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Social choice becomes easier on restricted preference domains such as single-peaked, single-crossing, and Euclidean preferences. Many impossibility theorems disappear, the structure makes it easier to reason about preferences, and…

Computer Science and Game Theory · Computer Science 2025-03-25 Edith Elkind , Martin Lackner , Dominik Peters

Data-driven tools are increasingly used to make consequential decisions. They have begun to advise employers on which job applicants to interview, judges on which defendants to grant bail, lenders on which homeowners to give loans, and…

Computers and Society · Computer Science 2022-12-29 Sarah H. Cen , Manish Raghavan

Successful attempts to predict judges' votes shed light into how legal decisions are made and, ultimately, into the behavior and evolution of the judiciary. Here, we investigate to what extent it is possible to make predictions of a…

Physics and Society · Physics 2012-10-18 Roger Guimera , Marta Sales-Pardo

The Majority Rule is applied to a topology that consists of two coupled random networks, thereby mimicking the modular structure observed in social networks. We calculate analytically the asymptotic behaviour of the model and derive a phase…

Physics and Society · Physics 2012-08-31 R. Lambiotte , M. Ausloos

This paper studies fundamental limitations of performance for distributed decision-making in robotic networks. The class of decision-making problems we consider encompasses a number of prototypical problems such as average-based consensus…

Multiagent Systems · Computer Science 2017-08-15 Federico Rossi , Marco Pavone

Conventional automated decision-support systems often prioritize predictive accuracy, overlooking the complexities of real-world settings where stakeholders' preferences may diverge or conflict. This can lead to outcomes that disadvantage…

Machine Learning · Computer Science 2025-11-25 Vittoria Vineis , Giuseppe Perelli , Gabriele Tolomei

We present the Multi-vAlue Rule Set (MARS) model for interpretable classification with feature efficient presentations. MARS introduces a more generalized form of association rules that allows multiple values in a condition. Rules of this…

Artificial Intelligence · Computer Science 2017-10-17 Tong Wang

In the artificial intelligence field, learning often corresponds to changing the parameters of a parameterized function. A learning rule is an algorithm or mathematical expression that specifies precisely how the parameters should be…

Artificial Intelligence · Computer Science 2017-06-13 Philip S. Thomas , Christoph Dann , Emma Brunskill

Network data is increasingly being used in quantitative, data-driven public policy research. These are typically very rich datasets that contain complex correlations and inter-dependencies. This richness both promises to be quite useful for…

The question of how people vote strategically under uncertainty has attracted much attention in several disciplines. Theoretical decision models have been proposed which vary in their assumptions on the sophistication of the voters and on…

Computer Science and Game Theory · Computer Science 2018-05-22 Roy Fairstein , Adam Lauz , Kobi Gal , Reshef Meir

Scoring systems, as a type of predictive model, have significant advantages in interpretability and transparency and facilitate quick decision-making. As such, scoring systems have been extensively used in a wide variety of industries such…

Machine Learning · Computer Science 2022-11-23 Yi Yang , Ying Wu , Mei Li , Xiangyu Chang , Yong Tan

The fundamental lemma from behavioral systems theory yields a data-driven non-parametric system representation that has shown great potential for the data-efficient control of unknown linear and weakly nonlinear systems, even in the…

Systems and Control · Electrical Eng. & Systems 2024-09-26 Johannes Teutsch , Sebastian Ellmaier , Sebastian Kerz , Dirk Wollherr , Marion Leibold

In the context of computational social choice, we study voting methods that assign a set of winners to each profile of voter preferences. A voting method satisfies the property of positive involvement (PI) if for any election in which a…

Computer Science and Game Theory · Computer Science 2021-06-23 Wesley H. Holliday , Eric Pacuit

Ranking algorithms are pervasive in our increasingly digitized societies, with important real-world applications including recommender systems, search engines, and influencer marketing practices. From a network science perspective,…

Physics and Society · Physics 2020-06-01 Manuel S. Mariani , Linyuan Lü

Decision procedures aggregating the preferences of multiple agents can produce cycles and hence outcomes which have been described heuristically as `chaotic'. We make this description precise by constructing an explicit dynamical system…

Statistical Mechanics · Physics 2009-10-31 David A. Meyer , Thad A. Brown

May's Theorem (1952), a celebrated result in social choice, provides the foundation for majority rule. May's crucial assumption of symmetry, often thought of as a procedural equity requirement, is violated by many choice procedures that…

Theoretical Economics · Economics 2020-09-01 Laurent Bartholdi , Wade Hann-Caruthers , Maya Josyula , Omer Tamuz , Leeat Yariv

We consider a social choice problem where only a small number of people out of a large population are sufficiently available or motivated to vote. A common solution to increase participation is to allow voters use a proxy, that is, transfer…

Computer Science and Game Theory · Computer Science 2016-11-28 Gal Cohensius , Shie Manor , Reshef Meir , Eli Meirom , Ariel Orda

We consider a dynamic collective choice problem where a large number of players are cooperatively choosing between multiple destinations while being influenced by the behavior of the group. For example, in a robotic swarm exploring a new…

Systems and Control · Computer Science 2016-06-17 Rabih Salhab , Jerome Le Ny , Roland P. Malhamé

Participatory budgeting is one of the exciting developments in deliberative grassroots democracy. We concentrate on approval elections and propose proportional representation axioms in participatory budgeting, by generalizing relevant…

Computer Science and Game Theory · Computer Science 2017-11-23 Haris Aziz , Barton Lee , Nimrod Talmon

Rule learning approaches for knowledge graph completion are efficient, interpretable and competitive to purely neural models. The rule aggregation problem is concerned with finding one plausibility score for a candidate fact which was…

Artificial Intelligence · Computer Science 2023-09-04 Patrick Betz , Stefan Lüdtke , Christian Meilicke , Heiner Stuckenschmidt
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