Related papers: Adaptive Learning for Moving Target defence: Enhan…
The adoption of reinforcement learning for critical infrastructure defense introduces a vulnerability where sophisticated attackers can strategically exploit the defense algorithm's learning dynamics. While prior work addresses this…
Constrained Markov games offer a formal mathematical framework for modeling multi-agent reinforcement learning problems where the behavior of the agents is subject to constraints. In this work, we focus on the recently introduced class of…
In this paper, we study the problem of assessing the effectiveness of a proactive defense-by-detection policy with a network-based moving target defense. We model the network system using a probabilistic attack graph--a graphical security…
Security attacks present unique challenges to self-adaptive system design due to the adversarial nature of the environment. However, modeling the system as a single player, as done in prior works in security domain, is insufficient for the…
In modern transportation networks, adversaries can manipulate routing algorithms using false data injection attacks, such as simulating heavy traffic with multiple devices running crowdsourced navigation applications, to mislead vehicles…
This work proposes a moving target defense (MTD) strategy to detect coordinated cyber-physical attacks (CCPAs) against power grids. A CCPA consists of a physical attack, such as disconnecting a transmission line, followed by a coordinated…
In this paper, we present a framework for multi-agent learning in a nonstationary dynamic network environment. More specifically, we examine projected gradient play in smooth monotone repeated network games in which the agents'…
Cybersecurity defense involves interactions between adversarial parties (namely defenders and hackers), making multi-agent reinforcement learning (MARL) an ideal approach for modeling and learning strategies for these scenarios. This paper…
We consider the cyber-physical security of parallel server systems, which is relevant for a variety of engineering applications such as networking, manufacturing, and transportation. These systems rely on feedback control and may thus be…
Computer network defence is a complicated task that has necessitated a high degree of human involvement. However, with recent advancements in machine learning, fully autonomous network defence is becoming increasingly plausible. This paper…
This paper studies the problem of multi-step manipulative attacks in Stackelberg security games, in which a clever attacker attempts to orchestrate its attacks over multiple time steps to mislead the defender's learning of the attacker's…
Adversarial training, as one of the most effective defense methods against adversarial attacks, tends to learn an inclusive decision boundary to increase the robustness of deep learning models. However, due to the large and unnecessary…
Policies for partially observed Markov decision processes can be efficiently learned by imitating policies for the corresponding fully observed Markov decision processes. Unfortunately, existing approaches for this kind of imitation…
Learning in games provides a powerful framework to design control policies for self-interested agents that may be coupled through their dynamics, costs, or constraints. We consider the case where the dynamics of the coupled system can be…
In this work, we consider model robustness of deep neural networks against adversarial attacks from a global manifold perspective. Leveraging both the local and global latent information, we propose a novel adversarial training method…
Gradient-based adversarial attacks on deep neural networks pose a serious threat, since they can be deployed by adding imperceptible perturbations to the test data of any network, and the risk they introduce cannot be assessed through the…
Adversarial attacks can generate adversarial inputs by applying small but intentionally worst-case perturbations to samples from the dataset, which leads to even state-of-the-art deep neural networks outputting incorrect answers with high…
Stackelberg security games are a critical tool for maximizing the utility of limited defense resources to protect important targets from an intelligent adversary. Motivated by green security, where the defender may only observe an…
Popular methods in cooperative Multi-Agent Reinforcement Learning with partially observable environments typically allow agents to act independently during execution, which may limit the coordinated effect of the trained policies. However,…
Decentralized Federated Learning (DFL), a paradigm for managing big data in a privacy-preserved manner, is still vulnerable to poisoning attacks where malicious clients tamper with data or models. Current defense methods often assume…