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The goal of diffusion generative models is to align the learned distribution with the real data distribution through gradient score matching. However, inherent limitations in training data quality, modeling strategies, and architectural…
Recent works in inverse rendering have shown promise in using multi-view images of an object to recover shape, albedo, and materials. However, the recovered components often fail to render accurately under new lighting conditions due to the…
Diffusion-based text-to-image generation models trained on extensive text-image pairs have demonstrated the ability to produce photorealistic images aligned with textual descriptions. However, a significant limitation of these models is…
Latent diffusion models such as Stable Diffusion 1.5 offer strong generative priors that are highly valuable for image restoration, yet their full pipelines remain too computationally heavy for deployment on edge devices. Existing…
Generating molecular structures with desired properties is a critical task with broad applications in drug discovery and materials design. We propose 3M-Diffusion, a novel multi-modal molecular graph generation method, to generate diverse,…
The precise reconstruction of 3D objects from a single RGB image in complex scenes presents a critical challenge in virtual reality, autonomous driving, and robotics. Existing neural implicit 3D representation methods face significant…
To leverage advancements in machine learning for metallic materials design and property prediction, it is crucial to develop a data-reduced representation of metal microstructures that surpasses the limitations of current physics-based…
Diffusion Models have emerged as a leading class of generative models, yet their iterative sampling process remains computationally expensive. Timestep distillation is a promising technique to accelerate generation, but it often requires…
Score Distillation Sampling (SDS) has achieved remarkable success in text-to-3D content generation. However, SDS-based methods struggle to maintain semantic fidelity for user prompts, particularly when involving multiple objects with…
Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary for downstream tasks. Generated models frequently fail to…
Applying diffusion models to physically-based material estimation and generation has recently gained prominence. In this paper, we propose \ttt, a novel material reconstruction framework for 3D objects, offering the following advantages.…
Current 3D Gaussian Splatting stylization approaches are limited in their ability to represent diverse artistic styles, frequently defaulting to low-level texture replacement or yielding semantically inconsistent outputs. In this paper, we…
The ability to generate virtual environments is crucial for applications ranging from gaming to physical AI domains such as robotics, autonomous driving, and industrial AI. Current learning-based 3D reconstruction methods rely on the…
Accurate 3D reconstruction of objects with reflective, transparent, or low-texture surfaces still remains notoriously challenging. Such materials often violate key assumptions in multi-view reconstruction pipelines, such as photometric…
3D scene generation has long been dominated by 2D multi-view or video diffusion models. This is due not only to the lack of scene-level 3D latent representation, but also to the fact that most scene-level 3D visual data exists in the form…
Diffusion models trained on large-scale text-image datasets have demonstrated a strong capability of controllable high-quality image generation from arbitrary text prompts. However, the generation quality and generalization ability of 3D…
Recent advances in text-to-image diffusion models have been driven by the increasing availability of paired 2D data. However, the development of 3D diffusion models has been hindered by the scarcity of high-quality 3D data, resulting in…
Low-field to high-field MRI synthesis has emerged as a cost-effective strategy to enhance image quality under hardware and acquisition constraints, particularly in scenarios where access to high-field scanners is limited or impractical.…
Score Distillation Sampling (SDS) has emerged as a prominent method for text-to-3D generation by leveraging the strengths of 2D diffusion models. However, SDS is limited to generation tasks and lacks the capability to edit existing 3D…
Recent one image to 3D generation methods commonly adopt Score Distillation Sampling (SDS). Despite the impressive results, there are multiple deficiencies including multi-view inconsistency, over-saturated and over-smoothed textures, as…