Related papers: Multimodal Quantitative Measures for Multiparty Be…
As the population continues to age, a shortage of caregivers is expected in the future. Dressing assistance, in particular, is crucial for opportunities for social participation. Especially dressing close-fitting garments, such as socks,…
Although it has been shown that augmented multimodal feedback has a facilitatory effect on motor performance for motor learning and music training, the functionality of haptic feedback combined with other modalities in rhythmic movement…
Digital health technologies enable high-frequency collection of data in near-continuous time and capture rich information about the health of individuals. The raw data collected by these devices often have a hierarchical functional…
Autonomous embodied agents live on an Internet of multimedia websites. Can they hop around multimodal websites to complete complex user tasks? Existing benchmarks fail to assess them in a realistic, evolving environment for their embodiment…
We present the findings of a pilot-study that analysed the role of haptic feedback in a musical context. To examine the role of haptics in Digital Musical Instrument (DMI) design an experiment was formulated to measure the users' perception…
Mental disorders including depression, anxiety, and other neurological disorders pose a significant global challenge, particularly among individuals exhibiting social avoidance tendencies. This study proposes a hybrid approach by leveraging…
Human-robot collaborative assembly systems enhance the efficiency and productivity of the workplace but may increase the workers' cognitive demand. This paper proposes an online and quantitative framework to assess the cognitive workload…
Neurons in higher cortical areas, such as the prefrontal cortex, are known to be tuned to a variety of sensory and motor variables. The resulting diversity of neural tuning often obscures the represented information. Here we introduce a…
Ensuring safe and inclusive mobility for vulnerable older adults is an emerging priority in urban planning. However, existing data sources such as surveys or GIS-based audits provide limited insight into how micro-scale built environment…
Social infrastructure and other built environments are increasingly expected to support well-being and community resilience by enabling social interaction. Yet in civil and built-environment research, there is no consistent and…
Dynamic time warping (DTW) is widely used to align time series evolving on mismatched timescales, yet most applications reduce alignment to a scalar distance. We introduce warp quantification analysis (WQA), a framework that derives…
In collaborative tasks, people rely both on verbal and non-verbal cues simultaneously to communicate with each other. For human-robot interaction to run smoothly and naturally, a robot should be equipped with the ability to robustly…
Humans exhibit a remarkable capacity for anticipating the actions of others and planning their own actions accordingly. In this study, we strive to replicate this ability by addressing the social motion prediction problem. We introduce a…
We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…
Today digital sources supply an unprecedented component of human sensorimotor data, the consumption of which is correlated with poorly understood maladies such as Internet Addiction Disorder and Internet Gaming Disorder. This paper offers a…
Characterizing changes in inter-joint coordination presents significant challenges, as it necessitates the examination of relationships between multiple degrees of freedom during movements and their temporal evolution. Existing metrics are…
Inclusion, equity, and access are widely valued in AI and education, yet are often assessed through coarse sample descriptors or post-hoc self-reports that miss how inclusion is shaped moment by moment in collaborative problem solving…
Video Quality Assessment (VQA) is evolving beyond single-number mean opinion score toward richer, multi-faceted evaluations of video content. In this paper, we present a large-scale multi-dimensional VQA dataset UltraVQA that encompasses…
Engagement, which links to attentional, emotional, and cognitive dimensions, plays an important role in learning. In online and video-based learning environments, learners often need to regulate their own interactions with instructional…
Studying free-standing conversational groups (FCGs) in unstructured social settings (e.g., cocktail party ) is gratifying due to the wealth of information available at the group (mining social networks) and individual (recognizing native…