\em load};…

Computer Science and Game Theory · Computer Science 2018-08-16 Guy Avni , Shibashis Guha , Orna Kupferman

We consider an online regression setting in which individuals adapt to the regression model: arriving individuals are aware of the current model, and invest strategically in modifying their own features so as to improve the predicted score…

Machine Learning · Computer Science 2021-03-02 Yahav Bechavod , Katrina Ligett , Zhiwei Steven Wu , Juba Ziani