Related papers: Lights Out On Nearly Complete Graphs
For all $k \geq 1$, we show that deciding whether a graph is $k$-planar is NP-complete, extending the well-known fact that deciding 1-planarity is NP-complete. Furthermore, we show that the gap version of this decision problem is…
Strategy improvement is a widely-used and well-studied class of algorithms for solving graph-based infinite games. These algorithms are parameterized by a switching rule, and one of the most natural rules is "all switches" which switches as…
Consider the following one player game. A deck containing $m$ copies of $n$ different card types is shuffled uniformly at random. Each round the player tries to guess the next card in the deck, and then the card is revealed and discarded.…
We study a planted clique model introduced by Feige where a complete graph of size $c\cdot n$ is planted uniformly at random in an arbitrary $n$-vertex graph. We give a simple deterministic algorithm that, in almost linear time, recovers a…
The inducibility of a graph $H$ measures the maximum number of induced copies of $H$ a large graph $G$ can have. Generalizing this notion, we study how many induced subgraphs of fixed order $k$ and size $\ell$ a large graph $G$ on $n$…
We consider the following game. A deck with $m$ copies of each of $n$ distinct cards is shuffled in a perfectly random way. The Guesser sequentially guesses the card from top to bottom. After each guess, the Guesser is informed whether the…
We show that the ratio of the number of near perfect matchings to the number of perfect matchings in $d$-regular strong expander (non-bipartite) graphs, with $2n$ vertices, is a polynomial in $n$, thus the Jerrum and Sinclair Markov chain…
Recently, variants of many classical extremal theorems have been proved in the random environment. We, complementing existing results, extend the Erd\H{o}s-Gallai Theorem in random graphs. In particular, we determine, up to a constant…
We show that a number of conditions on oriented graphs, all of which are satisfied with high probability by randomly oriented graphs, are equivalent. These equivalences are similar to those given by Chung, Graham and Wilson in the case of…
We characterize all graphs whose binomial edge ideals have pure resolutions. Moreover, we introduce a new switching of graphs which does not change some algebraic invariants of graphs, and using this, we study the linear strand of the…
Given two graphs $G$ and $H$, we investigate for which functions $p=p(n)$ the random graph $G_{n,p}$ (the binomial random graph on $n$ vertices with edge probability $p$) satisfies with probability $1-o(1)$ that every red-blue-coloring of…
A graph is maximal knotless if it is edge maximal for the property of knotless embedding in $R^3$. We show that such a graph has at least $\frac74 |V|$ edges, and construct an infinite family of maximal knotless graphs with $|E| <…
We call a pair $(m,f)$ of integers, $m\geq 1$, $0\leq f \leq \binom{m}{2}$, \emph{absolutely avoidable} if there is $n_0$ such that for any pair of integers $(n,e)$ with $n>n_0$ and $0\leq e\leq \binom{n}{2}$ there is a graph on $n$…
Given a hereditary family $\mathcal{G}$ of admissible graphs and a function $\lambda(G)$ that linearly depends on the statistics of order-$\kappa$ subgraphs in a graph $G$, we consider the extremal problem of determining…
For positive integers $n$ and $r$, we consider $n$-vertex graphs with the maximum number of $r$-edge-colorings with no copy of a triangle where exactly two colors appear. We prove that, if $2 \leq r \leq 26$ and $n$ is sufficiently large,…
In this paper, we develop efficient exact and approximate algorithms for computing a maximum independent set in random graphs. In a random graph $G$, each pair of vertices are joined by an edge with a probability $p$, where $p$ is a…
A finite set $P$ of points in the plane is $n$-universal with respect to a class $\mathcal{C}$ of planar graphs if every $n$-vertex graph in $\mathcal{C}$ admits a crossing-free straight-line drawing with vertices at points of $P$. For the…
Games on graphs provide the appropriate framework to study several central problems in computer science, such as the verification and synthesis of reactive systems. One of the most basic objectives for games on graphs is the liveness (or…
Given an $n$-vertex $m$-edge graph $G$ with non negative edge-weights, the girth of $G$ is the weight of a shortest cycle in $G$. For any graph $G$ with polynomially bounded integer weights, we present a deterministic algorithm that…
Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…