Related papers: Lights Out On Nearly Complete Graphs
Given a graph G with n vertices and k players, each of which is placing a facility on one of the vertices of G, we define the score of the i'th player to be the number of vertices for which, among all players, the facility placed by the…
The UNIQUE GAMES problem is a central problem in algorithms and complexity theory. Given an instance of UNIQUE GAMES, the STRONG UNIQUE GAMES problem asks to find the largest subset of vertices, such that the UNIQUE GAMES instance induced…
The celebrated Mantel's theorem states that any triangle-free graph on $n$ vertices contains at most $\left\lfloor n^2/4\right\rfloor$ edges. It is natural to ask how many triangles must exist in a graph with more than $\left\lfloor…
Let the class A of graphs be bridge-addable; that is, whenever a graph G in A has vertices u and v in different components then the graph G+uv is in A. For a random graph sampled uniformly from the graphs in A on vertex set {1,..,n}, there…
Given any graph $G$, the (adjacency) spread of $G$ is the maximum absolute difference between any two eigenvalues of the adjacency matrix of $G$. In this paper, we resolve a pair of 20-year-old conjectures of Gregory, Hershkowitz, and…
Proportional choosability is a list analogue of equitable coloring that was introduced in 2019. The smallest $k$ for which a graph $G$ is proportionally $k$-choosable is the proportional choice number of $G$, and it is denoted…
We consider the following feasibility problem: given an integer $n \geq 1$ and an integer $m$ such that $0 \leq m \leq \binom{n}{2}$, does there exist a line graph $L = L(G)$ with exactly $n$ vertices and $m$ edges ? We say that a pair…
As a discrete analogue of Kac's celebrated question on "hearing the shape of a drum", and towards a practical graph isomorphism test, it is of interest to understand which graphs are determined up to isomorphism by their spectrum (of their…
A graph $G=(V,E)$ is total weight $(k,k')$-choosable if the following holds: For any list assignment $L$ which assigns to each vertex $v$ a set $L(v)$ of $k$ real numbers, and assigns to each edge $e$ a set $L(e)$ of $k'$ real numbers,…
We investigate the asymptotic structure of a random perfect graph $P_n$ sampled uniformly from the perfect graphs on vertex set $\{1,\ldots,n\}$. Our approach is based on the result of Pr\"omel and Steger that almost all perfect graphs are…
We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…
The Burning Number Conjecture, that a graph on $n$ vertices can be burned in at most $\lceil \sqrt{n} \ \rceil$ rounds, has been of central interest for the past several years. Much of the literature toward its resolution focuses on two…
An $r$-graph is an $r$-regular graph with no odd cut of size less than $r$. A well-celebrated result due to Lov\'asz says that for such graphs the linear system $Ax = \textbf{1}$ has a solution in $\mathbb{Z}/2$, where $A$ is the $0,1$ edge…
Given a graph $G$, the optimization version of the graph burning problem seeks for a sequence of vertices, $(u_1,u_2,...,u_p) \in V(G)^p$, with minimum $p$ and such that every $v \in V(G)$ has distance at most $p-i$ to some vertex $u_i$.…
In this paper we introduce and study {\em all-pay bidding games}, a class of two player, zero-sum games on graphs. The game proceeds as follows. We place a token on some vertex in the graph and assign budgets to the two players. Each turn,…
We study the color patterns that, for $n$ sufficiently large, are unavoidable in $2$-colorings of the edges of a complete graph $K_n$ with respect to $\min \{e(R), e(B)\}$, where $e(R)$ and $e(B)$ are the numbers of red and, respectively,…
We consider complete graphs with edge weights and/or node weights taking values in some set. In the first part of this paper, we show that a large number of graphs are completely determined, up to isomorphism, by the distribution of their…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
We study the time that the simple exclusion process on the complete graph needs to reach equilibrium in terms of total variation distance. For the graph with n vertices and 1<<k<n/2 particles we show that the mixing time is of order…
A collection of graphs is called bridge-alterable if, for each graph G with a bridge e, G is in the class if and only if G-e is. For example the class of forests is bridge-alterable. For a random forest $F_n$ sampled uniformly from the set…