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In this paper, we present GPLAN, software aimed at constructing dimensioned floorplan layouts based on graph-theoretical and optimization techniques. GPLAN takes user requirements as input in the following two forms: i. Adjacency graph: It…

Computational Geometry · Computer Science 2020-08-06 Krishnendra Shekhawat , Nitant Upasani , Sumit Bisht , Rahil Jain

In this demo, we present Chat-to-Design, a new multimodal interaction system for personalized fashion design. Compared to classic systems that recommend apparel based on keywords, Chat-to-Design enables users to design clothes in two steps:…

Artificial Intelligence · Computer Science 2022-07-05 Weiming Zhuang , Chongjie Ye , Ying Xu , Pengzhi Mao , Shuai Zhang

Generative Artificial Intelligence systems have been developed for image, code, story, and game generation with the goal of facilitating human creativity. Recent work on neural generative systems has emphasized one particular means of…

Artificial Intelligence · Computer Science 2024-06-13 Zhiyu Lin , Upol Ehsan , Rohan Agarwal , Samihan Dani , Vidushi Vashishth , Mark Riedl

In Artificial Intelligence, planning refers to an area of research that proposes to develop systems that can automatically generate a result set, in the form of an integrated decision-making system through a formal procedure, known as plan.…

Artificial Intelligence · Computer Science 2013-11-20 Sofia Benbelkacem , Baghdad Atmani , Mohamed Benamina

We present a data-driven approach that colorizes 3D furniture models and indoor scenes by leveraging indoor images on the internet. Our approach is able to colorize the furniture automatically according to an example image. The core is to…

Graphics · Computer Science 2017-03-01 Jie Zhu , Yanwen Guo , Han Ma

This paper introduces a human-in-the-loop computer vision framework that uses generative AI to propose micro-scale design interventions in public space and support more continuous, local participation. Using Grounding DINO and a curated…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Rodrigo Gallardo , Oz Fishman , Alexander Htet Kyaw

This paper presents a computational model for conceptual shifts, based on a novelty metric applied to a vector representation generated through deep learning. This model is integrated into a co-creative design system, which enables a…

Human-Computer Interaction · Computer Science 2019-06-26 Pegah Karimi , Mary Lou Maher , Nicholas Davis , Kazjon Grace

Different users find different images generated for the same prompt desirable. This gives rise to personalized image generation which involves creating images aligned with an individual's visual preference. Current generative models are,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Sogand Salehi , Mahdi Shafiei , Teresa Yeo , Roman Bachmann , Amir Zamir

Designing user interfaces that align with user preferences is a time-consuming process, which requires iterative cycles of prototyping, user testing, and refinement. Recent advancements in LLM-based UI generation have enabled efficient UI…

Human-Computer Interaction · Computer Science 2026-01-27 Yimeng Liu , Misha Sra , Chang Xiao

Generating images that fit a given text description using machine learning has improved greatly with the release of technologies such as the CLIP image-text encoder model; however, current methods lack artistic control of the style of image…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Peter Schaldenbrand , Zhixuan Liu , Jean Oh

This paper presents an automatic layout generation framework in advanced CMOS technologies. The framework extends the template-and-grid-based layout generation methodology with the following additional techniques applied to produce optimal…

Signal Processing · Electrical Eng. & Systems 2024-07-30 Taeho Shin , Dongjun Lee , Dongwhee Kim , Gaeryun Sung , Wookjin Shin , Yunseong Jo , Hyungjoo Park , Jaeduk Han

3D indoor scene generation is an important problem for the design of digital and real-world environments. To automate this process, a scene generation model should be able to not only generate plausible scene layouts, but also take into…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Kelly O. Marshall , Omid Poursaeed , Sergiu Oprea , Amit Kumar , Anushrut Jignasu , Chinmay Hegde , Yilei Li , Rakesh Ranjan

This paper describes the technical and conceptual development of the LuminLab platform, an online tool that integrates a purpose-fit human-centric AI chatbot and predictive energy model into a streamlined front-end that can rapidly produce…

Human-Computer Interaction · Computer Science 2024-04-26 Kevin Credit , Qian Xiao , Jack Lehane , Juan Vazquez , Dan Liu , Leo De Figueiredo

The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have achieved automatic text-to-3D generation, they are generally…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Xiuyu Yang , Yunze Man , Jun-Kun Chen , Yu-Xiong Wang

Node graph systems are used ubiquitously for material design in computer graphics. They allow the use of visual programming to achieve desired effects without writing code. As high-level design tools they provide convenience and…

Graphics · Computer Science 2023-04-27 Yiwei Hu , Paul Guerrero , Miloš Hašan , Holly Rushmeier , Valentin Deschaintre

Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Yidi Li , Yiqun Wang , Zhengda Lu , Jun Xiao

This study proposes a system designed to enumerate the process of collaborative composition among humans, using automatic music composition technology. By integrating multiple Recurrent Neural Network (RNN) models, the system provides an…

Sound · Computer Science 2024-03-07 So Hirawata , Noriko Otani

We aim to develop a model-based planning framework for world models that can be scaled with increasing model and data budgets for general-purpose manipulation tasks with only language and vision inputs. To this end, we present FLow-centric…

Robotics · Computer Science 2025-02-18 Chongkai Gao , Haozhuo Zhang , Zhixuan Xu , Zhehao Cai , Lin Shao

Optimizing warehouse layouts is crucial due to its significant impact on efficiency and productivity. We present an AI-driven framework for automated warehouse layout generation. This framework employs constrained beam search to derive…

Artificial Intelligence · Computer Science 2024-07-16 Atefeh Shahroudnejad , Payam Mousavi , Oleksii Perepelytsia , Sahir , David Staszak , Matthew E. Taylor , Brent Bawel

Space layout design (SLD), occurring in the early stages of the design process, nonetheless influences both the functionality and aesthetics of the ultimate architectural outcome. The complexity of SLD necessitates innovative approaches to…

Machine Learning · Computer Science 2025-02-10 Reza Kakooee , Benjamin Dillenburger