English
Related papers

Related papers: ContraGS: Codebook-Condensed and Trainable Gaussia…

200 papers

3D Gaussian Splatting (3DGS) has attracted considerable attention for enabling high-quality real-time rendering. Although 3DGS compression methods have been proposed for deployment on storage-constrained devices, two limitations hinder…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Xinshuang Liu , Runfa Blark Li , Keito Suzuki , Truong Nguyen

With the emergence of 3D Gaussian Splatting (3DGS), numerous pioneering efforts have been made to address the effective compression issue of massive 3DGS data. 3DGS offers an efficient and scalable representation of 3D scenes by utilizing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Zhiye Tang , Lingzhuo Liu , Shengjie Jiao , Qiudan Zhang , Junhui Hou , You Yang , Xu Wang

Image-based 3D scene reconstruction, which transforms multi-view images into a structured 3D representation of the surrounding environment, is a common task across many modern applications. 3D Gaussian Splatting (3DGS) is a new paradigm to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Md Musfiqur Rahman Sanim , Zhihao Shu , Bahram Afsharmanesh , AmirAli Mirian , Jiexiong Guan , Wei Niu , Bin Ren , Gagan Agrawal

Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately representing surfaces, especially in large and complex scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Yang Liu , Chuanchen Luo , Zhongkai Mao , Junran Peng , Zhaoxiang Zhang

The field of Novel View Synthesis has been revolutionized by 3D Gaussian Splatting (3DGS), which enables high-quality scene reconstruction that can be rendered in real-time. 3DGS-based techniques typically suffer from high GPU memory and…

Graphics · Computer Science 2025-10-27 Umar Farooq , Jean-Yves Guillemaut , Adrian Hilton , Marco Volino

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for real-time, high-performance rendering, enabling a wide range of applications. However, representing 3D scenes with numerous explicit Gaussian primitives imposes…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Joo Chan Lee , Jong Hwan Ko , Eunbyung Park

Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Alex Hanson , Allen Tu , Vasu Singla , Mayuka Jayawardhana , Matthias Zwicker , Tom Goldstein

3D Gaussian Splatting (3DGS) is increasingly popular for 3D reconstruction due to its superior visual quality and rendering speed. However, 3DGS training currently occurs on a single GPU, limiting its ability to handle high-resolution and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Hexu Zhao , Haoyang Weng , Daohan Lu , Ang Li , Jinyang Li , Aurojit Panda , Saining Xie

This work introduces FlashGS, an open-source CUDA Python library, designed to facilitate the efficient differentiable rasterization of 3D Gaussian Splatting through algorithmic and kernel-level optimizations. FlashGS is developed based on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Guofeng Feng , Siyan Chen , Rong Fu , Zimu Liao , Yi Wang , Tao Liu , Zhilin Pei , Hengjie Li , Xingcheng Zhang , Bo Dai

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in scene reconstruction. However, most existing GS-based surface reconstruction methods focus on 3D objects or limited scenes. Directly applying these methods to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Yuanyuan Gao , Yalun Dai , Hao Li , Weicai Ye , Junyi Chen , Danpeng Chen , Dingwen Zhang , Tong He , Guofeng Zhang , Junwei Han

Storage is a significant challenge in reconstructing dynamic scenes with 4D Gaussian Splatting (4DGS) data. In this work, we introduce 4DGS-CC, a contextual coding framework that compresses 4DGS data to meet specific storage constraints.…

Computational Engineering, Finance, and Science · Computer Science 2025-05-01 Zicong Chen , Zhenghao Chen , Wei Jiang , Wei Wang , Lei Liu , Dong Xu

3D Gaussian Splatting (3DGS) has recently enabled real-time rendering of unbounded 3D scenes for novel view synthesis. However, this technique requires dense training views to accurately reconstruct 3D geometry. A limited number of input…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Haolin Xiong , Sairisheek Muttukuru , Rishi Upadhyay , Pradyumna Chari , Achuta Kadambi

Efficient scene representations are essential for many real-world applications, especially those involving spatial measurement. Although current NeRF-based methods have achieved impressive results in reconstructing building-scale scenes,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Jianlin Guo , Haihong Xiao , Wenxiong Kang

Recent advancements in 3D reconstruction coupled with neural rendering techniques have greatly improved the creation of photo-realistic 3D scenes, influencing both academic research and industry applications. The technique of 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zexu Huang , Min Xu , Stuart Perry

Recently, 3D Gaussian Splatting and its derivatives have achieved significant breakthroughs in large-scale scene reconstruction. However, how to efficiently and stably achieve high-quality geometric fidelity remains a core challenge. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Kehua Chen , Tianlu Mao , Xinzhu Ma , Hao Jiang , Zehao Li , Zihan Liu , Shuqin Gao , Honglong Zhao , Feng Dai , Yucheng Zhang , Zhaoqi Wang

The recent advances in 3D Gaussian Splatting (3DGS) show promising results on the novel view synthesis (NVS) task. With its superior rendering performance and high-fidelity rendering quality, 3DGS is excelling at its previous NeRF…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yu Chen , Gim Hee Lee

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

Recent advancements in 3D Gaussian Splatting (3DGS) have greatly influenced neural fields, as it enables high-fidelity rendering with impressive visual quality. However, 3DGS has difficulty accurately representing surfaces. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haofan Ren , Qingsong Yan , Ming Lu , Rongfeng Lu , Zunjie Zhu

3D Gaussian Splatting (3DGS) proposes an efficient solution for novel view synthesis. Its framework provides fast and high-fidelity rendering. Although less complex than other solutions such as Neural Radiance Fields (NeRF), there are still…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Stéphane Pateux , Matthieu Gendrin , Luce Morin , Théo Ladune , Xiaoran Jiang

3D Gaussian Splatting (3DGS) has shown promising performance in novel view synthesis. Previous methods adapt it to obtaining surfaces of either individual 3D objects or within limited scenes. In this paper, we make the first attempt to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Junyi Chen , Weicai Ye , Yifan Wang , Danpeng Chen , Di Huang , Wanli Ouyang , Guofeng Zhang , Yu Qiao , Tong He