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The discovery of Behavior Trees (BTs) impacted the field of Artificial Intelligence (AI) in games, by providing flexible and natural representation of non-player characters (NPCs) logic, manageable by game-designers. Nevertheless, increased…

Artificial Intelligence · Computer Science 2021-11-25 Andrzej Kozik , Tomasz Machalewski , Mariusz Marek , Adrian Ochmann

While Large Language Models (LLMs) excel in certain reasoning tasks, they struggle in multi-agent games where the final outcome depends on the joint strategies of all agents. In multi-agent games, the non-stationarity of other agents brings…

Artificial Intelligence · Computer Science 2026-05-26 Yidong He , Yutao Lai , Pengxu Yang , Jiarui Gan , Jiexin Wang , Yi Cai , Mengchen Zhao

Autonomous multi-agent systems such as hospital robots and package delivery drones often operate in highly uncertain environments and are expected to achieve complex temporal task objectives while ensuring safety. While learning-based…

Multiagent Systems · Computer Science 2024-11-19 Sheryl Paul , Anand Balakrishnan , Xin Qin , Jyotirmoy V. Deshmukh

The combination of Large Language Models (LLMs), systematic evaluation, and evolutionary algorithms has enabled breakthroughs in combinatorial optimization and scientific discovery. We propose to extend this powerful combination to the…

Artificial Intelligence · Computer Science 2026-03-12 Carlo Bosio , Mark W. Mueller

Multi-agent simulations are versatile tools for exploring interactions among natural and artificial agents, but their development typically demands domain expertise and manual effort. This work introduces the Generative Agents for…

Artificial Intelligence · Computer Science 2025-05-30 Agnieszka Mensfelt , Kostas Stathis , Vince Trencsenyi

Multi-agent reinforcement learning, despite its popularity and empirical success, faces significant scalability challenges in large-population dynamic games. Graphon mean field games (GMFGs) offer a principled framework for approximating…

Optimization and Control · Mathematics 2025-06-09 Philipp Plank , Yufei Zhang

Despite the recent advancement in multi-agent reinforcement learning (MARL), the MARL agents easily overfit the training environment and perform poorly in the evaluation scenarios where other agents behave differently. Obtaining…

Multiagent Systems · Computer Science 2022-10-19 Wei Qiu , Xiao Ma , Bo An , Svetlana Obraztsova , Shuicheng Yan , Zhongwen Xu

In order perform a large variety of tasks and to achieve human-level performance in complex real-world environments, Artificial Intelligence (AI) Agents must be able to learn from their past experiences and gain both knowledge and an…

Machine Learning · Computer Science 2019-05-13 Andrei Claudiu Roibu

In recent years, state-of-the-art game-playing agents often involve policies that are trained in self-playing processes where Monte Carlo tree search (MCTS) algorithms and trained policies iteratively improve each other. The strongest…

Machine Learning · Computer Science 2019-05-16 Dennis J. N. J. Soemers , Éric Piette , Matthew Stephenson , Cameron Browne

Game theory is a powerful framework for reasoning about strategic interactions, with applications in domains ranging from day-to-day life to international politics. However, applying formal reasoning tools in such contexts is challenging,…

Artificial Intelligence · Computer Science 2024-10-15 Agnieszka Mensfelt , Kostas Stathis , Vince Trencsenyi

Despite tremendous progress, machine learning and deep learning still suffer from incomprehensible predictions. Incomprehensibility, however, is not an option for the use of (deep) reinforcement learning in the real world, as unpredictable…

Artificial Intelligence · Computer Science 2024-07-23 Manuel Eberhardinger , Florian Rupp , Johannes Maucher , Setareh Maghsudi

Interactive fiction games have emerged as an important application to improve the generalization capabilities of language-based reinforcement learning (RL) agents. Existing environments for interactive fiction games are domain-specific or…

Machine Learning · Computer Science 2024-06-11 Shreyas Basavatia , Keerthiram Murugesan , Shivam Ratnakar

Rationalization, a data-centric framework, aims to build self-explanatory models to explain the prediction outcome by generating a subset of human-intelligible pieces of the input data. It involves a cooperative game model where a generator…

Artificial Intelligence · Computer Science 2025-10-16 Yunxiao Zhao , Zhiqiang Wang , Xingtong Yu , Xiaoli Li , Jiye Liang , Ru Li

Strategic decision-making in multi-agent settings is a key challenge for large language models (LLMs), particularly when coordination and negotiation must unfold over extended conversations. While recent work has explored the use of LLMs in…

Computation and Language · Computer Science 2026-01-26 Victor Conchello Vendrell , Max Ruiz Luyten , Mihaela van der Schaar

Open-ended dialogue agents aim to deliver engaging, personalized interactions by adapting to users' traits, but existing methods face critical limitations: over-reliance on pre-collected user data, and short-horizon biases in reinforcement…

Artificial Intelligence · Computer Science 2026-02-11 Kun Peng , Conghui Tan , Yu Liu , Guohua Tang , Zhongqian Sun , Wei Yang , Zining Zhu , Lei Jiang , Yanbing Liu , Hao Peng

Atari games have been a long-standing benchmark in the reinforcement learning (RL) community for the past decade. This benchmark was proposed to test general competency of RL algorithms. Previous work has achieved good average performance…

In value-based reinforcement learning (RL), unlike in supervised learning, the agent faces not a single, stationary, approximation problem, but a sequence of value prediction problems. Each time the policy improves, the nature of the…

Machine Learning · Computer Science 2021-01-05 Will Dabney , André Barreto , Mark Rowland , Robert Dadashi , John Quan , Marc G. Bellemare , David Silver

To achieve general intelligence, agents must learn how to interact with others in a shared environment: this is the challenge of multiagent reinforcement learning (MARL). The simplest form is independent reinforcement learning (InRL), where…

Artificial Intelligence · Computer Science 2017-11-08 Marc Lanctot , Vinicius Zambaldi , Audrunas Gruslys , Angeliki Lazaridou , Karl Tuyls , Julien Perolat , David Silver , Thore Graepel

A wide range of real-world applications is characterized by their symbolic nature, necessitating a strong capability for symbolic reasoning. This paper investigates the potential application of Large Language Models (LLMs) as symbolic…

Computation and Language · Computer Science 2024-01-18 Meng Fang , Shilong Deng , Yudi Zhang , Zijing Shi , Ling Chen , Mykola Pechenizkiy , Jun Wang

Test-Time Learning (TTL) enables language agents to iteratively refine their performance through repeated interactions with the environment at inference time. At the core of TTL is an adaptation policy that updates the actor policy based on…

Machine Learning · Computer Science 2026-04-03 Zhanzhi Lou , Hui Chen , Yibo Li , Qian Wang , Bryan Hooi