Related papers: Nash Q-Network for Multi-Agent Cybersecurity Simul…
Offline Reinforcement Learning (RL) focuses on learning policies solely from a batch of previously collected data. offering the potential to leverage such datasets effectively without the need for costly or risky active exploration. While…
The domain of safe multi-agent reinforcement learning (MARL), despite its potential applications in areas ranging from drone delivery and vehicle automation to the development of zero-energy communities, remains relatively unexplored. The…
This paper develops an efficient multi-agent deep reinforcement learning algorithm for cooperative controls in powergrids. Specifically, we consider the decentralized inverter-based secondary voltage control problem in distributed…
Multi-agent systems (MAS) built on multimodal large language models exhibit strong collaboration and performance. However, their growing openness and interaction complexity pose serious risks, notably jailbreak and adversarial attacks.…
The ever-increasingly urban populations and their material demands have brought unprecedented burdens to cities. Smart cities leverage emerging technologies like the Internet of Things (IoT), Cognitive Radio Wireless Sensor Network (CR-WSN)…
Significant advances have recently been achieved in Multi-Agent Reinforcement Learning (MARL) which tackles sequential decision-making problems involving multiple participants. However, MARL requires a tremendous number of samples for…
We propose a new framework for multi-agent reinforcement learning (MARL), where the agents cooperate in a time-evolving network with latent community structures and mixed memberships. Unlike traditional neighbor-based or fixed interaction…
Ensuring safety in MARL, particularly when deploying it in real-world applications such as autonomous driving, emerges as a critical challenge. To address this challenge, traditional safe MARL methods extend MARL approaches to incorporate…
In this paper, we explore the susceptibility of the independent Q-learning algorithms (a classical and widely used multi-agent reinforcement learning method) to strategic manipulation of sophisticated opponents in normal-form games played…
Recently, deep reinforcement learning (RL) algorithms have made great progress in multi-agent domain. However, due to characteristics of RL, training for complex tasks would be resource-intensive and time-consuming. To meet this challenge,…
In many real-world settings agents engage in strategic interactions with multiple opposing agents who can employ a wide variety of strategies. The standard approach for designing agents for such settings is to compute or approximate a…
This paper presents the network load balancing problem, a challenging real-world task for multi-agent reinforcement learning (MARL) methods. Traditional heuristic solutions like Weighted-Cost Multi-Path (WCMP) and Local Shortest Queue (LSQ)…
We study the global convergence of policy optimization for finding the Nash equilibria (NE) in zero-sum linear quadratic (LQ) games. To this end, we first investigate the landscape of LQ games, viewing it as a nonconvex-nonconcave…
Constrained Markov games offer a formal mathematical framework for modeling multi-agent reinforcement learning problems where the behavior of the agents is subject to constraints. In this work, we focus on the recently introduced class of…
Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…
Tremendous advances have been made in multiagent reinforcement learning (MARL). MARL corresponds to the learning problem in a multiagent system in which multiple agents learn simultaneously. It is an interdisciplinary field of study with a…
This paper compares two deep reinforcement learning approaches for cyber security in software defined networking. Neural Episodic Control to Deep Q-Network has been implemented and compared with that of Double Deep Q-Networks. The two…
In this paper, we consider a Nash equilibrium seeking problem for a class of high-order multi-agent systems with unknown dynamics. Different from existing results for single integrators, we aim to steer the outputs of this class of…
As cyber-attacks show to be more and more complex and coordinated, cyber-defenders strategy through multi-agent approaches could be key to tackle against cyber-attacks as close as entry points in a networked system. This paper presents a…
Creating strong agents for games with more than two players is a major open problem in AI. Common approaches are based on approximating game-theoretic solution concepts such as Nash equilibrium, which have strong theoretical guarantees in…