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3D object detection has become an emerging task in autonomous driving scenarios. Previous works process 3D point clouds using either projection-based or voxel-based models. However, both approaches contain some drawbacks. The voxel-based…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Qingdong He , Zhengning Wang , Hao Zeng , Yijun Liu , Shuaicheng Liu , Bing Zeng

Sensory substitution has influenced the design of many tactile visual substitution systems with the aim of offering visual aids for the blind. This paper focuses on whether a novel electromagnetic vibrotactile display, a four by four…

Human-Computer Interaction · Computer Science 2021-05-28 Michael J. Proulx , Theodoros Eracleous , Ben Spencer , Anna Passfield , Alexandra de Sousa , Ali Mohammadi

3D-printed models are increasingly used to provide people who are blind or have low vision (BLV) with access to maps, educational materials, and museum exhibits. Recent research has explored interactive 3D-printed models (I3Ms) that…

Human-Computer Interaction · Computer Science 2025-02-21 Samuel Reinders , Matthew Butler , Kim Marriott

Large Vision-Language Models (VLMs) excel at understanding and generating video descriptions but their high memory, computation, and deployment demands hinder practical use particularly for blind and low-vision (BLV) users who depend on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Shruti Singh Baghel , Yash Pratap Singh Rathore , Sushovan Jena , Anurag Pradhan , Amit Shukla , Arnav Bhavsar , Pawan Goyal

Fully automated vehicles (FAVs) hold promise for enhancing the mobility of blind and low-vision (BLV) individuals. To understand the situated interaction needs of BLV passengers, we conducted six on-road, and in-lab focus groups with 16…

Human-Computer Interaction · Computer Science 2025-10-31 Zhengtao Ma , Rafael Gomez , Togtokhtur Batbold , Zishuo Zhu , Yueteng Yu , Ronald Schroeter

The design of intuitive three-dimensional user interfaces is vital for interaction in virtual reality, allowing to effectively close the loop between a human user and the virtual environment. The utilization of 3D gestural input allows for…

Human-Computer Interaction · Computer Science 2024-01-17 Nico Reski , Aris Alissandrakis , Andreas Kerren

We propose a lightweight and scalable Regional Point-Language Contrastive learning framework, namely \textbf{RegionPLC}, for open-world 3D scene understanding, aiming to identify and recognize open-set objects and categories. Specifically,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Jihan Yang , Runyu Ding , Weipeng Deng , Zhe Wang , Xiaojuan Qi

Multimodal Large Language Models (MLLMs) have made impressive progress in connecting vision and language, but they still struggle with spatial understanding and viewpoint-aware reasoning. Recent efforts aim to augment the input…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Kevin Qu , Haozhe Qi , Mihai Dusmanu , Mahdi Rad , Rui Wang , Marc Pollefeys

Often, the needs and visual abilities differ between the annotator group and the end user group. Generating detailed diagram descriptions for blind and low-vision (BLV) users is one such challenging domain. Sighted annotators could describe…

Artificial Intelligence · Computer Science 2025-03-18 Wan Ju Kang , Eunki Kim , Na Min An , Sangryul Kim , Haemin Choi , Ki Hoon Kwak , James Thorne

Despite the impressive progress of telepresence systems for room-scale scenes with static and dynamic scene entities, expanding their capabilities to scenarios with larger dynamic environments beyond a fixed size of a few square-meters…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Leif Van Holland , Patrick Stotko , Stefan Krumpen , Reinhard Klein , Michael Weinmann

Vision-language navigation (VLN), which entails an agent to navigate 3D environments following human instructions, has shown great advances. However, current agents are built upon panoramic observations, which hinders their ability to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Rui Liu , Xiaohan Wang , Wenguan Wang , Yi Yang

This paper presents a curated list of 90 objects essential for the navigation of blind and low-vision (BLV) individuals, encompassing road, sidewalk, and indoor environments. We develop the initial list by analyzing 21 publicly available…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Md Touhidul Islam , Imran Kabir , Elena Ariel Pearce , Md Alimoor Reza , Syed Masum Billah

Lidar-based sensing drives current autonomous vehicles. Despite rapid progress, current Lidar sensors still lag two decades behind traditional color cameras in terms of resolution and cost. For autonomous driving, this means that large…

Computer Vision and Pattern Recognition · Computer Science 2021-11-15 Tianwei Yin , Xingyi Zhou , Philipp Krähenbühl

Building 3-D models is challenging for blind and low-vision (BLV) users due to the inherent complexity of 3-D models and the lack of support for non-visual interaction in existing tools. To address this issue, we introduce A11yShape, a…

Vision-and-Language Navigation (VLN) is a realistic but challenging task that requires an agent to locate the target region using verbal and visual cues. While significant advancements have been achieved recently, there are still two broad…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Liuyi Wang , Zongtao He , Jiagui Tang , Ronghao Dang , Naijia Wang , Chengju Liu , Qijun Chen

In this paper, we propose a deep learning based assistive system to improve the environment perception experience of visually impaired (VI). The system is composed of a wearable terminal equipped with an RGBD camera and an earphone, a…

Robotics · Computer Science 2019-08-12 Yimin Lin , Kai Wang , Wanxin Yi , Shiguo Lian

Vision-Language Models (VLMs) are known to struggle with spatial reasoning and visual alignment. To help overcome these limitations, we introduce iVISPAR, an interactive multimodal benchmark designed to evaluate the spatial reasoning…

Computation and Language · Computer Science 2025-10-01 Julius Mayer , Mohamad Ballout , Serwan Jassim , Farbod Nosrat Nezami , Elia Bruni

Vision-and-language navigation (VLN) is a multimodal task where an agent follows natural language instructions and navigates in visual environments. Multiple setups have been proposed, and researchers apply new model architectures or…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Wanrong Zhu , Yuankai Qi , Pradyumna Narayana , Kazoo Sone , Sugato Basu , Xin Eric Wang , Qi Wu , Miguel Eckstein , William Yang Wang

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

We propose a novel semi-supervised active learning (SSAL) framework for monocular 3D object detection with LiDAR guidance (MonoLiG), which leverages all modalities of collected data during model development. We utilize LiDAR to guide the…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Aral Hekimoglu , Michael Schmidt , Alvaro Marcos-Ramiro
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