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A game theoretic distributed decision making approach is presented for the problem of control effort allocation in a robotic team based on a novel variant of fictitious play. The proposed learning process allows the robots to accomplish…

Multiagent Systems · Computer Science 2016-11-18 Michalis Smyrnakis , Sandor M. Veres

\noindent A paired coalition in a graph $G=(V,E)$ consists of two disjoint sets of vertices $V_1$ and $V_2$, neither of which is a paired dominating set but whose union $V_1 \cup V_2$ is a paired dominating set. A paired coalition partition…

Combinatorics · Mathematics 2024-08-15 Mohammad Reza Samadzadeh , Doost Ali Mojdeh , Reza Nadimi

We give a column generation based branch and bound algorithm for coalition structure generation over graphs problem using valuation functions for which this problem is proven to be NP-complete. For a given graph G = (V;E) and a valuation…

Computer Science and Game Theory · Computer Science 2020-04-29 Emanuel Florentin Olariu , Cristian Frasinaru , Albert Abel Policiuc

Constrained maximization of submodular functions poses a central problem in combinatorial optimization. In many realistic scenarios, a number of agents need to maximize multiple submodular objectives over the same ground set. We study such…

Data Structures and Algorithms · Computer Science 2024-07-22 Georgios Amanatidis , Georgios Birmpas , Philip Lazos , Stefano Leonardi , Rebecca Reiffenhäuser

This article explores the coalitional stability of a new cooperative control policy for freeways and parallel queuing facilities with multiple servers. Based on predicted future delays per queue or lane, a VOT-heterogeneous population of…

Computer Science and Game Theory · Computer Science 2018-03-06 Roger Lloret-Batlle , R. Jayakrishnan

We state a combinatorial optimization problem whose feasible solutions define both a decomposition and a node labeling of a given graph. This problem offers a common mathematical abstraction of seemingly unrelated computer vision tasks,…

Computer Vision and Pattern Recognition · Computer Science 2017-02-22 Evgeny Levinkov , Jonas Uhrig , Siyu Tang , Mohamed Omran , Eldar Insafutdinov , Alexander Kirillov , Carsten Rother , Thomas Brox , Bernt Schiele , Bjoern Andres

In recent years, graph neural networks (GNNs) have become increasingly popular for solving NP-hard combinatorial optimization (CO) problems, such as maximum cut and maximum independent set. The core idea behind these methods is to represent…

Machine Learning · Computer Science 2024-06-11 Yang Liu , Peng Zhang , Yang Gao , Chuan Zhou , Zhao Li , Hongyang Chen

The core of Transferable Utility (T.U.) games is a well-known solution concept from cooperative game theory yielding a cost allocation among n agents (called players) forming a coalition that is stable (i.e. no subset of players has an…

Optimization and Control · Mathematics 2025-12-02 Nicolas Besson-Niebles , Sylvain Bouveret , Nadia Brauner , Nicolas Brulard

In this work, a graph partitioning problem in a fixed number of connected components is considered. Given an undirected graph with costs on the edges, the problem consists of partitioning the set of nodes into a fixed number of subsets with…

Optimization and Control · Mathematics 2024-11-12 Mishelle Cordero , Andrés Miniguano-Trujillo , Diego Recalde , Ramiro Torres , Polo Vaca

Cooperative Bayesian games (BGs) can model decision-making problems for teams of agents under imperfect information, but require space and computation time that is exponential in the number of agents. While agent independence has been used…

Computer Science and Game Theory · Computer Science 2012-10-19 Frans A. Oliehoek , Shimon Whiteson , Matthijs T. J. Spaan

Cooperative games model the allocation of profit from joint actions, following considerations such as stability and fairness. We propose the reliability extension of such games, where agents may fail to participate in the game. In the…

Computer Science and Game Theory · Computer Science 2012-02-20 Yoram Bachrach , Reshef Meir , Michal Feldman , Moshe Tennenholtz

The work we present in this paper initiated the formal study of fractional hedonic games, coalition formation games in which the utility of a player is the average value he ascribes to the members of his coalition. Among other settings,…

Computer Science and Game Theory · Computer Science 2017-05-30 Haris Aziz , Florian Brandl , Felix Brandt , Paul Harrenstein , Martin Olsen , Dominik Peters

A cooperative group optimization (CGO) system is presented to implement CGO cases by integrating the advantages of the cooperative group and low-level algorithm portfolio design. Following the nature-inspired paradigm of a cooperative…

Neural and Evolutionary Computing · Computer Science 2018-08-07 Xiao-Feng Xie , Jiming Liu , Zun-Jing Wang

A dominating induced matching, also called an efficient edge domination, of a graph $G=(V,E)$ with $n=|V|$ vertices and $m=|E|$ edges is a subset $F \subseteq E$ of edges in the graph such that no two edges in $F$ share a common endpoint…

Data Structures and Algorithms · Computer Science 2017-08-08 Mingyu Xiao , Hiroshi Nagamochi

Let $\Gamma_g$ be the fundamental group of a closed connected orientable surface of genus $g\geq2$. We introduce a combinatorial structure of "core surfaces", that represent subgroups of $\Gamma_g$. These structures are (usually)…

Group Theory · Mathematics 2022-06-22 Michael Magee , Doron Puder

We study the parameterized complexity of interdiction problems in graphs. For an optimization problem on graphs, one can formulate an interdiction problem as a game consisting of two players, namely, an interdictor and an evader, who…

Computational Complexity · Computer Science 2014-01-14 Jiong Guo , Yash Raj Shrestha

This paper investigates repeated win-lose coordination games (WLC-games). We analyse which protocols are optimal for these games, covering both the worst case and average case scenarios, i,e., optimizing the guaranteed and expected…

Computer Science and Game Theory · Computer Science 2021-09-20 Antti Kuusisto , Raine Rönnholm

We present a novel neural architecture to solve graph optimization problems where the solution consists of arbitrary node labels, allowing us to solve hard problems like graph coloring. We train our model using reinforcement learning,…

Machine Learning · Computer Science 2022-05-11 Lukas Gianinazzi , Maximilian Fries , Nikoli Dryden , Tal Ben-Nun , Maciej Besta , Torsten Hoefler

CG:SHOP is an annual geometric optimization challenge and the 2022 edition proposed the problem of coloring a certain geometric graph defined by line segments. Surprisingly, the top three teams used the same technique, called conflict…

Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer
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