English

Spatiotemporal Texture Reconstruction for Dynamic Objects Using a Single RGB-D Camera

Computer Vision and Pattern Recognition 2021-08-23 v1 Graphics

Abstract

This paper presents an effective method for generating a spatiotemporal (time-varying) texture map for a dynamic object using a single RGB-D camera. The input of our framework is a 3D template model and an RGB-D image sequence. Since there are invisible areas of the object at a frame in a single-camera setup, textures of such areas need to be borrowed from other frames. We formulate the problem as an MRF optimization and define cost functions to reconstruct a plausible spatiotemporal texture for a dynamic object. Experimental results demonstrate that our spatiotemporal textures can reproduce the active appearances of captured objects better than approaches using a single texture map.

Keywords

Cite

@article{arxiv.2108.09007,
  title  = {Spatiotemporal Texture Reconstruction for Dynamic Objects Using a Single RGB-D Camera},
  author = {Hyomin Kim and Jungeon Kim and Hyeonseo Nam and Jaesik Park and Seungyong Lee},
  journal= {arXiv preprint arXiv:2108.09007},
  year   = {2021}
}
R2 v1 2026-06-24T05:16:26.374Z