Related papers: Pointer Chasing with Unlimited Interaction
The nearest lattice point problem in $\mathbb{R}^n$ is formulated in a distributed network with $n$ nodes. The objective is to minimize the probability that an incorrect lattice point is found, subject to a constraint on inter-node…
Consider a channel where authorized transmitter Jack sends packets to authorized receiver Steve according to a Poisson process with rate $\lambda$ packets per second for a time period $T$. Suppose that covert transmitter Alice wishes to…
We generalize the classical cow-path problem [7, 14, 38, 39] into a question that is relevant for collective foraging in animal groups. Specifically, we consider a setting in which k identical (probabilistic) agents, initially placed at…
We prove $n^{1+\Omega(1/p)}/p^{O(1)}$ lower bounds for the space complexity of $p$-pass streaming algorithms solving the following problems on $n$-vertex graphs: * testing if an undirected graph has a perfect matching (this implies lower…
We study the effect of rounds of interaction on the common randomness generation (CRG) problem. In the CRG problem, two parties, Alice and Bob, receive samples $X_i$ and $Y_i$, respectively, drawn jointly from a source distribution $\mu$.…
Imagine that Alice and Bob, unable to communicate, are both given a 16-bit string such that the strings are either equal, or they differ in exactly 8 positions. Both parties are then supposed to output a 4-bit string in such a way that…
The communication complexity of many fundamental problems reduces greatly when the communicating parties share randomness that is independent of the inputs to the communication task. Natural communication processes (say between humans)…
The Collision problem is to decide whether a given list of numbers $(x_1,\ldots,x_n)\in[n]^n$ is $1$-to-$1$ or $2$-to-$1$ when promised one of them is the case. We show an $n^{\Omega(1)}$ randomised communication lower bound for the natural…
Communication complexity is the amount of communication needed to compute a function when the function inputs are distributed over multiple parties. In its simplest form, one-way communication complexity, Alice and Bob compute a function…
For a constant $\epsilon$, we prove a poly(N) lower bound on the (randomized) communication complexity of $\epsilon$-Nash equilibrium in two-player NxN games. For n-player binary-action games we prove an exp(n) lower bound for the…
Assume Alice and Bob share some bipartite $d$-dimensional quantum state. A well-known result in quantum mechanics says that by performing two-outcome measurements, Alice and Bob can produce correlations that cannot be obtained locally,…
We consider secure computation of randomized functions between two users, where both the users (Alice and Bob) have inputs, Alice sends a message to Bob over a rate-limited, noise-free link, and then Bob produces the output. We study two…
We study achievable rates of reliable communication in a power-constrained two-way additive interference channel over the real alphabet where communication is disrupted by a power-constrained jammer. This models the wireless communication…
We consider an instance of the following problem: Parties P_1,..., P_k each receive an input x_i, and a coordinator (distinct from each of these parties) wishes to compute f(x_1,..., x_k) for some predicate f. We are interested in one-round…
We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player $N \times N$ game called the 2-cycle game and show that the randomized communication complexity…
Consider a game where a refereed a referee chooses (x,y) according to a publicly known distribution P_XY, sends x to Alice, and y to Bob. Without communicating with each other, Alice responds with a value "a" and Bob responds with a value…
We consider a simple streaming game between two players Alice and Bob, which we call the mirror game. In this game, Alice and Bob take turns saying numbers belonging to the set $\{1, 2, \dots,2N\}$. A player loses if they repeat a number…
We consider the following communication task in the multi-party setting, which involves a joint random variable $XYZMN$ with the property that $M$ is independent of $YZN$ conditioned on $X$ and $N$ is independent of $XZM$ conditioned on…
In a recently introduced coset guessing game, Alice plays against Bob and Charlie, aiming to meet a joint winning condition. Bob and Charlie can only communicate before the game starts to devise a joint strategy. The game we consider begins…
A transmitter Alice may wish to reliably transmit a message to a receiver Bob over a binary symmetric channel (BSC), while simultaneously ensuring that her transmission is deniable from an eavesdropper Willie. That is, if Willie listening…