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Most XR web browsers still present webpages as a single floating window, carrying over desktop design assumptions into immersive space. We explore an alternative by breaking the browser window and distributing a webpage into spatial UI…

Human-Computer Interaction · Computer Science 2026-03-04 Chenyang Zhang , Tianjian Wei , Haoyang Yang , Mar Gonzalez-Franco , Yalong Yang , Eric J Gonzalez

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

Human-Computer Interaction · Computer Science 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee

The increase of the percentage of elderly population in modern societies dictates the use of emerging technologies as a means of supporting elder members of the society. Within this scope, Extended Reality (XR) technologies pose as a…

Human-Computer Interaction · Computer Science 2025-07-01 Zoe Anastasiadou , Andreas Lanitis

While intelligent technologies offer unique opportunities for creativity support, there are fundamental challenges in designing human-centered co-creative systems. Explainable AI (XAI) can contribute when shifting its traditional role from…

Human-Computer Interaction · Computer Science 2026-02-17 Marianne Bossema , Rob Saunders , Vlad Glaveanu , Somaya Ben Allouch

In this paper, we propose a new interface for virtual reality headset: a touchpad in front of the headset. To demonstrate the feasibility of the front touch interface, we built a prototype device, explored VR UI design space expansion, and…

Human-Computer Interaction · Computer Science 2016-08-02 Jihyun Lee , Byungmoon Kim , Bongwon Suh , Eunyee Koh

While accessibility (a11y) guidelines exist for 3D games and virtual worlds, their applicability to extended reality (XR)'s unique interaction paradigms (e.g., spatial tracking, kinesthetic interactions) remains unexplored. XR practitioners…

Human-Computer Interaction · Computer Science 2026-02-23 Daniel Killough , Tiger F. Ji , Kexin Zhang , Yaxin Hu , Yu Huang , Ruofei Du , Yuhang Zhao

Over the past decade, Extended Reality (XR), including Virtual, Augmented, and Mixed Reality, gained attention as a research instrument in human-robot interaction studies, but remains underexplored in empirical investigations of social…

Robotics · Computer Science 2026-02-20 André Helgert , Carolin Straßmann , Sabrina C. Eimler

The integration of Large Language Models (LLMs) like GPT-4 with Extended Reality (XR) technologies offers the potential to build truly immersive XR environments that interact with human users through natural language, e.g., generating and…

Multimedia · Computer Science 2025-03-21 Jiangong Chen , Xiaoyi Wu , Tian Lan , Bin Li

Extended Reality (XR) provides a more intuitive interaction method for teleoperating robots compared to traditional 2D controls. Recent studies have laid the groundwork for usable teleoperation with XR, but it fails in tasks requiring rapid…

Robotics · Computer Science 2024-09-25 Ziliang Zhang , Cong Liu , Hyoseung Kim

Visualization has long been fundamental to human communication and decision-making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning…

Human-Computer Interaction · Computer Science 2025-04-22 Alexander Klippel , Bart Knuiman , Jiayan Zhao , Jan Oliver Wallgrün , Jascha Grübel

This paper presents a reinforcement learning framework that incorporates a Contextual Reward Machine for task-oriented grasping. The Contextual Reward Machine reduces task complexity by decomposing grasping tasks into manageable sub-tasks.…

Robotics · Computer Science 2025-12-12 Hui Li , Akhlak Uz Zaman , Fujian Yan , Hongsheng He

With the advent of commercially available Mixed-Reality(MR)-headsets in recent years MR-assisted learning started to play a vital role in educational research, especially related to STEM (science, technology, engineering and mathematics)…

Physics Education · Physics 2021-09-08 Dörte Sonntag , Oliver Bodensiek

Inaccurate spatial tracking in extended reality (XR) devices leads to virtual object jitter, misalignment, and user discomfort, fundamentally limiting immersive experiences and natural interactions. In this work, we introduce a novel…

Systems and Control · Electrical Eng. & Systems 2025-08-13 Tianyi Hu , Tianyuan Du , Zhehan Qu , Maria Gorlatova

Emerging extended reality (XR) tools and platforms offer an exciting opportunity to align learning experiences in higher education with the futures in which students will pursue their goals. However, the dynamic nature of XR as subject…

Computers and Society · Computer Science 2025-07-01 Abigail Greenbaum , Elizabeth Strickler , Victoria Patterson , Bolu Oluleye

Reinforcement learning (RL) has produced spectacular results in games, robotics, and continuous control. Yet, despite these successes, learned policies often fail to generalize beyond their training distribution, limiting real-world impact.…

Machine Learning · Computer Science 2026-04-06 André Biedenkapp

We present SpatialPrompt, an Extended Reality(XR) system that turns spatial sketches into executable constraints for controllable 3D generation. Users draw rough structures with a 3D pen and add voice prompts for semantic and stylistic…

Human-Computer Interaction · Computer Science 2026-05-11 Yichen Andy Yu , Wanru Li , Qiaoran Wang , Jymon Ross , Gavin Johnson , Mandy Lui , Qiao Jin

This work explores how force feedback affects various aspects of robot data collection within the Extended Reality (XR) setting. Force feedback has been proved to enhance the user experience in Extended Reality (XR) by providing…

Robotics · Computer Science 2025-03-27 Xueyin Li , Xinkai Jiang , Philipp Dahlinger , Gerhard Neumann , Rudolf Lioutikov

Intelligent voice assistants, such as Apple Siri and Amazon Alexa, are widely used nowadays. These task-oriented dialogue systems require a semantic parsing module in order to process user utterances and understand the action to be…

Computation and Language · Computer Science 2024-09-11 Daniel Fernández-González

Most window management systems support multitasking by allowing users to open, resize, position, and switch between application windows. Although multitasking has become a way of life for most knowledge workers, our current understanding of…

Human-Computer Interaction · Computer Science 2018-10-12 Steven Jeuris , Paolo Tell , Steven Houben , Jakob E. Bardram

In computer vision, pre-training models based on largescale supervised learning have been proven effective over the past few years. However, existing works mostly focus on learning from individual task with single data source (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Yinan He , Gengshi Huang , Siyu Chen , Jianing Teng , Wang Kun , Zhenfei Yin , Lu Sheng , Ziwei Liu , Yu Qiao , Jing Shao