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We present a new method to bake classical facial animation blendshapes into a fast linear blend skinning representation. Previous work explored skinning decomposition methods that approximate general animated meshes using a dense set of…

Graphics · Computer Science 2024-07-08 Ladislav Kavan , John Doublestein , Martin Prazak , Matthew Cioffi , Doug Roble

Recent literature has shown that features obtained from supervised training of CNNs may over-emphasize texture rather than encoding high-level information. In self-supervised learning in particular, texture as a low-level cue may provide…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Shlok Mishra , Anshul Shah , Ankan Bansal , Janit Anjaria , Jonghyun Choi , Abhinav Shrivastava , Abhishek Sharma , David Jacobs

Although variable-rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real-time rendering due to special requirements such as random access to individual texels. In…

Graphics · Computer Science 2025-10-13 Elias Kristmann , Markus Schütz , Michael Wimmer

Social presence, the feeling of being there with a real person, will fuel the next generation of communication systems driven by digital humans in virtual reality (VR). The best 3D video-realistic VR avatars that minimize the uncanny effect…

Computer Vision and Pattern Recognition · Computer Science 2022-07-05 Amin Jourabloo , Baris Gecer , Fernando De la Torre , Jason Saragih , Shih-En Wei , Te-Li Wang , Stephen Lombardi , Danielle Belko , Autumn Trimble , Hernan Badino

We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Xiaochen Zhao , Zerong Zheng , Chaonan Ji , Zhenyi Liu , Siyou Lin , Tao Yu , Jinli Suo , Yebin Liu

This paper presents an effective method for generating a spatiotemporal (time-varying) texture map for a dynamic object using a single RGB-D camera. The input of our framework is a 3D template model and an RGB-D image sequence. Since there…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Hyomin Kim , Jungeon Kim , Hyeonseo Nam , Jaesik Park , Seungyong Lee

Current Virtual Reality (VR) environments lack the rich haptic signals that humans experience during real-life interactions, such as the sensation of texture during lateral movement on a surface. Adding realistic haptic textures to VR…

Robotics · Computer Science 2024-03-26 Negin Heravi , Heather Culbertson , Allison M. Okamura , Jeannette Bohg

We propose a new approach for editing face images, which enables numerous exciting applications including face relighting, makeup transfer and face detail editing. Our face edits are based on a visual representation, which includes…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Jiajun Lu , Kalyan Sunkavalli , Nathan Carr , Sunil Hadap , David Forsyth

We present a novel approach for generating animatable 3D-aware art avatars from a single image, with controllable facial expressions, head poses, and shoulder movements. Unlike previous reenactment methods, our approach utilizes a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Shaoxu Li

3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts$\unicode{x2014}$photorealism, efficiency, compatibility, and configurability. We present a novel representation that enables…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Safa C. Medin , Gengyan Li , Ruofei Du , Stephan Garbin , Philip Davidson , Gregory W. Wornell , Thabo Beeler , Abhimitra Meka

Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Alexandros Lattas , Stylianos Moschoglou , Stylianos Ploumpis , Baris Gecer , Abhijeet Ghosh , Stefanos Zafeiriou

Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Haojie Yu , Zhaonian Wang , Yihan Pan , Meng Cheng , Hao Yang , Chao Wang , Tao Xie , Xiaoming Xu , Xiaoming Wei , Xunliang Cai

Accuracy and processing speed are two important factors that affect the use of video object segmentation (VOS) in real applications. With the advanced techniques of deep neural networks, the accuracy has been significantly improved,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-29 Tao Zhuo , Zhiyong Cheng , Mohan Kankanhalli

In this paper, we first propose a novel method for transferring material transformations across different scenes. Building on disentangled Neural Radiance Field (NeRF) representations, our approach learns to map Bidirectional Reflectance…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Ivan Lopes , Jean-François Lalonde , Raoul de Charette

As 3D content creation continues to grow, transferring semantic textures between 3D meshes remains a significant challenge in computer graphics. While recent methods leverage text-to-image diffusion models for texturing, they often struggle…

Graphics · Computer Science 2025-03-24 Dana Cohen-Bar , Daniel Cohen-Or , Gal Chechik , Yoni Kasten

Powered by large-scale text-to-image generation models, text-to-3D avatar generation has made promising progress. However, most methods fail to produce photorealistic results, limited by imprecise geometry and low-quality appearance.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Yuanyou Xu , Zongxin Yang , Yi Yang

Recent 3D face reconstruction methods have made significant progress in shape estimation, but high-fidelity facial albedo reconstruction remains challenging. Existing methods depend on expensive light-stage captured data to learn facial…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Zimin Ran , Xingyu Ren , Xiang An , Kaicheng Yang , Xiangzi Dai , Ziyong Feng , Jia Guo , Linchao Zhu , Jiankang Deng

This paper proposes to use Fast Fourier Transformation-based U-Net (a refined fully convolutional networks) and perform image convolution in neural networks. Leveraging the Fast Fourier Transformation, it reduces the image convolution costs…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Varsha Nair , Moitrayee Chatterjee , Neda Tavakoli , Akbar Siami Namin , Craig Snoeyink

Video Face Swapping (VFS) requires seamlessly injecting a source identity into a target video while meticulously preserving the original pose, expression, lighting, background, and dynamic information. Existing methods struggle to maintain…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Xu Guo , Fulong Ye , Xinghui Li , Pengqi Tu , Pengze Zhang , Qichao Sun , Songtao Zhao , Xiangwang Hou , Qian He

To recognize textures many methods have been developed along the years. However, texture datasets may be hard to be classified due to artefacts such as a variety of scale, illumination and noise. This paper proposes the application of…

Computer Vision and Pattern Recognition · Computer Science 2016-12-21 Mariane Barros Neiva , Antoine Manzanera , Odemir Martinez Bruno
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