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High-dynamic scene reconstruction aims to represent static background with rigid spatial features and dynamic objects with deformed continuous spatiotemporal features. Typically, existing methods adopt unified representation model (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Hanyu Zhou , Haonan Wang , Haoyue Liu , Yuxing Duan , Luxin Yan , Gim Hee Lee

In this paper, we present Diffusion-4K, a novel framework for direct ultra-high-resolution image synthesis using text-to-image diffusion models. The core advancements include: (1) Aesthetic-4K Benchmark: addressing the absence of a publicly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Jinjin Zhang , Qiuyu Huang , Junjie Liu , Xiefan Guo , Di Huang

Recent advancements in 2D/3D generative techniques have facilitated the generation of dynamic 3D objects from monocular videos. Previous methods mainly rely on the implicit neural radiance fields (NeRF) or explicit Gaussian Splatting as the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Zhiqi Li , Yiming Chen , Peidong Liu

Dynamic scene rendering has taken a leap forward with the rise of 4D Gaussian Splatting, but there's still one elusive challenge: how to make 3D Gaussians move through time as naturally as they would in the real world, all while keeping the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Junli Deng , Yihao Luo

Modeling dynamic scenes through 4D Gaussians offers high visual fidelity and fast rendering speeds, but comes with significant storage overhead. Recent approaches mitigate this cost by aggressively reducing the number of Gaussians. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Woong Oh Cho , In Cho , Seoha Kim , Jeongmin Bae , Youngjung Uh , Seon Joo Kim

Reconstructing dynamic 3D scenes from sparse multi-view videos is highly ill-posed, often leading to geometric collapse, trajectory drift, and floating artifacts. Recent attempts introduce generative priors to hallucinate missing content,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Zhenlong Wu , Zihan Zheng , Xuanxuan Wang , Qianhe Wang , Hua Yang , Xiaoyun Zhang , Qiang Hu , Wenjun Zhang

Video-conditioned 4D shape generation aims to recover time-varying 3D geometry and view-consistent appearance directly from an input video. In this work, we introduce a native video-to-4D shape generation framework that synthesizes a single…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Jiraphon Yenphraphai , Ashkan Mirzaei , Jianqi Chen , Jiaxu Zou , Sergey Tulyakov , Raymond A. Yeh , Peter Wonka , Chaoyang Wang

Exploring real-world spaces using novel-view synthesis is fun, and reimagining those worlds in a different style adds another layer of excitement. Stylized worlds can also be used for downstream tasks where there is limited training data…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Jamie Wynn , Zawar Qureshi , Jakub Powierza , Jamie Watson , Mohamed Sayed

While dynamic novel view synthesis from 2D videos has seen progress, achieving efficient reconstruction and rendering of dynamic scenes remains a challenging task. In this paper, we introduce Disentangled 4D Gaussian Splatting…

Graphics · Computer Science 2025-10-31 Hao Feng , Hao Sun , Wei Xie , Zhi Zuo , Zhengzhe Liu

Answering questions about the spatial properties of the environment poses challenges for existing language and vision foundation models due to a lack of understanding of the 3D world notably in terms of relationships between objects. To…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Emilia Szymanska , Mihai Dusmanu , Jan-Willem Buurlage , Mahdi Rad , Marc Pollefeys

We propose a novel framework for the statistical analysis of genus-zero 4D surfaces, i.e., 3D surfaces that deform and evolve over time. This problem is particularly challenging due to the arbitrary parameterizations of these surfaces and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Awais Nizamani , Hamid Laga , Guanjin Wang , Farid Boussaid , Mohammed Bennamoun , Anuj Srivastava

We propose a new framework to systematically incorporate data uncertainty in Gaussian Splatting. Being the new paradigm of neural rendering, Gaussian Splatting has been investigated in many applications, with the main effort in extending…

Graphics · Computer Science 2026-04-28 Doğa Yılmaz , Jialin Zhu , Deshan Gong , He Wang

Exemplar-based portrait stylization is widely attractive and highly desired. Despite recent successes, it remains challenging, especially when considering both texture and geometric styles. In this paper, we present the first framework for…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Fangzhou Han , Shuquan Ye , Mingming He , Menglei Chai , Jing Liao

Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Weiwei Cai , Weicai Ye , Peng Ye , Tong He , Tao Chen

Traditional Simultaneous Localization and Mapping (SLAM) systems often face limitations including coarse rendering quality, insufficient recovery of scene details, and poor robustness in dynamic environments. 3D Gaussian Splatting (3DGS),…

Robotics · Computer Science 2026-02-05 Li Wang , Ruixuan Gong , Yumo Han , Lei Yang , Lu Yang , Ying Li , Bin Xu , Huaping Liu , Rong Fu

Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) enables photorealistic novel-view synthesis and thus is attractive for data generation.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Juncheng Chen , Chao Xu , Yanjun Cao

The advent of 3D Gaussian Splatting (3D-GS) techniques and their dynamic scene modeling variants, 4D-GS, offers promising prospects for real-time rendering of dynamic surgical scenarios. However, the prerequisite for modeling dynamic scenes…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Hengyu Liu , Yifan Liu , Chenxin Li , Wuyang Li , Yixuan Yuan

Image editing models are advancing rapidly, yet comprehensive evaluation remains a significant challenge. Existing image editing benchmarks generally suffer from limited task scopes, insufficient evaluation dimensions, and heavy reliance on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Juntong Wang , Jiarui Wang , Huiyu Duan , Jiaxiang Kang , Guangtao Zhai , Xiongkuo Min

Humans inhabit a physical 4D world where geometric structure and semantic content evolve over time, constituting a dynamic 4D reality (spatial with temporal dimension). While current Multimodal Large Language Models (MLLMs) excel in static…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yuzhi Huang , Kairun Wen , Rongxin Gao , Dongxuan Liu , Yibin Lou , Jie Wu , Jing Xu , Jian Zhang , Zheng Yang , Yunlong Lin , Chenxin Li , Panwang Pan , Junbin Lu , Jingyan Jiang , Xinghao Ding , Yue Huang , Zhi Wang

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang