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Micro-videos have recently gained immense popularity, sparking critical research in micro-video recommendation with significant implications for the entertainment, advertising, and e-commerce industries. However, the lack of large-scale…

Information Retrieval · Computer Science 2023-09-28 Yongxin Ni , Yu Cheng , Xiangyan Liu , Junchen Fu , Youhua Li , Xiangnan He , Yongfeng Zhang , Fajie Yuan

Reinforcement learning (RL) recommender systems often rely on static datasets that fail to capture the fluid, ever changing nature of user preferences in real-world scenarios. Meanwhile, generative AI techniques have emerged as powerful…

Information Retrieval · Computer Science 2025-09-10 Danial Ebrat , Eli Paradalis , Luis Rueda

With the growing prevalence of always-on hardware such as smart glasses, body cameras, and home security systems, life-logging visual sensing is becoming inevitable, forming the backbone of persistent, always-on AI systems. Meanwhile,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Tianyuan Zou , Liang Yue , Yang Liu , Ya-Qin Zhang , Sijie Cheng

In the nascent days of e-content delivery, having a superior product was enough to give companies an edge against the competition. With today's fiercely competitive market, one needs to be multiple steps ahead, especially when it comes to…

Machine Learning · Computer Science 2014-05-21 Everaldo Aguiar , Saurabh Nagrecha , Nitesh V. Chawla

The emerging short-form video platforms have been growing tremendously and become one of the leading social media recently. Although the expanded popularity of these platforms has attracted increasing research attention, there has been a…

Multimedia · Computer Science 2024-10-22 Zhilong Chen , Peijie Liu , Jinghua Piao , Fengli Xu , Yong Li

We present a system for streaming live entertainment content over the Internet originating from a single source to a scalable number of consumers without resorting to centralised or provider- provisioned resources. The system creates a…

Networking and Internet Architecture · Computer Science 2013-03-28 Eleni Mykoniati , Raul Landa , Spiros Spirou , Richard G. Clegg , Lawrence Latif , David Griffin , Miguel Rio

Recognising human activities from streaming videos poses unique challenges to learning algorithms: predictive models need to be scalable, incrementally trainable, and must remain bounded in size even when the data stream is arbitrarily…

Machine Learning · Statistics 2016-10-06 Rocco De Rosa , Ilaria Gori , Fabio Cuzzolin , Barbara Caputo , Nicolò Cesa-Bianchi

This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…

Networking and Internet Architecture · Computer Science 2013-06-12 I-Hong Hou , Rahul Singh

Improvements in networking technologies and the steadily increasing numbers of users, as well as the shift from traditional broadcasting to streaming content over the Internet, have made video applications (e.g., live and Video-on-Demand…

Multimedia · Computer Science 2024-06-05 Reza Farahani , Zoha Azimi , Christian Timmerer , Radu Prodan

Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…

Networking and Internet Architecture · Computer Science 2021-06-01 Fidan Mehmeti , Thomas F. La Porta

Online communities such as Facebook and Twitter are enormously popular and have become an essential part of the daily life of many of their users. Through these platforms, users can discover and create information that others will then…

Information Retrieval · Computer Science 2019-04-17 Weiping Song , Zhiping Xiao , Yifan Wang , Laurent Charlin , Ming Zhang , Jian Tang

Currently, short video platforms have become the primary place for individuals to share experiences and obtain information. To better meet users' needs for acquiring information while browsing short videos, some apps have introduced a…

Information Retrieval · Computer Science 2025-07-22 Ninglu Shao , Jinshan Wang , Chenxu Wang , Qingbiao Li , Xiaoxue Zang , Han Li

We develop a comprehensive theoretical framework to analyze live streaming platforms as two-sided markets, focusing on the head effect where a small subset of elite streamers disproportionately attracts viewer attention. By constructing…

Computers and Society · Computer Science 2025-02-14 Yukun Zhang , Qi Dong

The rising popularity of online User-Generated-Content (UGC) in the form of streamed and shared videos, has hastened the development of perceptual Video Quality Assessment (VQA) models, which can be used to help optimize their delivery.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Xiangxu Yu , Zhenqiang Ying , Neil Birkbeck , Yilin Wang , Balu Adsumilli , Alan C. Bovik

The Web has become a large-scale real-time information system forcing us to revise both how to effectively assess relevance of information for a user and how to efficiently implement information retrieval and dissemination functionality. To…

Databases · Computer Science 2016-10-21 Nelly Vouzoukidou , Bernd Amann , Vassilis Christophides

This paper presents StreamChat, a novel approach that enhances the interaction capabilities of Large Multimodal Models (LMMs) with streaming video content. In streaming interaction scenarios, existing methods rely solely on visual…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Jihao Liu , Zhiding Yu , Shiyi Lan , Shihao Wang , Rongyao Fang , Jan Kautz , Hongsheng Li , Jose M. Alvare

Nowadays, every device connected to the Internet generates an ever-growing stream of data (formally, unbounded). Machine Learning on unbounded data streams is a grand challenge due to its resource constraints. In fact, standard machine…

Machine Learning · Computer Science 2019-11-19 Alessio Bernardo , Emanuele Della Valle , Albert Bifet

Current approaches for activity recognition often ignore constraints on computational resources: 1) they rely on extensive feature computation to obtain rich descriptors on all frames, and 2) they assume batch-mode access to the entire test…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Yu-Chuan Su , Kristen Grauman

User-generated content (UGC) communities, especially those featuring multimodal content, improve user experiences by integrating visual and textual information into results (or items). The challenge of improving user experiences in complex…

Information Retrieval · Computer Science 2025-03-04 Jia Chen , Qian Dong , Haitao Li , Xiaohui He , Yan Gao , Shaosheng Cao , Yi Wu , Ping Yang , Chen Xu , Yao Hu , Qingyao Ai , Yiqun Liu

In this paper we present a deep graph reinforcement learning model to predict and improve the user experience during a live video streaming event, orchestrated by an agent/tracker. We first formulate the user experience prediction problem…

Artificial Intelligence · Computer Science 2021-07-30 Stefanos Antaris , Dimitrios Rafailidis , Sarunas Girdzijauskas
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