Related papers: Making Pose Representations More Expressive and Di…
Quantization has been proven to be an effective method for reducing the computing and/or storage cost of DNNs. However, the trade-off between the quantization bitwidth and final accuracy is complex and non-convex, which makes it difficult…
We address the problem of action-conditioned generation of human motion sequences. Existing work falls into two categories: forecast models conditioned on observed past motions, or generative models conditioned on action labels and duration…
Aligning multiple modalities in a latent space, such as images and texts, has shown to produce powerful semantic visual representations, fueling tasks like image captioning, text-to-image generation, or image grounding. In the context of…
We propose an efficient approach to exploiting motion information from consecutive frames of a video sequence to recover the 3D pose of people. Previous approaches typically compute candidate poses in individual frames and then link them in…
We present methods for conditional and residual coding in the context of scalable coding for humans and machines. Our focus is on optimizing the rate-distortion performance of the reconstruction task using the information available in the…
Human action recognition is regarded as a key cornerstone in domains such as surveillance or video understanding. Despite recent progress in the development of end-to-end solutions for video-based action recognition, achieving…
State-of-the-art text-to-motion generation models rely on the kinematic-aware, local-relative motion representation popularized by HumanML3D, which encodes motion relative to the pelvis and to the previous frame with built-in redundancy.…
Generating 3D human poses from multimodal inputs such as images or text requires models to capture both rich spatial and semantic correspondences. While pose-specific multimodal large language models (MLLMs) have shown promise in this task,…
As critical visual details become obscured, the low visibility and high ISO noise in extremely low-light images pose a significant challenge to human pose estimation. Current methods fail to provide high-quality representations due to…
Learning compact and meaningful latent space representations has been shown to be very useful in generative modeling tasks for visual data. One particular example is applying Vector Quantization (VQ) in variational autoencoders (VQ-VAEs,…
Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…
Recent advances in 3D human motion and language integration have primarily focused on text-to-motion generation, leaving the task of motion understanding relatively unexplored. We introduce Dense Motion Captioning, a novel task that aims to…
One challenge of motion generation using robot learning from demonstration techniques is that human demonstrations follow a distribution with multiple modes for one task query. Previous approaches fail to capture all modes or tend to…
We propose the use of a proportional-derivative (PD) control based policy learned via reinforcement learning (RL) to estimate and forecast 3D human pose from egocentric videos. The method learns directly from unsegmented egocentric videos…
Despite significant progress in single image-based 3D human mesh recovery, accurately and smoothly recovering 3D human motion from a video remains challenging. Existing video-based methods generally recover human mesh by estimating the…
Relightable portrait animation aims to animate a static reference portrait to match the head movements and expressions of a driving video while adapting to user-specified or reference lighting conditions. Existing portrait animation methods…
Estimating rigid objects' poses is one of the fundamental problems in computer vision, with a range of applications across automation and augmented reality. Most existing approaches adopt one network per object class strategy, depend…
Recently, large-scale text-to-image (T2I) models have shown impressive performance in generating high-fidelity images, but with limited controllability, e.g., precisely specifying the content in a specific region with a free-form text…
Vector quantization approaches (VQ-VAE, VQ-GAN) learn discrete neural representations of images, but these representations are inherently position-dependent: codes are spatially arranged and contextually entangled, requiring autoregressive…
Previous works on Human Pose and Shape Estimation (HPSE) from RGB images can be broadly categorized into two main groups: parametric and non-parametric approaches. Parametric techniques leverage a low-dimensional statistical body model for…