Related papers: UniTalker: Conversational Speech-Visual Synthesis
Cued Speech (CS) is a visual communication system that combines lip-reading with hand coding to facilitate communication for individuals with hearing impairments. Automatic CS Recognition (ACSR) aims to convert CS hand gestures and lip…
Unified multimodal models (UMMs) have achieved remarkable progress yet remain constrained by a single-turn interaction paradigm, effectively functioning as solvers for independent requests rather than assistants in continuous dialogue. To…
While autonomous driving technologies continue to advance, current Advanced Driver Assistance Systems (ADAS) remain limited in their ability to interpret scene context or engage with drivers through natural language. These systems typically…
Multiturn dialogue models aim to generate human-like responses by leveraging conversational context, consisting of utterances from previous exchanges. Existing methods often neglect the interactions between these utterances or treat all of…
Large language models have demonstrated impressive universal capabilities across a wide range of open-ended tasks and have extended their utility to encompass multimodal conversations. However, existing methods encounter challenges in…
Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…
This paper proposes a simple and effective approach for automatic recognition of Cued Speech (CS), a visual communication tool that helps people with hearing impairment to understand spoken language with the help of hand gestures that can…
When dealing with overlapped speech, the performance of automatic speech recognition (ASR) systems substantially degrades as they are designed for single-talker speech. To enhance ASR performance in conversational or meeting environments,…
Co-speech gesture generation is crucial for creating lifelike avatars and enhancing human-computer interactions by synchronizing gestures with speech. Despite recent advancements, existing methods struggle with accurately identifying the…
Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…
Unlike existing methods that rely on source images as appearance references and use source speech to generate motion, this work proposes a novel approach that directly extracts information from the speech, addressing key challenges in…
Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features. This approach often…
Speech-driven 3D facial animation has been widely studied, yet there is still a gap to achieving realism and vividness due to the highly ill-posed nature and scarcity of audio-visual data. Existing works typically formulate the cross-modal…
We introduce SEDTalker, an emotion-aware framework for speech-driven 3D facial animation that leverages frame-level speech emotion diarization to achieve fine-grained expressive control. Unlike prior approaches that rely on utterance-level…
Speech-driven 3D facial animation with accurate lip synchronization has been widely studied. However, synthesizing realistic motions for the entire face during speech has rarely been explored. In this work, we present a joint audio-text…
Visual Speech Recognition (VSR) stands at the intersection of computer vision and speech recognition, aiming to interpret spoken content from visual cues. A prominent challenge in VSR is the presence of homophenes-visually similar lip…
Conversational generative vision models (CGVMs) like Visual ChatGPT (Wu et al., 2023) have recently emerged from the synthesis of computer vision and natural language processing techniques. These models enable more natural and interactive…
Humans often speak in a continuous manner which leads to coherent and consistent prosody properties across neighboring utterances. However, most state-of-the-art speech synthesis systems only consider the information within each sentence…
We introduce VASA, a framework for generating lifelike talking faces with appealing visual affective skills (VAS) given a single static image and a speech audio clip. Our premiere model, VASA-1, is capable of not only generating lip…
This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…