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We introduce ToonCrafter, a novel approach that transcends traditional correspondence-based cartoon video interpolation, paving the way for generative interpolation. Traditional methods, that implicitly assume linear motion and the absence…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Jinbo Xing , Hanyuan Liu , Menghan Xia , Yong Zhang , Xintao Wang , Ying Shan , Tien-Tsin Wong

We present TokenCompose, a Latent Diffusion Model for text-to-image generation that achieves enhanced consistency between user-specified text prompts and model-generated images. Despite its tremendous success, the standard denoising process…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Zirui Wang , Zhizhou Sha , Zheng Ding , Yilin Wang , Zhuowen Tu

Unified models aim to support both understanding and generation by encoding images into discrete tokens and processing them alongside text within a single autoregressive framework. This unified design offers architectural simplicity and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Ziyao Wang , Chen Chen , Jingtao Li , Weiming Zhuang , Jiabo Huang , Ang Li , Lingjuan Lyu

We propose a novel framework to produce cartoon videos by fetching the color information from two input keyframes while following the animated motion guided by a user sketch. The key idea of the proposed approach is to estimate the dense…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Xiaoyu Li , Bo Zhang , Jing Liao , Pedro V. Sander

We target cross-domain face reenactment in this paper, i.e., driving a cartoon image with the video of a real person and vice versa. Recently, many works have focused on one-shot talking face generation to drive a portrait with a real…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Yuan Gong , Yong Zhang , Xiaodong Cun , Fei Yin , Yanbo Fan , Xuan Wang , Baoyuan Wu , Yujiu Yang

Generating consistent long videos is a complex challenge: while diffusion-based generative models generate visually impressive short clips, extending them to longer durations often leads to memory bottlenecks and long-term inconsistency. In…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Wenqi Ouyang , Zeqi Xiao , Danni Yang , Yifan Zhou , Shuai Yang , Lei Yang , Jianlou Si , Xingang Pan

With rapid advances in generative artificial intelligence, the text-to-music synthesis task has emerged as a promising direction for music generation. Nevertheless, achieving precise control over multi-track generation remains an open…

Sound · Computer Science 2024-12-18 Yao Yao , Peike Li , Boyu Chen , Alex Wang

Composing coherent long-form music remains a significant challenge due to the complexity of modeling long-range dependencies and the prohibitive memory and computational requirements associated with lengthy audio representations. In this…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-24 Jianyi Chen , Rongxiu Zhong , Shilei Zhang , Kun Qian , Jinglei Liu , Yike Guo , Wei Xue

Creating 2D animations is a complex, iterative process requiring continuous adjustments to movement, timing, and coordination of multiple elements within a scene. To support designers of varying levels of experience with animation design…

Human-Computer Interaction · Computer Science 2025-08-14 Tiffany Tseng , Ruijia Cheng , Jeffrey Nichols

We recover the underlying 3D structure from images of cartoons and anime depicting the same scene. This is an interesting problem domain because images in creative media are often depicted without explicit geometric consistency for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Ethan Weber , Riley Peterlinz , Rohan Mathur , Frederik Warburg , Alexei A. Efros , Angjoo Kanazawa

Greyscale image colorization for applications in image restoration has seen significant improvements in recent years. Many of these techniques that use learning-based methods struggle to effectively colorize sparse inputs. With the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Harrish Thasarathan , Kamyar Nazeri , Mehran Ebrahimi

Recent advances in large generative models have greatly enhanced both image editing and in-context image generation, yet a critical gap remains in ensuring physical consistency, where edited objects must remain coherent. This capability is…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Jay Zhangjie Wu , Xuanchi Ren , Tianchang Shen , Tianshi Cao , Kai He , Yifan Lu , Ruiyuan Gao , Enze Xie , Shiyi Lan , Jose M. Alvarez , Jun Gao , Sanja Fidler , Zian Wang , Huan Ling

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

The introduction of 3D Gaussian blendshapes has enabled the real-time reconstruction of animatable head avatars from monocular video. Toonify, a StyleGAN-based method, has become widely used for facial image stylization. To extend Toonify…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Rui-Yang Ju , Sheng-Yen Huang , Yi-Ping Hung

Image composition and generation are processes where the artists need control over various parts of the generated images. However, the current state-of-the-art generation models, like Stable Diffusion, cannot handle fine-grained part-level…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Harsh Rangwani , Aishwarya Agarwal , Kuldeep Kulkarni , R. Venkatesh Babu , Srikrishna Karanam

Recent image generative models typically capture the image distribution in a pre-constructed latent space, relying on a frozen image tokenizer. However, there exists a significant discrepancy between the reconstruction and generation…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Kai Qiu , Xiang Li , Hao Chen , Jason Kuen , Xiaohao Xu , Jiuxiang Gu , Yinyi Luo , Bhiksha Raj , Zhe Lin , Marios Savvides

The production of 2D animation follows an industry-standard workflow, encompassing four essential stages: character design, keyframe animation, in-betweening, and coloring. Our research focuses on reducing the labor costs in the above…

Computer Vision and Pattern Recognition · Computer Science 2025-01-31 Yihao Meng , Hao Ouyang , Hanlin Wang , Qiuyu Wang , Wen Wang , Ka Leong Cheng , Zhiheng Liu , Yujun Shen , Huamin Qu

Human-centric motion control in video generation remains a critical challenge, particularly when jointly controlling camera movements and human poses in scenarios like the iconic Grammy Glambot moment. While recent video diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Ruineng Li , Daitao Xing , Huiming Sun , Yuanzhou Ha , Jinglin Shen , Chiuman Ho

Recent mesh generation approaches typically tokenize triangle meshes into sequences of tokens and train autoregressive models to generate these tokens sequentially. Despite substantial progress, such token sequences inevitably reuse…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Jeonghwan Kim , Yushi Lan , Armando Fortes , Yongwei Chen , Xingang Pan

Recent diffusion models achieve strong photorealism and fluency in video generation, yet remain fragile under abstract, sparse or complex conditions, leading to poor performance in professional production workflows such as storyboard…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Hongji Yang , Songlian Li , Yucheng Zhou , Xiaotong Zhao , Alan Zhao , Chengzhong Xu , Jianbing Shen
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